Player Matchup

Medusa
Medusa
Congle
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,321 Elo+
Solo
Merlin
Merlin
Gioplaiz
Merlin
Level 26
God Stats
7W - 1L
1,594 SR
Queue Stats
106W - 88L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Heroatom101
Ah Muzen Cab
Level 17
God Stats
4W - 1L
1,426 SR
Queue Stats
82W - 64L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Vroksmeq
Jormungandr
Level 12
God Stats
1W - 1L
1,191 SR
Queue Stats
6W - 4L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
p1ut01337
Ratatoskr
Level 15
God Stats
9W - 2L
1,542 SR
Queue Stats
20W - 16L
1,446 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,465 Elo+

VS

Team Averages
Level 21
1,602 SR
1,558 Elo+
Cerberus
Cerberus
Furkean
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 158L
1,455 Elo+
Solo
Odin
Odin
GreenBis
Odin
Level 32
God Stats
1W - 4L
1,516 SR
Queue Stats
98W - 75L
1,577 Elo+
Party 1
Poseidon
Poseidon
KmurdocS
Poseidon
Level 29
God Stats
52W - 22L
1,637 SR
Queue Stats
94W - 89L
1,480 Elo+
Solo
Hachiman
Hachiman
R0up
Hachiman
Level 16
God Stats
5W - 1L
2,115 SR
Queue Stats
9W - 3L
1,707 Elo+
Solo
Thor
Thor
mudzinzafryka
Thor
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 6L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Congle
Medusa
19
4 / 2 / 13
12,681
906
7,688
10,609
3,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Gioplaiz
Merlin
20
9 / 4 / 19
15,692
1,121
27,328
16,755
8,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Heroatom101
Ah Muzen Cab
20
13 / 4 / 21
16,785
1,199
42,096
15,523
7,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Vroksmeq
Jormungandr
20
7 / 12 / 19
14,328
1,023
19,013
25,913
24,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
p1ut01337
Ratatoskr
20
6 / 7 / 15
13,397
957
14,242
20,278
8,867
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Furkean
Cerberus
20
4 / 9 / 19
13,683
977
11,045
28,554
34,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
20
6 / 9 / 19
14,366
1,026
19,814
32,966
35,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
KmurdocS
Poseidon
20
7 / 2 / 12
15,316
1,094
18,294
9,325
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
R0up
Hachiman
20
7 / 6 / 17
15,095
1,078
22,707
19,457
8,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 13 / 16
13,980
999
10,675
26,119
11,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
112
39
Kills
29
29
Deaths
39
87
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Medusa
Congle
Medusa
4
2
13
5.25
L
Cerberus
Furkean
Cerberus
4
9
19
1.5
W
Merlin
Gioplaiz
Merlin
9
4
19
4.63
L
Odin
6
9
19
1.72
W
Ah Muzen Cab
Heroatom101
Ah Muzen Cab
13
4
21
5.88
L
Poseidon
KmurdocS
Poseidon
7
2
12
6.5
L
Hachiman
R0up
Hachiman
7
6
17
2.58
W
Jormungandr
Vroksmeq
Jormungandr
7
12
19
1.38
L
5
13
16
1
W
Ratatoskr
p1ut01337
Ratatoskr
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,367
Damage
82,535
89,078
Taken
116,421
53,499
Mitigated
93,983
10,253
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Congle
Medusa
7,688
3,603
0
401
10,609
3,913
0
4,880
5,631
0
21,622
L
Cerberus
Furkean
Cerberus
11,045
538
0
2,818
28,554
34,460
0
9,631
18,923
31,365
0
W
Merlin
Gioplaiz
Merlin
27,328
1,098
1,261
2,206
16,755
8,076
0
4,041
12,568
69,341
0
L
Odin
19,814
6,297
0
0
32,966
35,188
0
13,273
19,693
1,648
25,425
W
Ah Muzen Cab
Heroatom101
Ah Muzen Cab
42,096
26,580
0
4,216
15,523
7,897
0
4,552
10,745
0
75,690
L
Poseidon
KmurdocS
Poseidon
18,294
1,677
0
2,049
9,325
3,745
0
2,907
6,418
70,142
0
L
Hachiman
R0up
Hachiman
22,707
14,421
0
2,735
19,457
8,981
0
5,777
13,680
0
69,314
W
Jormungandr
Vroksmeq
Jormungandr
19,013
3,589
0
0
25,913
24,746
0
8,121
17,408
40,490
0
L
10,675
2,611
0
0
26,119
11,609
0
14,753
11,366
0
20,076
W
Ratatoskr
p1ut01337
Ratatoskr
14,242
4,854
0
2,169
20,278
8,867
0
8,291
11,751
0
27,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,883
Gold Earned
72,440
288
Minions Killed
341
7
Camps Cleared
13
1,258,360
Distance Traveled
1,299,075
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,681
906
21
2
3
266,699
0
L
Cerberus
13,683
977
48
3
1
236,058
0
W
Merlin
15,692
1,121
108
8
1
247,482
4
L
Odin
14,366
1,026
20
1
0
279,757
0
W
Ah Muzen Cab
16,785
1,199
87
6
3
268,032
2
L
Poseidon
15,316
1,094
111
8
7
267,465
0
L
Hachiman
15,095
1,078
148
11
3
265,085
1
W
Jormungandr
14,328
1,023
49
4
0
202,731
3
L
Thor
13,980
999
14
1
2
250,710
0
W
Ratatoskr
13,397
957
23
2
0
273,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role