Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Fennirano4
Hera
Level 62
God Stats
61W - 59L
1,549 SR
Queue Stats
175W - 168L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Kymon-04
Hou Yi
Level 69
God Stats
7W - 10L
1,358 SR
Queue Stats
355W - 344L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Silverfich94
Cabrakan
Level 46
God Stats
1W - 2L
1,482 SR
Queue Stats
7W - 18L
1,302 Elo+
Solo
Achilles
Achilles
TM_Nesquik
Achilles
Level 66
God Stats
0W - 2L
1,325 SR
Queue Stats
347W - 354L
1,463 Elo+
Solo
Team Averages
Level 62
1,443 SR
1,447 Elo+

VS

Team Averages
Level 85
1,593 SR
1,553 Elo+
Sun Wukong
Sun Wukong
BO__2506
Sun Wukong
Level 120
God Stats
4W - 5L
1,508 SR
Queue Stats
162W - 128L
1,647 Elo+
Party 2
Chiron
Chiron
BetterIooking
Chiron
Level 8
God Stats
2W - 2L
1,776 SR
Queue Stats
7W - 5L
1,675 Elo+
Party 2
Zeus
Zeus
Cuccipooch
Zeus
Level 119
God Stats
3W - 1L
1,666 SR
Queue Stats
108W - 103L
1,464 Elo+
Solo
Bacchus
Bacchus
DarkSasa123
Bacchus
Level 41
God Stats
6W - 6L
1,523 SR
Queue Stats
127W - 132L
1,364 Elo+
Solo
Ravana
Ravana
KIeinerKek
Ravana
Level 138
God Stats
3W - 5L
1,492 SR
Queue Stats
244W - 195L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 5 / 5
11,058
461
7,363
20,926
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 6 / 5
10,738
447
15,543
11,700
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Kymon-04
Hou Yi
17
6 / 3 / 3
10,796
450
11,932
17,769
7,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Silverfich94
Cabrakan
15
1 / 6 / 13
9,256
386
11,252
24,217
35,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
TM_Nesquik
Achilles
16
3 / 8 / 5
10,099
421
9,855
20,786
27,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BO__2506
Sun Wukong
20
3 / 2 / 13
13,578
566
18,760
29,579
25,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 4
16,243
677
15,000
20,691
8,696
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 9
13,386
558
21,398
10,846
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DarkSasa123
Bacchus
16
4 / 4 / 11
12,369
515
8,545
19,613
23,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
KIeinerKek
Ravana
19
4 / 3 / 8
12,660
528
12,066
12,207
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
16
Kills
28
28
Deaths
16
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
5
1.5
W
Sun Wukong
BO__2506
Sun Wukong
3
2
13
4.75
W
9
6
4
1.83
W
8
1
9
12.5
W
Bacchus
DarkSasa123
Bacchus
4
4
11
2.38
L
1
6
5
0.58
W
Ravana
KIeinerKek
Ravana
4
3
8
2.67
L
Hou Yi
Kymon-04
Hou Yi
6
3
3
2.5
L
Cabrakan
Silverfich94
Cabrakan
1
6
13
1.25
L
Achilles
TM_Nesquik
Achilles
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
75,769
95,398
Taken
92,936
83,978
Mitigated
71,293
26,900
Healing
39,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,363
2,025
0
14,427
20,926
8,798
0
4,444
16,352
0
57,160
W
Sun Wukong
BO__2506
Sun Wukong
18,760
3,898
0
12,948
29,579
25,606
1,318
7,011
21,993
0
92,380
W
15,000
8,478
1,117
10,773
20,691
8,696
6,698
6,622
14,022
0
149,711
W
21,398
1,437
1,549
5,592
10,846
4,747
1,837
3,042
7,804
94,297
0
W
Bacchus
DarkSasa123
Bacchus
8,545
659
0
3,242
19,613
23,044
332
6,093
13,405
20,944
0
L
15,543
4,316
0
1,936
11,700
4,520
62
3,752
7,723
89,089
0
W
Ravana
KIeinerKek
Ravana
12,066
2,596
0
4,113
12,207
9,200
505
4,867
7,290
0
92,206
L
Hou Yi
Kymon-04
Hou Yi
11,932
4,137
0
4,706
17,769
7,727
2,114
5,021
12,552
0
81,631
L
Cabrakan
Silverfich94
Cabrakan
11,252
1,179
1,074
1,476
24,217
35,931
0
8,417
15,525
26,800
0
L
Achilles
TM_Nesquik
Achilles
9,855
2,298
0
3,281
20,786
27,002
0
7,262
13,303
290
47,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
68,236
500
Minions Killed
690
0
Camps Cleared
0
2,172,648
Distance Traveled
2,298,682
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,058
461
104
4
0
468,218
0
W
Sun Wukong
13,578
566
170
7
0
482,895
6
W
Chiron
16,243
677
217
9
0
437,038
2
W
Zeus
13,386
558
137
6
0
394,220
6
W
Bacchus
12,369
515
22
1
0
470,270
13
L
Hera
10,738
447
144
6
0
421,990
4
W
Ravana
12,660
528
144
6
0
514,259
4
L
Hou Yi
10,796
450
147
6
0
417,590
3
L
Cabrakan
9,256
386
27
1
0
463,365
4
L
Achilles
10,099
421
78
3
0
401,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role