Player Matchup

Ao Kuang
Ao Kuang
ArmoorZ
Ao Kuang
Level 29
God Stats
1W - 1L
1,498 SR
Queue Stats
26W - 36L
1,491 Elo+
Solo
Arachne
Arachne
BlingBling3740
Arachne
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
30W - 29L
1,364 Elo+
Solo
Janus
Janus
BomberBom_21
Janus
Level 25
God Stats
2W - 8L
1,313 SR
Queue Stats
527W - 510L
1,447 Elo+
Solo
Medusa
Medusa
Polo_MarkY_
Medusa
Level 28
God Stats
63W - 52L
1,496 SR
Queue Stats
577W - 597L
1,544 Elo+
Solo
Ares
Ares
agente2764
Ares
Level 20
God Stats
1W - 1L
1,162 SR
Queue Stats
211W - 244L
1,310 Elo+
Solo
Team Averages
Level 21
1,394 SR
1,431 Elo+

VS

Team Averages
Level 21
1,465 SR
1,408 Elo+
Loki
Loki
StreemXfun
Loki
Level 14
God Stats
2W - 6L
1,352 SR
Queue Stats
8W - 10L
1,218 Elo+
Solo
Sol
Sol
TormentRoko
Sol
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
49W - 41L
1,433 Elo+
Solo
Nu Wa
Nu Wa
gay-pebble
Nu Wa
Level 29
God Stats
9W - 4L
1,649 SR
Queue Stats
105W - 106L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
le-wa91
Baron Samedi
Level 28
God Stats
4W - 7L
1,390 SR
Queue Stats
350W - 330L
1,564 Elo+
Solo
Arachne
Arachne
saseqppp
Arachne
Level 29
God Stats
8W - 4L
1,630 SR
Queue Stats
14W - 10L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArmoorZ
Ao Kuang
10
2 / 4 / 0
6,197
563
2,355
7,860
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 2
5,783
526
3,701
7,324
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
5,034
458
1,027
5,574
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
10
4 / 1 / 1
6,263
569
5,785
6,635
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
4,736
431
1,988
5,078
1,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,216
474
361
4,790
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
5,503
500
4,574
6,384
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
9
0 / 2 / 1
5,306
482
3,319
4,231
796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
le-wa91
Baron Samedi
15
11 / 0 / 1
8,711
792
10,333
6,487
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
saseqppp
Arachne
10
0 / 2 / 1
5,918
538
2,495
6,844
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
9
Kills
13
14
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArmoorZ
Ao Kuang
2
4
0
0.5
L
2
3
2
1
L
0
5
0
0
L
Medusa
4
1
1
4.5
W
0
2
0
0
W
2
3
0
0.67
L
1
1
1
1.5
W
Nu Wa
0
2
1
0.25
W
Baron Samedi
le-wa91
Baron Samedi
11
0
1
11.5
W
Arachne
saseqppp
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
21,082
32,471
Taken
28,736
11,254
Mitigated
8,868
7,920
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArmoorZ
Ao Kuang
2,355
623
0
1,829
7,860
3,466
1,286
4,073
3,637
21,900
0
L
3,701
2,682
135
2,771
7,324
2,326
141
2,678
4,584
0
23,744
L
1,027
249
0
654
5,574
1,633
0
2,856
2,488
29,358
0
L
Medusa
5,785
2,003
0
1,885
6,635
2,012
0
4,707
1,900
0
36,862
W
361
145
0
2,044
4,790
1,086
0
727
4,063
0
26,061
W
4,574
1,507
0
2,284
6,384
1,420
284
844
5,540
26,633
0
L
1,988
249
0
646
5,078
1,817
0
3,409
1,636
8,811
0
W
Nu Wa
3,319
930
207
1,232
4,231
796
314
509
3,722
25,957
0
W
Baron Samedi
le-wa91
Baron Samedi
10,333
932
0
4,393
6,487
2,709
0
2,936
3,551
56,811
0
W
Arachne
saseqppp
Arachne
2,495
1,554
0
1,874
6,844
2,857
266
354
6,490
0
32,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
30,654
225
Minions Killed
345
0
Camps Cleared
0
980,590
Distance Traveled
1,006,130
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,197
563
42
4
0
202,642
0
L
Arachne
5,783
526
56
5
0
190,439
3
L
Janus
5,034
458
50
5
0
194,866
4
L
Medusa
6,263
569
63
6
0
200,747
0
W
Loki
5,216
474
67
6
0
214,707
0
W
Sol
5,503
500
43
4
0
186,513
2
L
Ares
4,736
431
14
1
0
191,896
1
W
Nu Wa
5,306
482
56
5
0
205,867
1
W
Baron Samedi
8,711
792
112
10
0
199,377
2
W
Arachne
5,918
538
67
6
0
199,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role