Player Matchup

Anhur
Anhur
Core Trance
Anhur
Level 60
God Stats
2W - 5L
1,664 SR
Queue Stats
14W - 32L
1,315 Elo+
Party 2
Discordia
Discordia
Linc Zemiq
Discordia
Level 59
God Stats
10W - 18L
1,393 SR
Queue Stats
19W - 34L
1,315 Elo+
Party 2
Chiron
Chiron
Nathan_P1231
Chiron
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,519 SR
1,376 Elo+

VS

Team Averages
Level 42
1,657 SR
1,464 Elo+
Cthulhu
Cthulhu
DarkDireWolf01
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,041 Elo+
Solo
Ullr
Ullr
TrickoTect
Ullr
Level 83
God Stats
16W - 11L
1,569 SR
Queue Stats
509W - 386L
1,674 Elo+
Party 1
Anubis
Anubis
reaperghost1999
Anubis
Level 29
God Stats
3W - 0L
1,901 SR
Queue Stats
211W - 122L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,523
725
3,551
6,626
1,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Linc Zemiq
Discordia
12
3 / 2 / 1
7,101
789
6,924
5,266
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
3
0 / 2 / 1
5,085
565
614
1,554
344
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,146
683
2,119
6,683
3,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 0 / 6
7,048
783
3,931
5,696
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 1
8,111
901
5,054
4,204
1,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
7
7
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
0
4
4
0.5
L
Discordia
Linc Zemiq
Discordia
3
2
1
1.75
L
Chiron
0
2
1
0.25
W
1
0
6
4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
11,104
13,446
Taken
16,583
3,658
Mitigated
7,290
3,002
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,551
1,953
0
1,100
6,626
1,836
120
3,327
3,299
0
10,721
W
2,119
242
0
42
6,683
3,635
208
2,901
3,452
4,271
0
L
Discordia
Linc Zemiq
Discordia
6,924
509
0
1,767
5,266
1,478
22
3,280
1,986
33,604
0
L
Chiron
614
385
0
135
1,554
344
0
594
960
0
819
W
3,931
853
0
807
5,696
1,757
725
2,242
3,068
0
32,836
W
5,054
274
0
2,089
4,204
1,898
263
907
3,125
28,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,709
Gold Earned
21,305
80
Minions Killed
118
0
Camps Cleared
0
318,800
Distance Traveled
475,555
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,523
725
24
3
0
132,515
3
W
Cthulhu
6,146
683
12
1
0
161,463
3
L
Discordia
7,101
789
56
6
0
153,242
1
L
Chiron
5,085
565
0
0
0
33,043
0
W
Ullr
7,048
783
58
6
0
158,027
2
W
Anubis
8,111
901
48
5
0
156,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role