Player Matchup

Zeus
Zeus
AlaricMoon2
Zeus
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 24L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neojume
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,845 SR
Queue Stats
4W - 3L
1,721 Elo+
Party 1
Jing Wei
Jing Wei
Prinsesslaapkop
Jing Wei
Level 28
God Stats
41W - 20L
1,597 SR
Queue Stats
61W - 54L
1,683 Elo+
Party 1
Ymir
Ymir
RomyKomy
Ymir
Level 16
God Stats
1W - 1L
1,599 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 1
Athena
Athena
TheRealElminator
Athena
Level 34
God Stats
4W - 2L
1,861 SR
Queue Stats
156W - 103L
1,673 Elo+
Party 1
Team Averages
Level 25
1,681 SR
1,698 Elo+

VS

Team Averages
Level 26
1,601 SR
1,619 Elo+
Erlang Shen
Erlang Shen
Barrn2
Erlang Shen
Level 29
God Stats
13W - 2L
1,749 SR
Queue Stats
110W - 113L
1,624 Elo+
Party 2
Tiamat
Tiamat
Dracaha
Tiamat
Level 29
God Stats
2W - 10L
1,090 SR
Queue Stats
265W - 278L
1,629 Elo+
Solo
Izanami
Izanami
MelyoSmith
Izanami
Level 22
God Stats
41W - 27L
1,709 SR
Queue Stats
157W - 163L
1,564 Elo+
Solo
Ares
Ares
NopeBox
Ares
Level 24
God Stats
2W - 0L
1,793 SR
Queue Stats
15W - 7L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
xXKakxX
Sun Wukong
Level 28
God Stats
3W - 2L
1,664 SR
Queue Stats
106W - 99L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 0
12,550
523
22,903
17,370
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Neojume
Ah Muzen Cab
15
1 / 8 / 3
9,523
397
7,989
13,304
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
18
0 / 3 / 0
10,690
445
1,183
11,642
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
0 / 8 / 4
8,725
364
4,337
17,776
15,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 5 / 1
11,498
479
13,416
23,419
11,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Barrn2
Erlang Shen
20
8 / 1 / 12
15,039
627
16,728
17,763
12,186
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Dracaha
Tiamat
20
8 / 3 / 4
14,674
611
11,596
18,221
11,267
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MelyoSmith
Izanami
20
8 / 1 / 11
13,125
547
15,468
13,607
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
NopeBox
Ares
18
4 / 3 / 14
12,757
532
6,844
17,956
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
xXKakxX
Sun Wukong
20
3 / 0 / 5
14,950
623
13,424
17,800
16,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
8
Kills
31
31
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
Erlang Shen
Barrn2
Erlang Shen
8
1
12
14
W
Tiamat
Dracaha
Tiamat
8
3
4
3.33
W
Izanami
MelyoSmith
Izanami
8
1
11
13.5
L
Ah Muzen Cab
Neojume
Ah Muzen Cab
1
8
3
0.31
W
Ares
NopeBox
Ares
4
3
14
3.67
L
Jing Wei
0
3
0
0
L
Ymir
0
8
4
0.25
L
3
5
1
0.7
W
Sun Wukong
xXKakxX
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,828
Damage
64,060
83,511
Taken
85,347
42,641
Mitigated
66,904
16,409
Healing
29,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,903
2,874
0
3,528
17,370
6,550
0
5,552
11,818
109,256
0
W
Erlang Shen
Barrn2
Erlang Shen
16,728
9,477
0
3,007
17,763
12,186
1,091
9,954
7,809
0
120,617
W
Tiamat
Dracaha
Tiamat
11,596
1,487
0
7,656
18,221
11,267
2,164
12,343
5,878
95,600
0
W
Izanami
MelyoSmith
Izanami
15,468
11,361
0
6,926
13,607
7,075
8,537
5,330
8,277
0
120,525
L
Ah Muzen Cab
Neojume
Ah Muzen Cab
7,989
3,159
0
2,198
13,304
4,982
923
3,925
9,379
0
63,782
W
Ares
NopeBox
Ares
6,844
972
0
3,073
17,956
20,292
1,104
6,473
11,483
31,377
0
L
Jing Wei
1,183
775
0
3,894
11,642
4,123
0
696
10,946
0
65,396
L
Ymir
4,337
304
0
473
17,776
15,477
195
3,806
13,970
26,380
0
L
13,416
3,384
0
6,316
23,419
11,509
0
4,461
18,958
94,523
0
W
Sun Wukong
xXKakxX
Sun Wukong
13,424
1,908
0
8,886
17,800
16,084
388
7,583
10,217
0
101,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
70,545
695
Minions Killed
763
0
Camps Cleared
0
2,195,763
Distance Traveled
2,224,041
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,550
523
215
9
0
398,789
8
W
Erlang Shen
15,039
627
152
6
0
500,807
11
W
Tiamat
14,674
611
180
8
0
438,469
0
W
Izanami
13,125
547
195
8
0
360,446
8
L
Ah Muzen Cab
9,523
397
127
5
0
354,431
1
W
Ares
12,757
532
57
2
0
455,240
0
L
Jing Wei
10,690
445
145
6
0
497,102
8
L
Ymir
8,725
364
54
2
0
440,361
1
L
Athena
11,498
479
154
6
0
505,080
5
W
Sun Wukong
14,950
623
179
7
0
469,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role