Player Matchup

Thor
Thor
ActionUlf
Thor
Level 152
God Stats
2W - 0L
1,727 SR
Queue Stats
99W - 98L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
BaaNaaNaaa
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,551 Elo+
Solo
Agni
Agni
Imbalisimo
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
moidew
Neith
Level 107
God Stats
7W - 14L
1,087 SR
Queue Stats
480W - 496L
1,529 Elo+
Solo
Tyr
Tyr
sasomemory
Tyr
Level 129
God Stats
1W - 3L
1,263 SR
Queue Stats
34W - 38L
1,513 Elo+
Solo
Team Averages
Level 108
1,415 SR
1,530 Elo+

VS

Team Averages
Level 113
1,500 SR
1,574 Elo+
Hercules
Hercules
Marti9210
Hercules
Level 102
God Stats
14W - 5L
1,508 SR
Queue Stats
161W - 169L
1,588 Elo+
Party 1
Loki
Loki
McGashik
Loki
Level 69
God Stats
16W - 18L
1,628 SR
Queue Stats
1,041W - 1,037L
1,544 Elo+
Solo
Freya
Freya
Silverbl00d
Freya
Level 156
God Stats
2W - 5L
1,341 SR
Queue Stats
157W - 150L
1,540 Elo+
Solo
Skadi
Skadi
Surasi
Skadi
Level 139
God Stats
4W - 4L
1,525 SR
Queue Stats
261W - 242L
1,612 Elo+
Solo
Sylvanus
Sylvanus
jesushdz
Sylvanus
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 163L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 3 / 11
9,951
829
9,534
13,130
8,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
BaaNaaNaaa
Baron Samedi
18
8 / 2 / 17
10,465
872
18,209
10,967
9,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 15
10,693
891
22,770
10,872
4,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
moidew
Neith
16
2 / 2 / 20
9,604
800
18,599
12,830
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 20
9,805
817
8,138
21,202
20,159
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marti9210
Hercules
15
3 / 4 / 8
8,889
741
9,892
23,491
16,680
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
16
2 / 6 / 7
9,139
762
15,304
11,972
5,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 8 / 4
9,122
760
10,175
13,743
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Surasi
Skadi
16
3 / 4 / 6
9,212
768
12,091
13,823
6,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
jesushdz
Sylvanus
13
0 / 7 / 7
7,985
665
7,991
23,425
25,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
29
Kills
12
12
Deaths
29
83
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
6
3
11
3.83
W
Baron Samedi
BaaNaaNaaa
Baron Samedi
8
2
17
8.25
W
9
2
15
8.25
L
Hercules
Marti9210
Hercules
3
4
8
1.75
L
Loki
2
6
7
0.92
L
4
8
4
0.75
L
Skadi
Surasi
Skadi
3
4
6
1.5
L
Sylvanus
jesushdz
Sylvanus
0
7
7
0.5
W
Neith
moidew
Neith
2
2
20
6
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,250
Damage
55,453
69,001
Taken
86,454
48,002
Mitigated
59,844
43,425
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,534
1,222
2,570
2,900
13,130
8,997
1,059
4,143
8,987
0
17,571
W
Baron Samedi
BaaNaaNaaa
Baron Samedi
18,209
1,712
10,531
4,559
10,967
9,853
684
3,645
7,127
36,894
0
W
22,770
1,657
672
2,113
10,872
4,155
1,394
2,940
7,932
32,152
0
L
Hercules
Marti9210
Hercules
9,892
1,219
2,547
7,990
23,491
16,680
0
7,476
15,625
0
15,667
L
Loki
15,304
727
1,823
719
11,972
5,208
0
5,947
5,781
0
32,216
L
10,175
3,148
1,488
1,775
13,743
6,152
0
7,222
6,309
15,042
0
L
Skadi
Surasi
Skadi
12,091
3,565
151
984
13,823
6,462
130
7,412
6,155
0
31,190
L
Sylvanus
jesushdz
Sylvanus
7,991
1,079
6,244
4,910
23,425
25,342
0
11,359
11,605
12,587
0
W
Neith
moidew
Neith
18,599
4,520
3,261
4,480
12,830
4,838
1,535
3,811
9,019
0
37,574
W
8,138
929
4,465
7,874
21,202
20,159
806
3,627
17,575
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,518
Gold Earned
44,347
137
Minions Killed
111
0
Camps Cleared
0
1,190,082
Distance Traveled
1,024,941
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,951
829
18
2
0
241,208
1
W
Baron Samedi
10,465
872
41
3
0
214,415
1
W
Agni
10,693
891
28
2
0
230,010
1
L
Hercules
8,889
741
11
1
0
244,744
0
L
Loki
9,139
762
36
3
0
204,751
0
L
Freya
9,122
760
8
1
0
189,906
0
L
Skadi
9,212
768
48
4
0
205,428
0
L
Sylvanus
7,985
665
8
1
0
180,112
2
W
Neith
9,604
800
38
3
0
242,340
4
W
Tyr
9,805
817
12
1
0
262,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role