Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
Level 66
God Stats
8W - 15L
1,099 SR
Queue Stats
284W - 401L
1,280 Elo+
Solo
Horus
Horus
FruitlessWall01
Horus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,415 Elo+
Solo
Thoth
Thoth
NearDemonic
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 258L
1,334 Elo+
Solo
Team Averages
Level 79
1,366 SR
1,343 Elo+

VS

Team Averages
Level 71
1,473 SR
1,432 Elo+
Merlin
Merlin
Burton2005_
Merlin
Level 104
God Stats
8W - 17L
1,234 SR
Queue Stats
367W - 486L
1,361 Elo+
Solo
Medusa
Medusa
FENRIRS BLOOD
Medusa
Level 84
God Stats
12W - 6L
1,541 SR
Queue Stats
213W - 267L
1,420 Elo+
Solo
Bacchus
Bacchus
ShadowArcher1229
Bacchus
Level 26
God Stats
4W - 2L
1,643 SR
Queue Stats
21W - 26L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
15
1 / 1 / 2
10,388
547
18,458
12,949
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 2
10,186
536
8,451
26,027
26,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 8 / 2
10,515
553
7,388
16,009
7,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 1 / 8
12,197
642
15,902
12,127
5,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 8
12,408
653
15,308
18,945
7,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 6
12,623
664
14,150
15,752
26,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
1
1
2
2
W
Merlin
3
1
8
7
W
3
3
8
2.33
L
1
4
2
0.5
L
2
8
2
0.38
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
45,360
54,985
Taken
46,824
39,785
Mitigated
39,158
14,315
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bucky_Orange
Ah Muzen Cab
18,458
2,966
858
5,038
12,949
6,325
275
7,794
5,155
0
65,404
W
Merlin
15,902
208
0
3,009
12,127
5,097
162
907
11,220
74,442
0
W
15,308
4,545
1,258
6,291
18,945
7,997
2,900
3,851
15,094
0
90,569
L
8,451
3,867
1,613
4,404
26,027
26,102
384
13,629
12,398
0
18,789
L
7,388
613
194
2,208
16,009
7,358
255
8,629
7,380
33,960
0
W
14,150
1,321
0
0
15,752
26,064
191
2,702
12,795
25,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
37,228
146
Minions Killed
269
0
Camps Cleared
0
909,363
Distance Traveled
1,066,480
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,388
547
87
5
0
292,136
2
W
Merlin
12,197
642
107
6
0
345,358
0
W
Medusa
12,408
653
132
7
0
343,941
5
L
Horus
10,186
536
9
0
0
333,893
6
L
Thoth
10,515
553
50
3
0
283,334
0
W
Bacchus
12,623
664
30
2
0
377,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role