Player Matchup

Neith
Neith
AAC-Play
Neith
Level 5
God Stats
14W - 7L
1,838 SR
Queue Stats
88W - 88L
1,655 Elo+
Party 1
Bellona
Bellona
Dragscope1
Bellona
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 114L
1,463 Elo+
Solo
Hachiman
Hachiman
madargy94
Hachiman
Level 28
God Stats
33W - 31L
1,497 SR
Queue Stats
122W - 117L
1,455 Elo+
Solo
Fenrir
Fenrir
rostwar
Fenrir
Level 4
God Stats
0W - 3L
1,262 SR
Queue Stats
85W - 85L
1,209 Elo+
Party 1
Osiris
Osiris
spartoulia
Osiris
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 14L
1,293 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,415 Elo+

VS

Team Averages
Level 26
1,440 SR
1,430 Elo+
Horus
Horus
Ebzouu
Horus
Level 16
God Stats
22W - 36L
1,414 SR
Queue Stats
54W - 85L
1,322 Elo+
Party 2
Ao Kuang
Ao Kuang
LBD_Jules
Ao Kuang
Level 45
God Stats
1W - 2L
1,302 SR
Queue Stats
149W - 197L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
Mike-_-0xIong_
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Not_T0xiiiK
Cthulhu
Level 27
God Stats
6W - 6L
1,533 SR
Queue Stats
110W - 126L
1,418 Elo+
Party 2
Scylla
Scylla
zier13
Scylla
Level 28
God Stats
1W - 2L
1,452 SR
Queue Stats
52W - 37L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AAC-Play
Neith
8
1 / 2 / 1
5,236
436
2,578
3,796
1,022
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Dragscope1
Bellona
11
5 / 1 / 0
6,633
553
5,344
8,410
4,300
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
madargy94
Hachiman
11
0 / 3 / 3
6,053
504
3,387
7,087
1,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
rostwar
Fenrir
7
0 / 5 / 2
4,947
412
2,255
5,992
1,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
spartoulia
Osiris
9
0 / 4 / 1
5,333
444
1,202
6,950
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ebzouu
Horus
11
3 / 2 / 4
6,504
542
3,886
5,521
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
LBD_Jules
Ao Kuang
11
5 / 1 / 4
6,719
560
6,018
7,348
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Mike-_-0xIong_
Danzaburou
9
1 / 2 / 2
5,541
462
2,015
3,200
1,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Not_T0xiiiK
Cthulhu
10
2 / 1 / 1
6,058
505
2,541
4,386
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
zier13
Scylla
12
4 / 0 / 1
7,340
612
6,177
4,997
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
15
15
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
AAC-Play
Neith
1
2
1
0.75
L
Bellona
Dragscope1
Bellona
5
1
0
5
W
Horus
Ebzouu
Horus
3
2
4
2.5
W
Ao Kuang
LBD_Jules
Ao Kuang
5
1
4
7
W
Danzaburou
Mike-_-0xIong_
Danzaburou
1
2
2
1
W
Cthulhu
Not_T0xiiiK
Cthulhu
2
1
1
2.5
L
Hachiman
madargy94
Hachiman
0
3
3
0.5
L
Fenrir
rostwar
Fenrir
0
5
2
0.2
L
Osiris
spartoulia
Osiris
0
4
1
0.13
W
Scylla
zier13
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,766
Damage
20,637
32,235
Taken
25,452
12,232
Mitigated
11,307
7,169
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AAC-Play
Neith
2,578
1,209
0
629
3,796
1,022
739
2,254
1,542
0
15,109
L
Bellona
Dragscope1
Bellona
5,344
2,071
0
2,068
8,410
4,300
0
4,485
3,682
0
32,185
W
Horus
Ebzouu
Horus
3,886
1,723
0
1,461
5,521
3,103
200
0
5,521
0
29,572
W
Ao Kuang
LBD_Jules
Ao Kuang
6,018
1,539
0
2,859
7,348
2,331
0
0
7,348
30,417
0
W
Danzaburou
Mike-_-0xIong_
Danzaburou
2,015
1,009
0
151
3,200
1,195
1,184
0
3,200
0
20,862
W
Cthulhu
Not_T0xiiiK
Cthulhu
2,541
49
0
644
4,386
3,347
234
0
4,386
20,561
0
L
Hachiman
madargy94
Hachiman
3,387
1,515
0
2,988
7,087
1,881
0
2,011
4,776
0
32,927
L
Fenrir
rostwar
Fenrir
2,255
1,275
0
974
5,992
1,383
154
1,892
4,060
0
8,736
L
Osiris
spartoulia
Osiris
1,202
500
0
510
6,950
3,646
135
3,328
3,439
0
26,310
W
Scylla
zier13
Scylla
6,177
521
0
1,210
4,997
1,331
452
0
4,997
43,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,202
Gold Earned
32,162
249
Minions Killed
301
0
Camps Cleared
0
1,117,312
Distance Traveled
1,124,043
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,236
436
30
3
0
185,055
2
L
Bellona
6,633
553
64
5
0
270,704
3
W
Horus
6,504
542
55
5
0
242,250
0
W
Ao Kuang
6,719
560
69
6
0
246,217
0
W
Danzaburou
5,541
462
44
4
0
157,880
0
W
Cthulhu
6,058
505
43
4
0
252,894
0
L
Hachiman
6,053
504
70
6
0
170,656
1
L
Fenrir
4,947
412
24
2
0
240,052
2
L
Osiris
5,333
444
61
5
0
250,845
0
W
Scylla
7,340
612
90
8
0
224,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role