Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
KidJD
Cu Chulainn
Bronze III
Level 32
God Stats
0W - 2L
1,612 SR
Queue Stats
10W - 19L
1,446 MMR
Solo
Athena
Athena
Gold III
Night_MoonWolf
Athena
Gold III
Level 85
God Stats
5W - 2L
1,825 SR
Queue Stats
155W - 162L
1,605 MMR
Party 2
Hel
Hel
Gold III
Zairox28
Hel
Gold III
Level 101
God Stats
17W - 14L
1,606 SR
Queue Stats
204W - 190L
1,422 MMR
Solo
Ymir
Ymir
Bronze III
rojan113
Ymir
Bronze III
Level 68
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,586 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,514 SR
1,440 MMR
Nike
Nike
Gold I
JK7_CR7
Nike
Gold I
Level 146
God Stats
254W - 234L
1,620 SR
Queue Stats
440W - 435L
1,451 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Kerzly
Baron Samedi
Gold II
Level 111
God Stats
40W - 32L
1,648 SR
Queue Stats
487W - 481L
1,583 MMR
Party 1
Discordia
Discordia
Gold IV
Tray_Ak47
Discordia
Gold IV
Level 100
God Stats
4W - 4L
1,516 SR
Queue Stats
65W - 65L
1,411 MMR
Solo
Bellona
Bellona
Gold V
Yizera
Bellona
Gold V
Level 99
God Stats
26W - 23L
1,650 SR
Queue Stats
1,339W - 1,348L
1,297 MMR
Party 1
Medusa
Medusa
Bronze III
vodka-paranoiia
Medusa
Bronze III
Level 48
God Stats
2W - 2L
1,135 SR
Queue Stats
8W - 12L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
4 / 9 / 2
12,532
482
19,390
30,695
14,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
KidJD
Cu Chulainn
17
2 / 4 / 2
10,338
398
9,127
21,321
16,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 9 / 3
11,230
432
13,020
28,776
16,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 3
10,439
402
12,618
20,602
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
14
1 / 9 / 5
9,046
348
3,399
25,633
22,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ScyllaSetArachneKing ArthurDanzaburou

VS

Bans
JanusApolloGuan YuNeithCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JK7_CR7
Nike
20
11 / 4 / 9
14,550
560
17,916
22,803
11,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Kerzly
Baron Samedi
20
10 / 0 / 12
14,856
571
31,534
25,445
28,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Tray_Ak47
Discordia
20
6 / 2 / 14
13,891
534
28,203
12,965
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Yizera
Bellona
20
5 / 2 / 16
13,302
512
16,440
28,625
28,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
6 / 6 / 9
13,599
523
13,213
18,667
7,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
14
Kills
38
38
Deaths
14
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
9
2
0.56
W
Nike
JK7_CR7
Nike
11
4
9
3.88
W
Baron Samedi
Kerzly
Baron Samedi
10
0
12
16
L
Cu Chulainn
KidJD
Cu Chulainn
2
4
2
0.75
L
5
9
3
0.72
W
Discordia
Tray_Ak47
Discordia
6
2
14
6.5
W
Bellona
Yizera
Bellona
5
2
16
6.5
L
2
7
3
0.5
L
Ymir
1
9
5
0.39
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,554
Damage
107,306
127,027
Taken
108,505
78,945
Mitigated
80,875
30,799
Healing
38,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
19,390
13,294
0
11,032
30,695
14,689
466
12,184
18,312
0
101,521
W
Nike
JK7_CR7
Nike
17,916
4,673
0
8,524
22,803
11,825
1,057
6,709
15,882
0
111,542
W
Baron Samedi
Kerzly
Baron Samedi
31,534
2,157
2,511
13,190
25,445
28,253
1,023
7,284
18,045
106,613
0
L
Cu Chulainn
KidJD
Cu Chulainn
9,127
2,868
0
3,161
21,321
16,846
0
11,736
9,535
0
58,435
L
13,020
1,981
0
3,971
28,776
16,198
0
12,612
15,813
57,240
0
W
Discordia
Tray_Ak47
Discordia
28,203
1,770
0
3,786
12,965
5,051
1,073
5,311
7,502
122,451
0
W
Bellona
Yizera
Bellona
16,440
8,709
0
8,404
28,625
28,038
1,173
10,846
17,439
0
95,759
L
12,618
306
3,894
7,246
20,602
8,990
0
6,805
13,277
67,019
0
L
Ymir
3,399
140
459
1,036
25,633
22,222
0
14,687
10,353
13,269
0
W
13,213
5,482
0
1,712
18,667
7,708
3,570
3,093
15,508
0
84,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
70,198
507
Minions Killed
704
0
Camps Cleared
0
2,232,161
Distance Traveled
2,489,982
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,532
482
162
6
0
425,874
3
W
Nike
14,550
560
149
6
0
529,400
6
W
Baron Samedi
14,856
571
136
5
0
485,737
2
L
Cu Chulainn
10,338
398
98
4
0
453,701
0
L
Athena
11,230
432
87
3
0
426,812
0
W
Discordia
13,891
534
168
6
0
506,763
8
W
Bellona
13,302
512
116
4
0
508,789
3
L
Hel
10,439
402
133
5
0
459,528
4
L
Ymir
9,046
348
27
1
0
466,246
0
W
Medusa
13,599
523
135
5
0
459,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role