Player Matchup

Scylla
Scylla
Coheniz
Scylla
Level 54
God Stats
6W - 3L
1,576 SR
Queue Stats
30W - 29L
1,513 Elo+
Party 1
Cupid
Cupid
Lillemorpillemor
Cupid
Level 48
God Stats
3W - 3L
1,462 SR
Queue Stats
47W - 43L
1,514 Elo+
Party 1
Bacchus
Bacchus
Lingan
Bacchus
Level 46
God Stats
4W - 5L
1,390 SR
Queue Stats
47W - 44L
1,516 Elo+
Party 1
Team Averages
Level 49
1,476 SR
1,514 Elo+

VS

Team Averages
Level 72
1,561 SR
1,398 Elo+
Kuzenbo
Kuzenbo
ZudnugHitaf
Kuzenbo
Level 107
God Stats
7W - 6L
1,329 SR
Queue Stats
96W - 139L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
iteVIN
Zhong Kui
Level 67
God Stats
9W - 6L
1,732 SR
Queue Stats
81W - 128L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Происшествие
Danzaburou
Level 42
God Stats
3W - 6L
1,621 SR
Queue Stats
25W - 45L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coheniz
Scylla
10
4 / 1 / 2
7,142
714
3,968
3,772
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 7
6,656
666
4,369
4,518
1,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Lingan
Bacchus
10
3 / 2 / 4
7,078
708
6,007
12,042
7,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ZudnugHitaf
Kuzenbo
8
0 / 0 / 1
6,560
656
3,216
6,144
4,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
iteVIN
Zhong Kui
9
0 / 5 / 1
6,052
605
6,207
7,888
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 1
7,281
728
4,250
4,552
1,798
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Coheniz
Scylla
4
1
2
5
W
0
0
7
3.5
W
Bacchus
Lingan
Bacchus
3
2
4
2.5
L
Kuzenbo
ZudnugHitaf
Kuzenbo
0
0
1
0.5
L
Zhong Kui
iteVIN
Zhong Kui
0
5
1
0.1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,344
Damage
13,673
20,332
Taken
18,584
10,329
Mitigated
11,938
9,432
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Coheniz
Scylla
3,968
178
0
943
3,772
1,296
736
2,219
1,553
16,073
0
W
4,369
1,823
441
1,441
4,518
1,486
1,238
2,763
1,755
0
26,981
W
Bacchus
Lingan
Bacchus
6,007
636
1,026
5,581
12,042
7,547
420
4,455
7,587
12,515
0
L
Kuzenbo
ZudnugHitaf
Kuzenbo
3,216
1,564
0
1,280
6,144
4,628
130
2,051
4,093
10,652
0
L
Zhong Kui
iteVIN
Zhong Kui
6,207
159
0
1,620
7,888
5,512
0
4,433
3,455
23,705
0
L
4,250
1,565
0
359
4,552
1,798
0
3,628
924
0
15,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,876
Gold Earned
19,893
113
Minions Killed
76
0
Camps Cleared
0
498,837
Distance Traveled
483,641
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,142
714
32
3
0
173,019
2
W
Cupid
6,656
666
69
7
0
149,231
0
W
Bacchus
7,078
708
12
1
0
176,587
3
L
Kuzenbo
6,560
656
13
1
0
154,815
2
L
Zhong Kui
6,052
605
44
4
0
158,171
3
L
Danzaburou
7,281
728
19
2
0
170,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role