Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ASAP Moses
Sun Wukong
Level 160
God Stats
2W - 2L
1,288 SR
Queue Stats
279W - 270L
1,451 Elo+
Solo
Danzaburou
Danzaburou
IoCodyoI
Danzaburou
Level 141
God Stats
5W - 5L
1,565 SR
Queue Stats
348W - 348L
1,567 Elo+
Solo
Kali
Kali
Rams3d
Kali
Level 145
God Stats
2W - 1L
1,241 SR
Queue Stats
233W - 237L
1,548 Elo+
Solo
Cerberus
Cerberus
TitchyNinjaPig
Cerberus
Level 147
God Stats
7W - 1L
1,892 SR
Queue Stats
229W - 216L
1,487 Elo+
Solo
Team Averages
Level 151
1,497 SR
1,511 Elo+

VS

Team Averages
Level 108
1,686 SR
1,597 Elo+
Geb
Geb
Calciumchain
Geb
Level 122
God Stats
5W - 3L
1,940 SR
Queue Stats
107W - 78L
1,637 Elo+
Solo
Ganesha
Ganesha
DarkXenoxx
Ganesha
Level 111
God Stats
9W - 10L
1,629 SR
Queue Stats
665W - 644L
1,553 Elo+
Solo
Ne Zha
Ne Zha
G-On-A-Beat
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,691 Elo+
Solo
Thor
Thor
MeatWarehouse
Thor
Level 157
God Stats
13W - 13L
1,617 SR
Queue Stats
716W - 739L
1,520 Elo+
Solo
Anhur
Anhur
χanqu
Anhur
Level 122
God Stats
1W - 1L
1,745 SR
Queue Stats
125W - 96L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 4 / 8
10,550
812
11,807
18,347
18,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
ASAP Moses
Sun Wukong
16
3 / 4 / 5
10,632
818
16,033
28,454
20,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
IoCodyoI
Danzaburou
16
4 / 3 / 7
10,193
784
18,590
10,393
4,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kali
Rams3d
Kali
17
4 / 6 / 6
10,681
822
6,719
14,332
6,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
18
0 / 3 / 14
9,998
769
13,046
21,069
21,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
9,059
697
16,974
17,419
8,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
DarkXenoxx
Ganesha
17
0 / 2 / 19
9,816
755
12,169
17,087
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
14
4 / 4 / 11
9,039
695
8,224
11,670
5,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 14
9,255
712
13,682
15,847
6,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
χanqu
Anhur
18
10 / 3 / 9
10,761
828
18,311
12,774
6,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
16
Kills
20
20
Deaths
16
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
4
8
2.25
W
Sun Wukong
ASAP Moses
Sun Wukong
3
4
5
1.38
L
3
3
13
3.17
L
Ganesha
DarkXenoxx
Ganesha
0
2
19
4.75
L
Ne Zha
4
4
11
2.38
W
Danzaburou
IoCodyoI
Danzaburou
4
3
7
2.5
L
3
4
14
2.5
W
Kali
Rams3d
Kali
4
6
6
1.17
W
Cerberus
0
3
14
2.33
L
Anhur
χanqu
Anhur
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,195
Damage
69,360
92,595
Taken
74,797
71,972
Mitigated
42,656
36,530
Healing
23,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,807
1,060
2,367
3,590
18,347
18,447
662
6,673
11,674
18,067
0
W
Sun Wukong
ASAP Moses
Sun Wukong
16,033
2,272
540
12,882
28,454
20,971
182
8,196
20,258
433
28,834
L
16,974
1,726
3,067
4,322
17,419
8,306
0
7,132
10,287
23,576
0
L
Ganesha
DarkXenoxx
Ganesha
12,169
938
3,175
4,467
17,087
15,517
172
6,814
10,273
34,690
0
L
Ne Zha
8,224
3,265
1,435
1,408
11,670
5,173
138
3,672
7,998
0
14,703
W
Danzaburou
IoCodyoI
Danzaburou
18,590
5,058
924
1,745
10,393
4,656
2,705
4,133
6,260
0
38,721
L
13,682
3,776
1,943
2,160
15,847
6,721
632
3,819
12,028
0
18,772
W
Kali
Rams3d
Kali
6,719
2,965
975
3,452
14,332
6,235
892
3,966
10,366
0
21,115
W
Cerberus
13,046
381
3,125
6,930
21,069
21,663
877
6,175
14,894
26,557
0
L
Anhur
χanqu
Anhur
18,311
11,671
868
1,014
12,774
6,939
1,035
3,849
8,925
0
32,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
47,930
150
Minions Killed
111
0
Camps Cleared
0
1,159,669
Distance Traveled
1,199,163
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,550
812
23
2
0
234,004
2
W
Sun Wukong
10,632
818
18
1
0
210,713
3
L
Geb
9,059
697
16
1
0
263,824
1
L
Ganesha
9,816
755
1
0
0
244,362
0
L
Ne Zha
9,039
695
15
1
0
231,555
0
W
Danzaburou
10,193
784
38
3
0
226,347
0
L
Thor
9,255
712
19
1
0
247,738
3
W
Kali
10,681
822
32
2
0
232,568
4
W
Cerberus
9,998
769
39
3
0
256,037
2
L
Anhur
10,761
828
60
5
0
211,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role