Player Matchup

Achilles
Achilles
Drunk-Dazed
Achilles
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,534 Elo+
Solo
Danzaburou
Danzaburou
ItsPops
Danzaburou
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
262W - 256L
1,579 Elo+
Solo
Bacchus
Bacchus
Niixta
Bacchus
Level 85
God Stats
0W - 2L
1,710 SR
Queue Stats
98W - 78L
1,665 Elo+
Solo
Apollo
Apollo
Soosain
Apollo
Level 140
God Stats
1W - 3L
1,547 SR
Queue Stats
64W - 56L
1,636 Elo+
Party 1
Baba Yaga
Baba Yaga
Zenowen
Baba Yaga
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,724 Elo+
Party 1
Team Averages
Level 125
1,551 SR
1,628 Elo+

VS

Team Averages
Level 152
1,634 SR
1,484 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eren95
Hera
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 96L
1,259 Elo+
Solo
Thoth
Thoth
Noksha
Thoth
Level 160
God Stats
2W - 1L
1,806 SR
Queue Stats
45W - 37L
1,583 Elo+
Solo
Tiamat
Tiamat
ScoutFennec
Tiamat
Level 156
God Stats
6W - 3L
1,750 SR
Queue Stats
159W - 134L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
WalKraY
Kuzenbo
Level 157
God Stats
4W - 0L
1,615 SR
Queue Stats
153W - 137L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drunk-Dazed
Achilles
19
8 / 6 / 11
11,240
803
12,059
22,048
28,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ItsPops
Danzaburou
17
5 / 7 / 8
10,359
740
15,346
15,632
6,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Niixta
Bacchus
17
2 / 5 / 12
10,766
769
7,293
16,566
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Soosain
Apollo
16
2 / 7 / 9
9,917
708
7,962
18,825
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Zenowen
Baba Yaga
17
5 / 6 / 11
10,487
749
13,565
16,842
8,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
12 / 4 / 10
13,671
977
17,288
21,162
23,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Eren95
Hera
15
2 / 8 / 11
10,225
730
10,843
11,584
5,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Noksha
Thoth
20
8 / 4 / 16
12,041
860
21,298
12,265
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
20
8 / 2 / 12
12,607
901
22,087
11,170
9,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
WalKraY
Kuzenbo
16
1 / 5 / 14
11,182
799
8,303
18,354
27,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
22
Kills
31
31
Deaths
23
51
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
12
4
10
4.25
L
Achilles
Drunk-Dazed
Achilles
8
6
11
2.25
W
Hera
Eren95
Hera
2
8
11
0.94
L
Danzaburou
ItsPops
Danzaburou
5
7
8
1.29
L
Bacchus
Niixta
Bacchus
2
5
12
1.6
W
Thoth
Noksha
Thoth
8
4
16
4
W
Tiamat
8
2
12
7
L
Apollo
Soosain
Apollo
2
7
9
0.93
W
Kuzenbo
WalKraY
Kuzenbo
1
5
14
1.6
L
Baba Yaga
Zenowen
Baba Yaga
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
79,819
89,913
Taken
74,535
77,930
Mitigated
72,196
30,846
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,288
8,519
261
4,091
21,162
23,842
1,835
4,486
16,676
2,700
29,782
L
Achilles
Drunk-Dazed
Achilles
12,059
3,274
2,276
4,600
22,048
28,813
0
12,238
9,599
0
22,696
W
Hera
Eren95
Hera
10,843
2,454
1,673
1,217
11,584
5,518
636
2,754
8,830
23,249
0
L
Danzaburou
ItsPops
Danzaburou
15,346
4,272
3,054
3,324
15,632
6,852
464
12,334
3,170
0
33,083
L
Bacchus
Niixta
Bacchus
7,293
1,187
915
1,779
16,566
25,692
218
10,059
6,234
13,717
0
W
Thoth
Noksha
Thoth
21,298
542
1,899
1,960
12,265
5,862
1,487
3,917
8,348
37,605
0
W
Tiamat
22,087
3,253
0
3,849
11,170
9,278
1,589
4,658
6,512
46,351
0
L
Apollo
Soosain
Apollo
7,962
4,009
2,829
4,601
18,825
8,553
620
13,352
5,375
0
27,842
W
Kuzenbo
WalKraY
Kuzenbo
8,303
2,238
1,342
1,076
18,354
27,696
27
5,043
13,311
10,340
0
L
Baba Yaga
Zenowen
Baba Yaga
13,565
348
1,059
6,409
16,842
8,020
0
14,699
2,035
29,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
59,726
164
Minions Killed
143
0
Camps Cleared
0
1,133,089
Distance Traveled
1,277,350
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,671
977
20
1
0
265,867
0
L
Achilles
11,240
803
20
1
0
218,331
0
W
Hera
10,225
730
26
2
0
242,892
0
L
Danzaburou
10,359
740
34
2
0
204,895
0
L
Bacchus
10,766
769
17
1
0
228,124
0
W
Thoth
12,041
860
39
3
0
266,669
0
W
Tiamat
12,607
901
53
4
0
246,988
1
L
Apollo
9,917
708
51
4
0
237,457
1
W
Kuzenbo
11,182
799
5
0
0
254,934
0
L
Baba Yaga
10,487
749
42
3
0
244,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role