Player Matchup

Gilgamesh
Gilgamesh
JellyTots
Gilgamesh
Level 26
God Stats
11W - 11L
1,576 SR
Queue Stats
30W - 27L
1,516 Elo+
Solo
Loki
Loki
LowIQCarry
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
XXSuperFarmerXX
Persephone
Level 9
God Stats
15W - 3L
1,804 SR
Queue Stats
15W - 3L
1,726 Elo+
Solo
Team Averages
Level 18
1,627 SR
1,581 Elo+

VS

Team Averages
Level 61
1,486 SR
1,545 Elo+
Nike
Nike
AlexMaster02
Nike
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,534 Elo+
Party 1
Scylla
Scylla
Radmen7
Scylla
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 51L
1,551 Elo+
Party 1
Artemis
Artemis
volyd
Artemis
Level 19
God Stats
1W - 2L
1,457 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JellyTots
Gilgamesh
12
4 / 1 / 9
8,506
773
5,902
7,933
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 4 / 8
8,696
791
4,759
6,485
2,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
XXSuperFarmerXX
Persephone
14
9 / 2 / 9
9,633
876
15,301
5,440
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
7,994
727
6,241
12,209
6,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Radmen7
Scylla
11
2 / 6 / 2
7,525
684
3,588
8,037
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
volyd
Artemis
10
1 / 7 / 2
7,043
640
2,921
8,888
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
7
7
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Gilgamesh
JellyTots
Gilgamesh
4
1
9
8.5
W
6
4
8
2.5
L
Scylla
Radmen7
Scylla
2
6
2
0.5
W
Persephone
XXSuperFarmerXX
Persephone
9
2
9
6.75
L
Artemis
volyd
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
12,750
19,858
Taken
29,134
7,880
Mitigated
11,414
3,577
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,241
1,408
0
0
12,209
6,531
0
5,999
6,210
0
10,106
W
Gilgamesh
JellyTots
Gilgamesh
5,902
2,153
0
1,159
7,933
3,901
0
1,159
6,680
0
36,692
W
4,759
741
0
41
6,485
2,161
0
1,911
4,496
0
28,458
L
Scylla
Radmen7
Scylla
3,588
540
0
1,773
8,037
2,334
0
4,173
3,864
28,021
0
W
Persephone
XXSuperFarmerXX
Persephone
15,301
198
110
2,267
5,440
1,818
329
390
5,008
40,955
0
L
Artemis
volyd
Artemis
2,921
628
0
1,420
8,888
2,549
0
5,129
3,759
0
12,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
22,562
146
Minions Killed
91
0
Camps Cleared
0
584,569
Distance Traveled
500,300
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,994
727
8
1
0
179,882
0
W
Gilgamesh
8,506
773
50
5
0
212,432
3
W
Loki
8,696
791
48
4
0
181,765
2
L
Scylla
7,525
684
63
6
0
174,677
3
W
Persephone
9,633
876
48
4
0
190,372
1
L
Artemis
7,043
640
20
2
0
145,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role