Player Matchup

Zeus
Zeus
DonRomello
Zeus
Level 83
God Stats
3W - 1L
1,832 SR
Queue Stats
176W - 142L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Zek8_vic
Gilgamesh
Level 80
God Stats
4W - 3L
1,657 SR
Queue Stats
78W - 81L
1,445 Elo+
Party 1
Neith
Neith
xTheRealZz93
Neith
Level 20
God Stats
15W - 7L
1,766 SR
Queue Stats
35W - 24L
1,503 Elo+
Party 1
Team Averages
Level 61
1,752 SR
1,480 Elo+

VS

Team Averages
Level 30
1,597 SR
1,302 Elo+
Cerberus
Cerberus
ARTStyle1305
Cerberus
Level 44
God Stats
0W - 1L
1,792 SR
Queue Stats
31W - 29L
1,462 Elo+
Solo
Sylvanus
Sylvanus
LabiumMaximus
Sylvanus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Solo
Merlin
Merlin
Zeary Wolf
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 175L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,687
769
6,639
5,470
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zek8_vic
Gilgamesh
11
5 / 0 / 6
7,595
760
8,777
9,982
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
7 / 0 / 9
8,350
835
10,926
6,142
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARTStyle1305
Cerberus
10
2 / 4 / 0
7,053
705
7,551
11,303
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
LabiumMaximus
Sylvanus
8
0 / 10 / 1
5,778
578
2,298
13,926
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Zeary Wolf
Merlin
9
0 / 2 / 1
6,045
605
3,737
5,679
1,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARTStyle1305
Cerberus
2
4
0
0.5
W
4
2
6
3.5
L
Sylvanus
LabiumMaximus
Sylvanus
0
10
1
0.05
L
Merlin
Zeary Wolf
Merlin
0
2
1
0.25
W
Gilgamesh
Zek8_vic
Gilgamesh
5
0
6
8
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
13,586
21,594
Taken
30,908
7,367
Mitigated
13,950
7,522
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARTStyle1305
Cerberus
7,551
439
525
3,218
11,303
6,101
0
1,108
10,103
18,947
0
W
6,639
680
0
2,224
5,470
1,303
620
3,847
1,623
28,139
0
L
Sylvanus
LabiumMaximus
Sylvanus
2,298
1,073
394
1,118
13,926
6,117
0
3,214
10,422
11,741
0
L
Merlin
Zeary Wolf
Merlin
3,737
260
564
1,868
5,679
1,732
0
1,785
3,720
22,394
0
W
Gilgamesh
Zek8_vic
Gilgamesh
8,777
2,693
0
2,753
9,982
4,426
0
5,279
4,703
0
26,012
W
10,926
5,657
0
2,545
6,142
1,638
2,083
4,488
1,654
0
26,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
18,876
143
Minions Killed
97
0
Camps Cleared
0
558,618
Distance Traveled
463,173
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,053
705
38
4
0
159,043
4
W
Zeus
7,687
769
53
5
0
154,942
0
L
Sylvanus
5,778
578
17
2
0
133,678
0
L
Merlin
6,045
605
42
4
0
170,452
1
W
Gilgamesh
7,595
760
42
4
0
210,618
0
W
Neith
8,350
835
48
5
0
193,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role