Player Matchup

Ra
Ra
HDN_PROBOSSA456
Ra
Level 11
God Stats
33W - 31L
1,498 SR
Queue Stats
45W - 47L
1,478 Elo+
Party 1
Set
Set
Kayhan5314
Set
Level 17
God Stats
15W - 7L
1,906 SR
Queue Stats
190W - 81L
1,901 Elo+
Solo
Anhur
Anhur
Pulseisegg7497
Anhur
Level 29
God Stats
5W - 3L
1,750 SR
Queue Stats
72W - 16L
1,841 Elo+
Solo
Yemoja
Yemoja
YoussefBossGDR10
Yemoja
Level 20
God Stats
1W - 2L
1,546 SR
Queue Stats
321W - 312L
1,500 Elo+
Party 1
Loki
Loki
osayimax
Loki
Level 20
God Stats
4W - 3L
1,759 SR
Queue Stats
30W - 17L
1,527 Elo+
Party 1
Team Averages
Level 19
1,692 SR
1,650 Elo+

VS

Team Averages
Level 24
1,627 SR
1,550 Elo+
Artemis
Artemis
Edg7772940
Artemis
Level 29
God Stats
32W - 34L
1,679 SR
Queue Stats
465W - 464L
1,546 Elo+
Solo
Apollo
Apollo
GofiodelDuro
Apollo
Level 24
God Stats
8W - 4L
1,766 SR
Queue Stats
199W - 155L
1,564 Elo+
Solo
Loki
Loki
LokiSmurff
Loki
Level 16
God Stats
65W - 36L
1,634 SR
Queue Stats
67W - 38L
1,532 Elo+
Solo
Athena
Athena
danson0224
Athena
Level 29
God Stats
10W - 12L
1,495 SR
Queue Stats
47W - 51L
1,433 Elo+
Solo
Tiamat
Tiamat
fart-buster1
Tiamat
Level 24
God Stats
7W - 2L
1,562 SR
Queue Stats
51W - 24L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,206
473
1,433
5,481
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 1 / 0
7,567
688
4,151
6,710
3,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 2
5,672
516
4,757
8,153
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,239
476
3,411
6,084
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
8
1 / 2 / 0
5,059
460
740
5,375
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Edg7772940
Artemis
10
0 / 3 / 1
5,410
492
2,635
5,571
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
5 / 1 / 1
6,171
561
4,783
5,011
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 0 / 2
7,071
643
4,792
4,647
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
danson0224
Athena
8
1 / 1 / 7
5,658
514
3,772
6,657
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
10
1 / 0 / 7
5,791
526
4,580
5,385
3,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Edg7772940
Artemis
0
3
1
0.17
W
Apollo
5
1
1
5.5
L
0
5
0
0
L
3
1
0
3
W
9
0
2
10
L
0
4
2
0.25
L
1
4
1
0.38
W
Athena
danson0224
Athena
1
1
7
4.5
W
Tiamat
1
0
7
4.5
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,492
Damage
20,562
31,803
Taken
27,271
11,888
Mitigated
9,777
10,576
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Edg7772940
Artemis
2,635
1,429
0
547
5,571
1,752
0
0
5,571
0
25,065
W
Apollo
4,783
2,261
0
1,828
5,011
1,130
0
826
4,185
0
35,685
L
1,433
240
0
941
5,481
1,606
511
1,712
3,769
22,216
0
L
4,151
1,772
0
3,146
6,710
3,669
652
235
6,475
0
50,929
W
4,792
1,305
0
2,281
4,647
1,350
0
320
4,322
0
36,135
L
4,757
3,147
0
2,321
8,153
2,149
0
3,468
4,685
0
30,541
L
3,411
1,715
1,225
862
6,084
3,029
0
1,829
4,255
9,920
0
W
Athena
danson0224
Athena
3,772
1,149
0
2,704
6,657
2,035
0
2,084
4,573
14,028
0
W
Tiamat
4,580
829
0
2,372
5,385
3,510
231
1,433
3,776
32,563
0
L
Loki
740
80
0
2,081
5,375
1,435
0
1,108
4,267
0
19,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
30,101
303
Minions Killed
283
0
Camps Cleared
0
951,301
Distance Traveled
1,056,802
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,410
492
46
4
0
175,731
2
W
Apollo
6,171
561
75
7
0
198,995
4
L
Ra
5,206
473
50
5
0
180,638
1
L
Set
7,567
688
124
11
0
199,314
2
W
Loki
7,071
643
78
7
0
251,677
4
L
Anhur
5,672
516
66
6
0
162,094
6
L
Yemoja
5,239
476
17
2
0
184,585
0
W
Athena
5,658
514
23
2
0
218,867
3
W
Tiamat
5,791
526
61
6
0
211,532
4
L
Loki
5,059
460
46
4
0
224,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role