Player Matchup

Sun Wukong
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
Level 107
God Stats
14W - 10L
1,500 SR
Queue Stats
531W - 427L
1,597 Elo+
Party 2
Medusa
Medusa
Maikelair
Medusa
Level 97
God Stats
20W - 16L
1,362 SR
Queue Stats
352W - 315L
1,537 Elo+
Solo
Tiamat
Tiamat
NickZZZZZZ
Tiamat
Level 65
God Stats
5W - 4L
1,564 SR
Queue Stats
176W - 167L
1,491 Elo+
Solo
Cerberus
Cerberus
kazuto614
Cerberus
Level 64
God Stats
23W - 14L
1,617 SR
Queue Stats
71W - 52L
1,474 Elo+
Party 2
Pele
Pele
mattj7820
Pele
Level 73
God Stats
4W - 2L
1,427 SR
Queue Stats
120W - 101L
1,529 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,526 Elo+

VS

Team Averages
Level 104
1,540 SR
1,516 Elo+
Neith
Neith
BigStroke
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,513 Elo+
Party 3
Merlin
Merlin
Cartofior2112
Merlin
Level 59
God Stats
6W - 7L
1,506 SR
Queue Stats
235W - 215L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
DragsAsgarD
Gilgamesh
Level 137
God Stats
17W - 19L
1,770 SR
Queue Stats
536W - 583L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
MOTORLUFFY
Ao Kuang
Level 157
God Stats
13W - 9L
1,604 SR
Queue Stats
447W - 483L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Sukiee
Guan Yu
Level 85
God Stats
0W - 4L
1,321 SR
Queue Stats
24W - 21L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
20
4 / 0 / 6
15,712
628
21,848
27,184
20,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Maikelair
Medusa
20
6 / 3 / 2
15,814
633
14,696
15,025
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
NickZZZZZZ
Tiamat
20
4 / 1 / 7
15,166
607
22,092
17,748
10,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
kazuto614
Cerberus
19
4 / 2 / 7
13,811
552
8,670
19,206
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
20
5 / 2 / 6
14,602
584
9,898
15,691
5,829
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigStroke
Neith
17
3 / 6 / 3
11,455
458
10,531
16,947
5,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 4 / 4
11,548
462
17,705
13,771
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DragsAsgarD
Gilgamesh
15
2 / 5 / 4
11,355
454
9,522
29,515
20,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
MOTORLUFFY
Ao Kuang
20
0 / 6 / 0
12,102
484
14,479
29,466
13,145
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Sukiee
Guan Yu
17
3 / 2 / 3
10,928
437
5,683
14,239
6,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
8
8
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
BigStroke
Neith
3
6
3
0.75
L
0
4
4
0.5
W
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
4
0
6
7
L
Gilgamesh
DragsAsgarD
Gilgamesh
2
5
4
0.8
L
Ao Kuang
MOTORLUFFY
Ao Kuang
0
6
0
0
W
Medusa
Maikelair
Medusa
6
3
2
2.33
W
Tiamat
NickZZZZZZ
Tiamat
4
1
7
7.5
L
Guan Yu
Sukiee
Guan Yu
3
2
3
2.25
W
Cerberus
kazuto614
Cerberus
4
2
7
3.75
W
Pele
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,204
Damage
57,920
94,854
Taken
103,938
59,639
Mitigated
51,164
46,629
Healing
36,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigStroke
Neith
10,531
5,077
0
3,948
16,947
5,909
0
4,096
12,851
0
86,946
L
17,705
365
185
3,208
13,771
4,957
0
4,937
8,834
102,397
0
W
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
21,848
5,884
0
14,963
27,184
20,398
745
13,981
12,973
0
132,345
L
Gilgamesh
DragsAsgarD
Gilgamesh
9,522
1,959
381
8,790
29,515
20,268
0
7,926
21,509
0
36,301
L
Ao Kuang
MOTORLUFFY
Ao Kuang
14,479
3,179
0
13,918
29,466
13,145
0
6,426
23,040
102,178
0
W
Medusa
Maikelair
Medusa
14,696
7,357
0
5,738
15,025
6,057
6,628
1,537
13,458
0
144,951
W
Tiamat
NickZZZZZZ
Tiamat
22,092
1,396
0
7,851
17,748
10,752
1,049
6,835
10,433
129,705
0
L
Guan Yu
Sukiee
Guan Yu
5,683
119
155
5,644
14,239
6,885
0
7,377
6,862
0
53,251
W
Cerberus
kazuto614
Cerberus
8,670
255
0
9,041
19,206
16,603
240
5,636
13,328
54,801
0
W
Pele
9,898
2,311
0
9,036
15,691
5,829
1,708
4,616
10,887
0
106,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,105
Gold Earned
57,388
854
Minions Killed
703
0
Camps Cleared
0
2,672,864
Distance Traveled
2,415,858
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,455
458
153
6
0
408,577
4
L
Merlin
11,548
462
214
9
0
474,481
1
W
Sun Wukong
15,712
628
195
8
0
561,354
7
L
Gilgamesh
11,355
454
47
2
0
518,965
10
L
Ao Kuang
12,102
484
202
8
0
462,942
0
W
Medusa
15,814
633
197
8
0
509,755
0
W
Tiamat
15,166
607
187
7
0
511,822
2
L
Guan Yu
10,928
437
87
3
0
550,893
12
W
Cerberus
13,811
552
99
4
0
518,926
3
W
Pele
14,602
584
176
7
0
571,007
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role