Player Matchup

Olorun
Olorun
Thesmerf_isreal
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,381 Elo+
Solo
Bacchus
Bacchus
WrinklyPlacenta
Bacchus
Level 18
God Stats
2W - 2L
1,490 SR
Queue Stats
104W - 123L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
lazymoring
Tsukuyomi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 44L
1,530 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,401 Elo+

VS

Team Averages
Level 51
1,442 SR
1,362 Elo+
Odin
Odin
HyperionsentryZ
Odin
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 119L
1,398 Elo+
Solo
Ra
Ra
Lants2021
Ra
Level 8
God Stats
2W - 3L
1,341 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo
Tiamat
Tiamat
xakerbiografii
Tiamat
Level 16
God Stats
1W - 1L
1,484 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
13,230
735
17,416
16,555
8,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 13
11,023
612
7,630
15,326
21,720
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
lazymoring
Tsukuyomi
15
6 / 3 / 8
12,294
683
12,285
14,494
7,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
11,013
612
13,477
13,204
9,264
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 5
10,052
558
10,006
15,348
8,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 7 / 1
10,536
585
11,036
16,932
8,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
0
6
5
0.42
W
9
1
7
12.5
W
1
3
13
2.5
W
Tsukuyomi
lazymoring
Tsukuyomi
6
3
8
3.33
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
34,519
46,375
Taken
45,484
37,325
Mitigated
26,399
16,313
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
5,046
0
2,642
13,204
9,264
362
6,641
6,189
0
46,768
L
10,006
239
2,035
3,449
15,348
8,875
190
8,936
6,341
57,668
0
W
17,416
9,241
3,243
11,402
16,555
8,142
1,083
7,952
8,603
90,051
0
W
7,630
1,135
0
0
15,326
21,720
288
6,913
8,413
21,635
0
W
Tsukuyomi
lazymoring
Tsukuyomi
12,285
4,503
171
1,497
14,494
7,463
1,183
6,259
8,235
0
38,952
L
11,036
988
0
1,305
16,932
8,260
168
8,856
7,866
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
31,601
180
Minions Killed
189
0
Camps Cleared
0
977,489
Distance Traveled
810,344
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,013
612
57
3
0
295,725
2
L
Ra
10,052
558
80
4
0
266,137
3
W
Olorun
13,230
735
118
7
0
313,796
4
W
Bacchus
11,023
612
20
1
0
322,750
3
W
Tsukuyomi
12,294
683
42
2
0
340,943
1
L
Tiamat
10,536
585
52
3
0
248,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role