Player Matchup

Cernunnos
Cernunnos
Aran18
Cernunnos
Level 128
God Stats
13W - 7L
1,648 SR
Queue Stats
450W - 417L
1,578 Elo+
Party 1
Ymir
Ymir
Jeremiiah21
Ymir
Level 58
God Stats
21W - 24L
1,447 SR
Queue Stats
343W - 350L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
evOlynn
Nu Wa
Level 39
God Stats
154W - 158L
1,486 SR
Queue Stats
428W - 474L
1,482 Elo+
Solo
Bellona
Bellona
loligertrolli
Bellona
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
xOliZx
Gilgamesh
Level 80
God Stats
1W - 0L
1,272 SR
Queue Stats
11W - 9L
1,542 Elo+
Party 3
Team Averages
Level 68
1,471 SR
1,515 Elo+

VS

Team Averages
Level 55
1,411 SR
1,481 Elo+
Erlang Shen
Erlang Shen
JuzO97
Erlang Shen
Level 31
God Stats
1W - 2L
1,678 SR
Queue Stats
213W - 238L
1,387 Elo+
Solo
Janus
Janus
Nick12435
Janus
Level 83
God Stats
8W - 14L
1,282 SR
Queue Stats
630W - 580L
1,576 Elo+
Party 4
Fenrir
Fenrir
SoVeryLostttt
Fenrir
Level 88
God Stats
27W - 31L
1,573 SR
Queue Stats
978W - 965L
1,488 Elo+
Party 4
Hou Yi
Hou Yi
Sryukotpusk
Hou Yi
Level 46
God Stats
0W - 2L
1,288 SR
Queue Stats
185W - 191L
1,499 Elo+
Party 2
Ymir
Ymir
Vaurugan1
Ymir
Level 28
God Stats
2W - 4L
1,234 SR
Queue Stats
162W - 172L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aran18
Cernunnos
18
11 / 3 / 1
11,257
563
17,122
15,003
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 3 / 13
10,057
503
6,941
13,096
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
evOlynn
Nu Wa
17
3 / 2 / 8
10,867
543
6,331
6,952
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
18
5 / 2 / 4
11,823
591
11,444
12,346
11,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
xOliZx
Gilgamesh
20
10 / 1 / 5
12,126
606
17,025
15,228
13,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JuzO97
Erlang Shen
13
0 / 10 / 1
8,036
402
5,565
18,821
11,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Nick12435
Janus
18
3 / 2 / 1
11,015
551
8,846
10,050
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 6 / 1
8,986
449
5,719
15,925
9,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
16
5 / 5 / 2
9,935
497
12,478
14,300
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
15
1 / 6 / 5
8,710
436
3,756
16,481
12,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
29
Kills
11
11
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aran18
Cernunnos
11
3
1
3.83
W
0
3
13
2.17
L
Erlang Shen
JuzO97
Erlang Shen
0
10
1
0.05
L
Janus
Nick12435
Janus
3
2
1
1.75
L
2
6
1
0.42
L
Hou Yi
5
5
2
1.2
L
Ymir
1
6
5
0.58
W
Nu Wa
evOlynn
Nu Wa
3
2
8
3.5
W
Bellona
5
2
4
3.5
W
Gilgamesh
xOliZx
Gilgamesh
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,863
Damage
36,364
62,625
Taken
75,577
43,028
Mitigated
42,964
20,402
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aran18
Cernunnos
17,122
7,986
0
7,859
15,003
6,063
1,193
3,900
10,959
0
82,251
W
6,941
818
0
1,912
13,096
9,748
151
4,146
8,816
28,507
0
L
Erlang Shen
JuzO97
Erlang Shen
5,565
2,333
0
1,729
18,821
11,896
0
1,273
17,548
0
38,083
L
Janus
Nick12435
Janus
8,846
564
156
2,435
10,050
3,925
0
1,886
8,164
84,558
0
L
5,719
1,380
0
3,586
15,925
9,814
0
2,008
13,917
0
59,052
L
Hou Yi
12,478
5,041
0
3,721
14,300
4,794
93
3,109
11,191
0
75,837
L
Ymir
3,756
354
474
1,108
16,481
12,535
102
4,996
11,485
33,843
0
W
Nu Wa
evOlynn
Nu Wa
6,331
599
0
1,279
6,952
2,491
716
2,125
4,639
74,598
0
W
Bellona
11,444
4,247
0
3,640
12,346
11,326
3,092
361
11,957
0
70,564
W
Gilgamesh
xOliZx
Gilgamesh
17,025
6,687
0
5,712
15,228
13,400
1,300
1,478
13,652
0
91,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,130
Gold Earned
46,682
606
Minions Killed
549
0
Camps Cleared
0
1,906,114
Distance Traveled
1,764,412
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,257
563
130
7
0
359,117
4
W
Ymir
10,057
503
36
2
0
390,587
1
L
Erlang Shen
8,036
402
78
4
0
299,954
0
L
Janus
11,015
551
170
9
0
420,228
2
L
Fenrir
8,986
449
111
6
0
395,267
3
L
Hou Yi
9,935
497
142
7
0
320,713
3
L
Ymir
8,710
436
48
2
0
328,250
0
W
Nu Wa
10,867
543
150
8
0
375,570
3
W
Bellona
11,823
591
146
7
0
374,573
1
W
Gilgamesh
12,126
606
144
7
0
406,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role