Player Matchup

Sun Wukong
Sun Wukong
Alisia2706
Sun Wukong
Level 8
God Stats
6W - 8L
1,593 SR
Queue Stats
9W - 26L
1,303 Elo+
Solo
Kukulkan
Kukulkan
ELGamer25
Kukulkan
Level 17
God Stats
0W - 3L
1,169 SR
Queue Stats
4W - 6L
1,112 Elo+
Solo
Fenrir
Fenrir
Giovermir
Fenrir
Level 6
God Stats
0W - 2L
1,179 SR
Queue Stats
4W - 10L
1,277 Elo+
Party 1
Mercury
Mercury
Juli124
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 199L
1,301 Elo+
Solo
Ganesha
Ganesha
NibbyCaliente
Ganesha
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Team Averages
Level 10
1,340 SR
1,254 Elo+

VS

Team Averages
Level 15
1,495 SR
1,351 Elo+
Erlang Shen
Erlang Shen
AlphaChadd
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 163L
1,410 Elo+
Solo
Achilles
Achilles
DarkElpis
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,279 Elo+
Party 2
Sylvanus
Sylvanus
WildFireDragoon
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,457 Elo+
Solo
Thoth
Thoth
comentor4
Thoth
Level 16
God Stats
3W - 2L
1,449 SR
Queue Stats
6W - 10L
1,278 Elo+
Party 2
Ra
Ra
munu28
Ra
Level 18
God Stats
5W - 3L
1,529 SR
Queue Stats
17W - 15L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alisia2706
Sun Wukong
16
2 / 7 / 10
10,554
1,055
12,244
27,059
22,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
ELGamer25
Kukulkan
16
2 / 4 / 8
10,330
1,033
9,690
10,853
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Giovermir
Fenrir
16
7 / 13 / 4
12,014
1,201
11,819
20,017
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Mercury
Juli124
Mercury
16
4 / 18 / 4
10,708
1,071
9,015
25,637
8,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
18
0 / 14 / 10
10,935
1,094
8,607
27,719
25,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

4

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlphaChadd
Erlang Shen
18
13 / 5 / 19
12,067
1,207
21,580
12,306
9,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DarkElpis
Achilles
18
13 / 4 / 24
13,139
1,314
21,007
14,737
23,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
19
10 / 2 / 34
12,810
1,281
13,256
14,998
21,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
comentor4
Thoth
20
13 / 2 / 36
13,189
1,319
25,718
7,755
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
19
7 / 2 / 36
11,973
1,197
19,993
7,375
7,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
205
15
Kills
56
56
Deaths
15
36
Assists
149
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alisia2706
Sun Wukong
2
7
10
1
W
Erlang Shen
AlphaChadd
Erlang Shen
13
5
19
4.5
W
Achilles
DarkElpis
Achilles
13
4
24
6.25
L
Kukulkan
ELGamer25
Kukulkan
2
4
8
1.5
L
Fenrir
Giovermir
Fenrir
7
13
4
0.69
L
Mercury
Juli124
Mercury
4
18
4
0.33
L
Ganesha
0
14
10
0.36
W
Sylvanus
10
2
34
13.5
W
Thoth
comentor4
Thoth
13
2
36
15.5
W
Ra
7
2
36
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,375
Damage
101,554
111,285
Taken
57,171
71,281
Mitigated
64,516
1,447
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alisia2706
Sun Wukong
12,244
4,118
0
433
27,059
22,802
0
13,166
13,893
520
30,479
W
Erlang Shen
AlphaChadd
Erlang Shen
21,580
14,059
0
1,383
12,306
9,488
0
2,916
9,390
0
40,155
W
Achilles
DarkElpis
Achilles
21,007
10,678
0
536
14,737
23,115
0
4,124
10,613
0
33,511
L
Kukulkan
ELGamer25
Kukulkan
9,690
336
0
0
10,853
3,585
0
4,460
6,393
20,898
0
L
Fenrir
Giovermir
Fenrir
11,819
2,321
0
211
20,017
10,955
0
10,309
9,708
0
30,578
L
Mercury
Juli124
Mercury
9,015
5,874
0
0
25,637
8,064
0
14,159
11,478
0
25,950
L
Ganesha
8,607
2,061
0
803
27,719
25,875
0
16,873
10,846
30,072
0
W
Sylvanus
13,256
4,640
5,207
6,122
14,998
21,429
0
5,533
9,465
24,060
0
W
Thoth
comentor4
Thoth
25,718
2,964
0
168
7,755
3,321
0
3,343
4,412
37,990
0
W
Ra
19,993
5,063
2,952
470
7,375
7,163
0
2,901
4,474
41,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
63,178
143
Minions Killed
160
3
Camps Cleared
8
860,825
Distance Traveled
875,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,554
1,055
44
4
1
204,032
1
W
Erlang Shen
12,067
1,207
33
3
6
165,762
0
W
Achilles
13,139
1,314
22
2
0
175,761
1
L
Kukulkan
10,330
1,033
20
2
1
172,505
0
L
Fenrir
12,014
1,201
34
3
0
152,688
0
L
Mercury
10,708
1,071
42
4
1
174,647
0
L
Ganesha
10,935
1,094
3
0
0
156,953
2
W
Sylvanus
12,810
1,281
23
2
2
167,016
1
W
Thoth
13,189
1,319
28
3
0
186,366
0
W
Ra
11,973
1,197
54
5
0
180,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role