Player Matchup

Sobek
Sobek
 
Sobek
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElColosoColosal
Mercury
Level 108
God Stats
5W - 2L
1,786 SR
Queue Stats
179W - 169L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Intharasri
Nu Wa
Level 129
God Stats
15W - 11L
1,287 SR
Queue Stats
160W - 164L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
Papa_Pepega
Baron Samedi
Level 65
God Stats
5W - 4L
1,266 SR
Queue Stats
24W - 32L
1,353 Elo+
Party 1
Skadi
Skadi
Vikalexgott
Skadi
Level 79
God Stats
5W - 2L
1,884 SR
Queue Stats
24W - 30L
1,388 Elo+
Party 1
Team Averages
Level 96
1,545 SR
1,416 Elo+

VS

Team Averages
Level 101
1,518 SR
1,376 Elo+
Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Birdlumines
Medusa
Level 106
God Stats
4W - 8L
1,640 SR
Queue Stats
129W - 155L
1,309 Elo+
Party 2
Bellona
Bellona
Xx_ZXQ_Xx
Bellona
Level 56
God Stats
2W - 6L
1,181 SR
Queue Stats
312W - 334L
1,447 Elo+
Solo
Ymir
Ymir
blackbutler61411
Ymir
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
439W - 507L
1,312 Elo+
Party 2
Merlin
Merlin
xD0ct0r_K0
Merlin
Level 154
God Stats
2W - 2L
1,766 SR
Queue Stats
161W - 216L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
5 / 0 / 0
12,158
640
5,999
6,626
6,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 0 / 4
11,153
587
3,169
15,250
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
3 / 0 / 7
10,590
557
13,509
5,199
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Papa_Pepega
Baron Samedi
15
5 / 4 / 5
9,522
501
7,978
8,143
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 7
9,848
518
8,242
10,357
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 2 / 0
7,293
384
2,547
9,991
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
15
6 / 4 / 1
8,985
473
7,388
12,108
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Xx_ZXQ_Xx
Bellona
16
1 / 5 / 2
9,395
494
5,267
16,206
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
0 / 6 / 4
7,809
411
5,099
17,026
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
xD0ct0r_K0
Merlin
15
1 / 1 / 1
8,807
464
3,278
5,978
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
8
8
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
0
5
L
Kali
 
Kali
0
2
0
0
L
Medusa
6
4
1
1.63
W
2
0
4
4
W
Nu Wa
3
0
7
6.5
W
Baron Samedi
Papa_Pepega
Baron Samedi
5
4
5
1.88
W
3
4
7
1.63
L
Bellona
Xx_ZXQ_Xx
Bellona
1
5
2
0.4
L
0
6
4
0.33
L
Merlin
xD0ct0r_K0
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,897
Damage
23,579
45,575
Taken
61,309
20,728
Mitigated
25,814
20,576
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,999
566
0
4,895
6,626
6,071
1,394
56
6,530
64,944
0
L
Kali
 
Kali
2,547
926
0
4,039
9,991
3,368
0
3,294
6,412
0
31,871
L
Medusa
7,388
2,648
0
3,186
12,108
3,700
666
3,710
7,947
0
61,069
W
3,169
1,280
0
9,082
15,250
6,359
1,094
701
14,373
0
101,687
W
Nu Wa
13,509
2,041
0
1,795
5,199
1,866
2,368
1,479
3,506
69,773
0
W
Baron Samedi
Papa_Pepega
Baron Samedi
7,978
189
384
1,879
8,143
3,025
1,176
2,871
5,232
24,071
0
W
8,242
3,682
0
2,541
10,357
3,407
2,647
2,714
7,557
0
59,424
L
Bellona
Xx_ZXQ_Xx
Bellona
5,267
2,805
0
3,743
16,206
9,060
0
7,155
8,791
0
64,178
L
5,099
283
0
2,985
17,026
8,106
216
7,484
8,726
24,896
0
L
Merlin
xD0ct0r_K0
Merlin
3,278
72
0
2,554
5,978
1,580
308
3,701
1,947
47,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
42,289
592
Minions Killed
472
0
Camps Cleared
0
1,743,380
Distance Traveled
1,605,098
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,158
640
155
8
0
356,651
6
L
Kali
7,293
384
76
4
0
278,944
5
L
Medusa
8,985
473
102
5
0
328,701
3
W
Mercury
11,153
587
170
9
0
453,405
2
W
Nu Wa
10,590
557
131
7
0
332,609
3
W
Baron Samedi
9,522
501
34
2
0
296,165
5
W
Skadi
9,848
518
102
5
0
304,550
2
L
Bellona
9,395
494
132
7
0
339,161
0
L
Ymir
7,809
411
36
2
0
329,709
6
L
Merlin
8,807
464
126
7
0
328,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role