Player Matchup

Tiamat
Tiamat
Aquariuqs
Tiamat
Level 29
God Stats
30W - 32L
1,443 SR
Queue Stats
420W - 384L
1,455 Elo+
Solo
Izanami
Izanami
ThePlayer1001
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,232 Elo+
Solo
Ah Puch
Ah Puch
Thuggyz
Ah Puch
Level 28
God Stats
5W - 5L
1,630 SR
Queue Stats
65W - 68L
1,395 Elo+
Solo
Thanatos
Thanatos
VANDEBURN
Thanatos
Level 24
God Stats
3W - 0L
1,699 SR
Queue Stats
64W - 43L
1,442 Elo+
Solo
Odin
Odin
pinetasoeur
Odin
Level 12
God Stats
5W - 6L
1,236 SR
Queue Stats
33W - 32L
1,345 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,374 Elo+

VS

Team Averages
Level 12
1,431 SR
1,345 Elo+
Guan Yu
Guan Yu
ChemiChulo
Guan Yu
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
dragonlast02
Olorun
Level 23
God Stats
1W - 3L
1,286 SR
Queue Stats
4W - 6L
1,184 Elo+
Solo
Thor
Thor
roshack42
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 60L
1,154 Elo+
Party 1
Chronos
Chronos
sager44r
Chronos
Level 17
God Stats
1W - 3L
1,369 SR
Queue Stats
29W - 24L
1,495 Elo+
Solo
Yemoja
Yemoja
vahap58
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aquariuqs
Tiamat
14
3 / 1 / 5
8,451
497
6,144
9,939
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
12
2 / 4 / 5
7,348
432
11,174
8,760
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Thuggyz
Ah Puch
14
2 / 2 / 8
8,559
503
12,972
11,017
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
VANDEBURN
Thanatos
15
15 / 1 / 3
10,238
602
13,726
14,852
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 1 / 6
8,660
509
5,967
8,665
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChemiChulo
Guan Yu
12
0 / 6 / 4
7,542
444
3,338
12,482
8,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
13
2 / 5 / 3
8,198
482
8,867
16,185
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
9
2 / 10 / 2
6,976
410
4,378
12,128
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
sager44r
Chronos
14
4 / 4 / 1
7,873
463
9,309
11,978
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
vahap58
Yemoja
11
1 / 3 / 3
7,470
439
4,697
11,521
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
28
Kills
9
9
Deaths
28
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aquariuqs
Tiamat
3
1
5
5.5
L
Guan Yu
ChemiChulo
Guan Yu
0
6
4
0.33
W
Izanami
2
4
5
1.13
W
Ah Puch
Thuggyz
Ah Puch
2
2
8
3
W
Thanatos
VANDEBURN
Thanatos
15
1
3
16.5
L
Olorun
2
5
3
0.7
W
6
1
6
9
L
Thor
2
10
2
0.3
L
Chronos
sager44r
Chronos
4
4
1
1.13
L
Yemoja
vahap58
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,983
Damage
30,589
53,233
Taken
64,294
28,255
Mitigated
29,827
28,813
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aquariuqs
Tiamat
6,144
329
0
5,936
9,939
9,022
454
4,862
4,948
28,691
0
L
Guan Yu
ChemiChulo
Guan Yu
3,338
1,300
178
1,836
12,482
8,851
233
333
11,974
0
36,050
W
Izanami
11,174
7,469
0
722
8,760
2,859
253
6,389
2,079
0
39,328
W
Ah Puch
Thuggyz
Ah Puch
12,972
546
0
4,030
11,017
3,641
541
5,342
5,563
56,480
0
W
Thanatos
VANDEBURN
Thanatos
13,726
3,518
0
16,232
14,852
5,482
203
4,061
10,622
0
58,271
L
Olorun
8,867
3,007
140
6,704
16,185
5,499
870
7,076
9,059
44,897
0
W
5,967
2,582
138
1,755
8,665
7,251
181
1,667
6,748
0
34,115
L
Thor
4,378
1,573
0
228
12,128
3,021
134
3,263
8,765
0
10,761
L
Chronos
sager44r
Chronos
9,309
2,329
0
2,242
11,978
4,094
226
4,350
7,578
46,956
0
L
Yemoja
vahap58
Yemoja
4,697
1,285
628
1,124
11,521
8,362
60
4,094
7,402
25,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
38,059
382
Minions Killed
367
0
Camps Cleared
0
1,548,458
Distance Traveled
1,477,434
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,451
497
66
4
0
290,656
2
L
Guan Yu
7,542
444
62
4
0
308,398
1
W
Izanami
7,348
432
70
4
0
304,765
2
W
Ah Puch
8,559
503
88
5
0
317,465
0
W
Thanatos
10,238
602
96
6
0
338,235
3
L
Olorun
8,198
482
131
8
0
261,629
0
W
Odin
8,660
509
62
4
0
297,337
3
L
Thor
6,976
410
23
1
0
319,117
0
L
Chronos
7,873
463
112
7
0
276,043
0
L
Yemoja
7,470
439
39
2
0
312,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role