Player Matchup

Ymir
Ymir
Belka400
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 51L
1,262 Elo+
Solo
Amaterasu
Amaterasu
P3rfect1ons
Amaterasu
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo
Fenrir
Fenrir
TheAcropolis
Fenrir
Level 26
God Stats
9W - 4L
1,633 SR
Queue Stats
186W - 175L
1,580 Elo+
Solo
Jing Wei
Jing Wei
a15951232148445a
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Yemoja
Yemoja
cupofftee
Yemoja
Level 7
God Stats
1W - 2L
1,301 SR
Queue Stats
2W - 7L
1,091 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,337 Elo+

VS

Team Averages
Level 15
1,655 SR
1,509 Elo+
Ares
Ares
AdeptasCollectus
Ares
Level 25
God Stats
1W - 1L
1,515 SR
Queue Stats
35W - 26L
1,501 Elo+
Party 1
Neith
Neith
Ocean_Study
Neith
Level 20
God Stats
2W - 0L
1,756 SR
Queue Stats
6W - 5L
1,686 Elo+
Party 2
Freya
Freya
ShaolinShades
Freya
Level 14
God Stats
6W - 4L
1,560 SR
Queue Stats
17W - 20L
1,372 Elo+
Party 1
Ra
Ra
Ventxl
Ra
Level 2
God Stats
2W - 0L
1,756 SR
Queue Stats
4W - 5L
1,686 Elo+
Party 2
Thor
Thor
gabrielgxx03
Thor
Level 12
God Stats
2W - 1L
1,691 SR
Queue Stats
31W - 52L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 1 / 0
12,069
710
242
1,692
632
Amaterasu
P3rfect1ons
Amaterasu
20
9 / 19 / 13
17,164
1,010
32,786
53,046
55,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
20
15 / 7 / 9
18,555
1,091
29,053
43,396
29,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 0 / 1
10,630
625
0
0
0
Yemoja
cupofftee
Yemoja
20
2 / 2 / 18
17,772
1,045
21,134
22,868
27,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 15
18,012
1,060
21,101
20,138
27,590
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 5 / 21
15,626
919
21,899
15,940
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 2 / 18
17,356
1,021
40,456
16,815
9,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
20
3 / 8 / 20
15,232
896
17,645
14,586
8,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 9 / 20
14,771
869
11,976
22,782
10,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
26
Kills
29
29
Deaths
26
41
Assists
94
Player
Kills
Deaths
Assists
KDA
W
12
2
15
9.75
L
Ymir
0
1
0
0
W
2
5
21
2.5
L
Amaterasu
P3rfect1ons
Amaterasu
9
19
13
0.82
W
10
2
18
9.5
L
Fenrir
15
7
9
2.79
W
Ra
3
8
20
1.63
L
0
0
1
0.5
L
Yemoja
cupofftee
Yemoja
2
2
18
5.5
W
2
9
20
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,215
Damage
113,077
121,002
Taken
90,261
113,377
Mitigated
62,680
15,235
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,101
2,818
0
375
20,138
27,590
0
6,200
12,804
31,118
0
L
Ymir
242
0
0
0
1,692
632
0
835
857
936
0
W
21,899
9,453
0
2,675
15,940
7,048
0
2,577
13,363
0
68,307
L
Amaterasu
P3rfect1ons
Amaterasu
32,786
12,390
0
7,780
53,046
55,558
0
35,420
17,626
0
55,587
W
40,456
14,596
0
5,009
16,815
9,171
0
5,482
11,333
77,419
0
L
Fenrir
29,053
7,209
0
1,576
43,396
29,792
0
26,012
17,384
0
46,002
W
Ra
17,645
3,316
1,598
404
14,586
8,531
0
3,358
11,228
45,171
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
cupofftee
Yemoja
21,134
2,817
3,850
2,029
22,868
27,395
0
16,935
5,933
86,037
0
W
11,976
3,375
0
0
22,782
10,340
0
3,759
19,023
0
16,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,190
Gold Earned
80,997
238
Minions Killed
277
4
Camps Cleared
8
957,508
Distance Traveled
1,442,957
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
18,012
1,060
18
1
1
313,358
0
L
Ymir
12,069
710
1
0
0
36,633
0
W
Neith
15,626
919
112
7
5
295,550
2
L
Amaterasu
17,164
1,010
49
3
0
287,613
2
W
Freya
17,356
1,021
75
4
2
305,506
0
L
Fenrir
18,555
1,091
32
2
4
329,467
0
W
Ra
15,232
896
61
4
0
268,801
0
L
Jing Wei
10,630
625
0
0
0
0
0
L
Yemoja
17,772
1,045
156
9
0
303,795
0
W
Thor
14,771
869
11
1
0
259,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role