Player Matchup

Gilgamesh
Gilgamesh
LeSaintReinhardt
Gilgamesh
Level 23
God Stats
18W - 16L
1,551 SR
Queue Stats
53W - 36L
1,567 Elo+
Solo
Zeus
Zeus
berberecho33
Zeus
Level 28
God Stats
1W - 0L
1,633 SR
Queue Stats
67W - 89L
1,429 Elo+
Party 1
Ymir
Ymir
geniseitor
Ymir
Level 26
God Stats
3W - 0L
1,738 SR
Queue Stats
82W - 80L
1,608 Elo+
Party 1
Izanami
Izanami
jkr_shino
Izanami
Level 29
God Stats
40W - 36L
1,555 SR
Queue Stats
97W - 91L
1,510 Elo+
Solo
Nemesis
Nemesis
joelramirez21
Nemesis
Level 29
God Stats
9W - 11L
1,268 SR
Queue Stats
115W - 94L
1,454 Elo+
Solo
Team Averages
Level 27
1,549 SR
1,513 Elo+

VS

Team Averages
Level 20
1,670 SR
1,628 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GewoonMelvinMan
Arachne
Level 12
God Stats
27W - 9L
1,918 SR
Queue Stats
63W - 52L
1,752 Elo+
Solo
Hou Yi
Hou Yi
HighPriestJehova
Hou Yi
Level 27
God Stats
3W - 2L
1,934 SR
Queue Stats
25W - 16L
1,561 Elo+
Solo
Sylvanus
Sylvanus
OrToDaRy282
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,502 Elo+
Solo
Mercury
Mercury
Zuen_Luiten
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
12 / 1 / 5
9,119
701
13,417
10,290
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 5 / 7
7,451
573
6,299
7,429
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 3
7,048
542
6,216
7,482
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
jkr_shino
Izanami
12
4 / 5 / 1
7,227
556
6,214
8,429
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
3 / 1 / 7
8,114
624
4,452
7,270
2,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 6 / 4
6,450
496
2,873
7,596
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 6 / 2
7,860
605
7,894
11,306
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 4 / 6
6,139
472
6,249
9,098
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
OrToDaRy282
Sylvanus
9
5 / 4 / 4
6,598
508
6,593
12,944
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Zuen_Luiten
Mercury
10
1 / 7 / 3
6,410
493
2,766
8,130
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
27
Kills
16
16
Deaths
27
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
4
0.5
L
6
6
2
1.17
L
3
4
6
1.5
W
Gilgamesh
12
1
5
14.5
L
Sylvanus
OrToDaRy282
Sylvanus
5
4
4
1.75
L
Mercury
Zuen_Luiten
Mercury
1
7
3
0.36
W
3
5
7
1.3
W
5
4
3
1.63
W
Izanami
jkr_shino
Izanami
4
5
1
0.9
W
Nemesis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
26,375
40,900
Taken
49,074
16,026
Mitigated
20,128
7,048
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,873
297
0
1,170
7,596
2,653
656
2,353
5,007
26,805
0
L
7,894
5,530
0
1,963
11,306
4,213
0
875
10,407
0
46,884
L
6,249
3,895
0
3,037
9,098
2,813
0
2,645
6,397
0
23,583
W
Gilgamesh
13,417
4,972
0
2,253
10,290
5,011
406
686
9,576
373
48,924
L
Sylvanus
OrToDaRy282
Sylvanus
6,593
3,003
686
3,295
12,944
8,323
0
5,945
6,817
20,674
0
L
Mercury
Zuen_Luiten
Mercury
2,766
923
0
1,311
8,130
2,126
0
697
7,383
0
19,218
W
6,299
1,215
0
749
7,429
2,012
885
2,911
4,334
31,168
0
W
6,216
2,281
0
468
7,482
3,855
74
3,240
4,242
25,160
0
W
Izanami
jkr_shino
Izanami
6,214
4,704
0
2,590
8,429
2,493
492
2,207
6,222
0
38,633
W
Nemesis
4,452
1,688
0
988
7,270
2,655
428
170
7,060
0
43,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
33,457
339
Minions Killed
237
0
Camps Cleared
0
1,210,923
Distance Traveled
1,050,882
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,450
496
58
4
0
170,021
0
L
Arachne
7,860
605
81
6
0
247,108
3
L
Hou Yi
6,139
472
29
2
0
199,249
2
W
Gilgamesh
9,119
701
81
6
0
282,112
1
L
Sylvanus
6,598
508
32
2
0
189,153
1
L
Mercury
6,410
493
37
3
0
245,351
1
W
Zeus
7,451
573
62
5
0
225,614
1
W
Ymir
7,048
542
41
3
0
237,071
4
W
Izanami
7,227
556
72
6
0
208,628
4
W
Nemesis
8,114
624
83
6
0
257,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role