Player Matchup

Cerberus
Cerberus
AcexKillin
Cerberus
Level 88
God Stats
1W - 2L
1,587 SR
Queue Stats
15W - 9L
1,469 Elo+
Party 2
Guan Yu
Guan Yu
AoK Seth
Guan Yu
Level 91
God Stats
0W - 1L
1,235 SR
Queue Stats
10W - 9L
1,660 Elo+
Party 2
Olorun
Olorun
TP Chubs
Olorun
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Anhur
Anhur
UndeckedTitan52
Anhur
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 2
Team Averages
Level 71
1,515 SR
1,540 Elo+

VS

Team Averages
Level 132
1,842 SR
1,885 Elo+
Aphrodite
Aphrodite
Arabella
Aphrodite
Level 157
God Stats
13W - 1L
1,831 SR
Queue Stats
155W - 19L
1,863 Elo+
Party 1
Bellona
Bellona
MR asassassin
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,541 Elo+
Solo
Thoth
Thoth
RightLaneGayLane
Thoth
Level 125
God Stats
184W - 15L
2,096 SR
Queue Stats
839W - 102L
2,150 Elo+
Party 1
Gilgamesh
Gilgamesh
SkorchedEarth
Gilgamesh
Level 159
God Stats
42W - 8L
1,942 SR
Queue Stats
936W - 195L
1,986 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AcexKillin
Cerberus
13
2 / 8 / 1
8,055
806
7,165
16,883
8,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
AoK Seth
Guan Yu
12
1 / 8 / 2
7,371
737
6,029
17,383
14,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
TP Chubs
Olorun
13
1 / 9 / 3
7,725
773
4,910
11,942
4,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 11 / 0
6,566
657
3,770
12,335
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arabella
Aphrodite
16
10 / 1 / 16
10,381
1,038
12,682
8,606
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
15
4 / 2 / 11
9,423
942
2,975
8,683
4,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
14 / 1 / 10
10,500
1,050
20,029
8,820
2,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SkorchedEarth
Gilgamesh
17
8 / 0 / 18
10,555
1,056
15,902
18,023
10,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
91
4
Kills
36
36
Deaths
4
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AcexKillin
Cerberus
2
8
1
0.31
L
Guan Yu
AoK Seth
Guan Yu
1
8
2
0.25
W
Aphrodite
Arabella
Aphrodite
10
1
16
18
W
Bellona
4
2
11
4.75
W
14
1
10
19
W
Gilgamesh
SkorchedEarth
Gilgamesh
8
0
18
17
L
Olorun
TP Chubs
Olorun
1
9
3
0.28
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
51,588
58,543
Taken
44,132
31,668
Mitigated
20,818
8,472
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AcexKillin
Cerberus
7,165
299
0
4,024
16,883
8,276
0
9,639
7,244
17,995
0
L
Guan Yu
AoK Seth
Guan Yu
6,029
697
482
1,536
17,383
14,476
13
9,602
7,781
0
15,249
W
Aphrodite
Arabella
Aphrodite
12,682
1,635
7,021
6,120
8,606
3,237
1,586
3,369
5,237
33,440
0
W
Bellona
2,975
1,157
330
1,154
8,683
4,838
1,280
2,709
5,974
0
27,120
W
20,029
1,141
0
3,588
8,820
2,587
24
1,848
6,972
36,961
0
W
Gilgamesh
SkorchedEarth
Gilgamesh
15,902
5,891
0
7,433
18,023
10,156
1,350
4,722
12,245
0
38,748
L
Olorun
TP Chubs
Olorun
4,910
2,323
360
1,655
11,942
4,510
0
6,218
5,724
12,062
0
L
3,770
1,611
123
292
12,335
4,406
0
7,558
4,777
0
9,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
40,859
88
Minions Killed
190
4
Camps Cleared
15
537,192
Distance Traveled
897,913
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,055
806
33
3
0
136,243
0
L
Guan Yu
7,371
737
19
2
2
167,895
1
W
Aphrodite
10,381
1,038
57
6
3
193,319
0
W
Bellona
9,423
942
47
5
3
218,456
3
W
Thoth
10,500
1,050
47
5
3
239,214
0
W
Gilgamesh
10,555
1,056
39
4
6
246,924
2
L
Olorun
7,725
773
16
2
0
122,287
0
L
Anhur
6,566
657
20
2
2
110,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role