Player Matchup

Anhur
Anhur
ArtDragon108
Anhur
Level 75
God Stats
3W - 3L
1,512 SR
Queue Stats
54W - 73L
1,393 Elo+
Solo
Thor
Thor
FearDaReaper3
Thor
Level 84
God Stats
11W - 19L
1,507 SR
Queue Stats
310W - 290L
1,586 Elo+
Solo
Ra
Ra
SayoPT
Ra
Level 69
God Stats
2W - 3L
1,487 SR
Queue Stats
82W - 75L
1,401 Elo+
Solo
Horus
Horus
sciop23
Horus
Level 134
God Stats
3W - 8L
1,102 SR
Queue Stats
573W - 616L
1,494 Elo+
Solo
King Arthur
King Arthur
senpai21
King Arthur
Level 125
God Stats
2W - 9L
1,508 SR
Queue Stats
739W - 798L
1,512 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,478 Elo+

VS

Team Averages
Level 89
1,512 SR
1,460 Elo+
Cernunnos
Cernunnos
PointBlank2690
Cernunnos
Level 89
God Stats
16W - 15L
1,279 SR
Queue Stats
193W - 207L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDonutHole488
Tsukuyomi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,422 Elo+
Solo
Scylla
Scylla
Tsenken_TZ
Scylla
Level 87
God Stats
3W - 3L
1,446 SR
Queue Stats
18W - 22L
1,418 Elo+
Solo
Hercules
Hercules
antonagh
Hercules
Level 63
God Stats
2W - 0L
1,715 SR
Queue Stats
78W - 80L
1,423 Elo+
Solo
Ganesha
Ganesha
ulissesmolina
Ganesha
Level 141
God Stats
107W - 97L
1,620 SR
Queue Stats
141W - 138L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
10,042
913
3,395
13,398
3,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 3 / 5
12,798
1,163
18,738
15,576
9,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
17
3 / 10 / 5
11,130
1,012
10,209
18,072
6,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Horus
sciop23
Horus
17
4 / 5 / 8
11,625
1,057
8,888
19,798
9,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
senpai21
King Arthur
17
0 / 2 / 10
10,141
922
11,789
13,779
14,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

100

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PointBlank2690
Cernunnos
17
8 / 5 / 4
11,868
1,079
13,963
10,835
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TheDonutHole488
Tsukuyomi
17
5 / 4 / 11
11,502
1,046
17,556
11,548
4,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Tsenken_TZ
Scylla
18
9 / 2 / 7
12,828
1,166
17,573
7,242
2,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
antonagh
Hercules
17
1 / 2 / 8
10,442
949
10,203
15,403
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
20
2 / 3 / 18
11,740
1,067
13,542
13,553
6,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
16
Kills
25
25
Deaths
16
36
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
9
3
5
3.83
W
Cernunnos
PointBlank2690
Cernunnos
8
5
4
2
L
Ra
3
10
5
0.55
W
Tsukuyomi
TheDonutHole488
Tsukuyomi
5
4
11
2.63
W
Scylla
Tsenken_TZ
Scylla
9
2
7
6.25
W
Hercules
antonagh
Hercules
1
2
8
2.5
L
Horus
sciop23
Horus
4
5
8
1.6
L
King Arthur
senpai21
King Arthur
0
2
10
2.5
W
Ganesha
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,019
Damage
72,837
80,623
Taken
58,581
43,936
Mitigated
28,869
7,294
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,395
1,578
0
635
13,398
3,910
0
5,468
7,879
0
16,744
L
18,738
5,883
0
0
15,576
9,264
0
4,194
11,332
0
31,930
W
Cernunnos
PointBlank2690
Cernunnos
13,963
7,214
0
1,525
10,835
4,096
0
2,297
8,538
0
39,249
L
Ra
10,209
1,004
1,857
1,585
18,072
6,593
0
11,363
6,609
43,114
0
W
Tsukuyomi
TheDonutHole488
Tsukuyomi
17,556
6,273
0
514
11,548
4,447
0
2,604
8,944
0
27,552
W
Scylla
Tsenken_TZ
Scylla
17,573
788
188
943
7,242
2,285
0
102
7,140
38,304
0
W
Hercules
antonagh
Hercules
10,203
3,378
0
4,108
15,403
11,578
0
1,996
13,407
307
20,767
L
Horus
sciop23
Horus
8,888
5,437
1,302
1,915
19,798
9,997
0
7,116
12,480
0
15,480
L
King Arthur
senpai21
King Arthur
11,789
1,751
0
0
13,779
14,172
0
3,281
10,302
0
17,828
W
Ganesha
13,542
213
0
65
13,553
6,463
0
3,210
10,343
40,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,736
Gold Earned
58,380
165
Minions Killed
199
3
Camps Cleared
9
1,071,488
Distance Traveled
1,022,925
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,042
913
33
3
0
171,904
0
L
Thor
12,798
1,163
22
2
1
225,848
0
W
Cernunnos
11,868
1,079
57
5
1
167,756
0
L
Ra
11,130
1,012
87
8
1
213,364
1
W
Tsukuyomi
11,502
1,046
23
2
2
209,639
0
W
Scylla
12,828
1,166
83
8
2
205,774
1
W
Hercules
10,442
949
34
3
4
228,395
0
L
Horus
11,625
1,057
15
1
1
217,330
0
L
King Arthur
10,141
922
8
1
0
243,042
0
W
Ganesha
11,740
1,067
2
0
0
211,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role