Player Matchup

Apollo
Apollo
Dukiler4
Apollo
Level 90
God Stats
30W - 20L
1,647 SR
Queue Stats
389W - 371L
1,602 Elo+
Party 1
Thoth
Thoth
FreedomFighter
Thoth
Level 146
God Stats
2W - 1L
1,570 SR
Queue Stats
73W - 77L
1,545 Elo+
Solo
Bacchus
Bacchus
XenoZx
Bacchus
Level 97
God Stats
9W - 5L
1,648 SR
Queue Stats
483W - 434L
1,694 Elo+
Solo
Gilgamesh
Gilgamesh
devilvier12
Gilgamesh
Level 108
God Stats
29W - 18L
1,604 SR
Queue Stats
462W - 449L
1,578 Elo+
Party 1
Sol
Sol
piterrcxd5
Sol
Level 160
God Stats
13W - 15L
1,421 SR
Queue Stats
412W - 434L
1,521 Elo+
Solo
Team Averages
Level 120
1,578 SR
1,588 Elo+

VS

Team Averages
Level 128
1,500 SR
1,502 Elo+
Gilgamesh
Gilgamesh
AmonqxThieves
Gilgamesh
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 201L
1,622 Elo+
Solo
Vulcan
Vulcan
Edvardred
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,297 Elo+
Solo
Danzaburou
Danzaburou
GGChar
Danzaburou
Level 77
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 11L
1,533 Elo+
Solo
Sylvanus
Sylvanus
Jeffreaky
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
dinar288n
Fenrir
Level 157
God Stats
4W - 7L
1,262 SR
Queue Stats
368W - 375L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dukiler4
Apollo
18
8 / 0 / 4
10,876
640
9,440
10,029
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 5
10,098
594
7,419
8,241
2,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
XenoZx
Bacchus
14
3 / 0 / 7
9,342
550
7,212
11,548
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
devilvier12
Gilgamesh
18
3 / 3 / 4
12,772
751
10,975
21,568
15,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 2 / 3
11,046
650
8,007
11,892
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmonqxThieves
Gilgamesh
15
2 / 5 / 0
8,710
512
14,033
18,024
15,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Edvardred
Vulcan
13
1 / 5 / 1
7,372
434
6,061
9,178
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
GGChar
Danzaburou
14
1 / 4 / 0
8,204
483
3,520
10,644
3,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Jeffreaky
Sylvanus
13
1 / 1 / 1
8,494
500
4,342
10,044
5,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
dinar288n
Fenrir
14
2 / 7 / 1
8,177
481
7,573
14,625
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
7
8
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AmonqxThieves
Gilgamesh
2
5
0
0.4
W
Apollo
Dukiler4
Apollo
8
0
4
10
L
Vulcan
Edvardred
Vulcan
1
5
1
0.3
W
5
3
5
2.5
L
Danzaburou
GGChar
Danzaburou
1
4
0
0.25
L
Sylvanus
Jeffreaky
Sylvanus
1
1
1
1.5
W
Bacchus
XenoZx
Bacchus
3
0
7
6.5
W
Gilgamesh
devilvier12
Gilgamesh
3
3
4
1.67
L
Fenrir
dinar288n
Fenrir
2
7
1
0.36
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,053
Damage
35,529
63,278
Taken
62,515
35,533
Mitigated
33,465
24,805
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AmonqxThieves
Gilgamesh
14,033
3,748
0
4,535
18,024
15,354
0
418
17,606
0
58,854
W
Apollo
Dukiler4
Apollo
9,440
5,185
0
1,298
10,029
3,888
0
1,436
8,553
0
94,526
L
Vulcan
Edvardred
Vulcan
6,061
1,034
0
1,646
9,178
2,766
45
5,910
3,268
43,797
0
W
7,419
600
0
2,930
8,241
2,747
0
4,164
3,831
58,004
0
L
Danzaburou
GGChar
Danzaburou
3,520
1,513
0
3,787
10,644
3,756
0
5,775
4,869
0
51,655
L
Sylvanus
Jeffreaky
Sylvanus
4,342
76
2,060
3,470
10,044
5,752
0
5,070
4,974
31,389
0
W
Bacchus
XenoZx
Bacchus
7,212
610
0
4,321
11,548
9,158
0
4,908
6,381
27,556
0
W
Gilgamesh
devilvier12
Gilgamesh
10,975
2,713
0
9,458
21,568
15,247
0
2,177
19,391
0
78,102
L
Fenrir
dinar288n
Fenrir
7,573
1,506
0
3,896
14,625
5,837
0
5,134
9,491
0
52,259
W
8,007
3,250
0
6,798
11,892
4,493
874
700
11,192
88,303
7,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
40,957
608
Minions Killed
453
0
Camps Cleared
0
1,710,054
Distance Traveled
1,537,844
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,710
512
111
7
0
310,768
1
W
Apollo
10,876
640
134
8
0
361,276
2
L
Vulcan
7,372
434
81
5
0
291,217
10
W
Thoth
10,098
594
117
7
0
328,193
4
L
Danzaburou
8,204
483
111
7
0
294,686
2
L
Sylvanus
8,494
500
51
3
0
315,544
7
W
Bacchus
9,342
550
42
2
0
367,264
6
W
Gilgamesh
12,772
751
138
8
0
352,713
2
L
Fenrir
8,177
481
99
6
0
325,629
1
W
Sol
11,046
650
177
10
0
300,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role