Player Matchup

Guan Yu
Guan Yu
Bronze III
Derstrahl
Guan Yu
Bronze III
Level 99
God Stats
2W - 2L
1,314 SR
Queue Stats
23W - 20L
1,270 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Fafuzo
Cernunnos
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
Konal
Tiamat
Bronze III
Level 121
God Stats
1W - 0L
1,726 SR
Queue Stats
37W - 33L
1,270 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,514 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,555 SR
1,400 MMR
Cthulhu
Cthulhu
Silver II
Gillset
Cthulhu
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Grzipex
Heimdallr
Gold III
Level 48
God Stats
15W - 12L
1,539 SR
Queue Stats
83W - 81L
1,484 MMR
Party 2
Hera
Hera
Gold IV
YoungLeosia
Hera
Gold IV
Level 54
God Stats
4W - 2L
1,626 SR
Queue Stats
133W - 150L
1,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Derstrahl
Guan Yu
10
0 / 0 / 3
7,045
783
1,292
6,366
3,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Fafuzo
Cernunnos
11
2 / 0 / 2
6,981
776
3,664
4,787
1,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Konal
Tiamat
10
2 / 0 / 2
7,161
796
3,250
5,352
2,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ScyllaAphroditePersephoneDiscordiaCupid

VS

Bans
SobekMulanHou YiTerraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gillset
Cthulhu
3
0 / 0 / 0
5,041
560
661
903
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Grzipex
Heimdallr
9
0 / 2 / 0
5,760
640
5,687
6,278
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,606
623
3,059
3,378
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Derstrahl
Guan Yu
0
0
3
1.5
W
Cernunnos
Fafuzo
Cernunnos
2
0
2
3
L
Cthulhu
Gillset
Cthulhu
0
0
0
0
L
Heimdallr
Grzipex
Heimdallr
0
2
0
0
W
Tiamat
Konal
Tiamat
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,206
Damage
9,407
16,505
Taken
10,559
7,394
Mitigated
3,584
8,361
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Derstrahl
Guan Yu
1,292
120
1,186
2,889
6,366
3,008
556
1,320
3,932
0
14,240
W
Cernunnos
Fafuzo
Cernunnos
3,664
1,060
0
2,008
4,787
1,466
1,549
713
3,902
0
36,208
L
Cthulhu
Gillset
Cthulhu
661
0
0
0
903
542
0
577
326
3,565
0
L
Heimdallr
Grzipex
Heimdallr
5,687
2,267
0
1,373
6,278
2,082
0
1,573
4,705
0
19,232
W
Tiamat
Konal
Tiamat
3,250
287
0
2,278
5,352
2,920
741
1,857
3,209
24,411
0
L
3,059
217
0
875
3,378
960
0
1,168
2,210
16,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
16,407
120
Minions Killed
85
0
Camps Cleared
0
504,568
Distance Traveled
328,004
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,045
783
24
3
0
171,828
0
W
Cernunnos
6,981
776
53
6
0
164,028
1
L
Cthulhu
5,041
560
6
1
0
27,872
1
L
Heimdallr
5,760
640
36
4
0
157,112
0
W
Tiamat
7,161
796
43
5
0
168,712
1
L
Hera
5,606
623
43
5
0
143,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role