Player Matchup

Chronos
Chronos
BkBuSiNeSs
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Doykia
Gilgamesh
Level 147
God Stats
6W - 5L
1,646 SR
Queue Stats
100W - 84L
1,539 Elo+
Party 1
Serqet
Serqet
Tugok
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 378L
1,559 Elo+
Party 1
Neith
Neith
Urbanjugglr3
Neith
Level 107
God Stats
2W - 3L
1,506 SR
Queue Stats
71W - 49L
1,586 Elo+
Party 1
Skadi
Skadi
macchiatø
Skadi
Level 160
God Stats
3W - 2L
1,768 SR
Queue Stats
166W - 141L
1,525 Elo+
Party 1
Team Averages
Level 139
1,584 SR
1,553 Elo+

VS

Team Averages
Level 138
1,708 SR
1,579 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Soosain
Sol
Level 140
God Stats
4W - 0L
1,960 SR
Queue Stats
64W - 56L
1,627 Elo+
Party 2
Anubis
Anubis
Zenowen
Anubis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,691 Elo+
Party 2
Yemoja
Yemoja
koolguy_432
Yemoja
Level 122
God Stats
3W - 3L
1,836 SR
Queue Stats
142W - 157L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
nW Slabz
Gilgamesh
Level 127
God Stats
5W - 8L
1,742 SR
Queue Stats
410W - 405L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BkBuSiNeSs
Chronos
11
1 / 8 / 3
6,938
694
9,011
11,457
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Doykia
Gilgamesh
14
5 / 5 / 3
8,499
850
8,370
9,713
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
Tugok
Serqet
12
0 / 5 / 7
7,002
700
2,474
8,109
7,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 8
7,390
739
7,999
8,559
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
15
3 / 6 / 5
8,342
834
9,118
9,351
3,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 3 / 17
8,903
890
8,719
12,077
6,917
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
17
9 / 2 / 15
10,132
1,013
13,634
9,013
5,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Zenowen
Anubis
15
7 / 3 / 14
9,325
933
10,888
11,087
6,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
3 / 2 / 14
8,906
891
1,447
6,710
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
nW Slabz
Gilgamesh
17
5 / 1 / 17
9,309
931
8,812
20,051
21,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
9
Kills
29
29
Deaths
11
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
17
4.5
L
Chronos
BkBuSiNeSs
Chronos
1
8
3
0.31
L
Gilgamesh
Doykia
Gilgamesh
5
5
3
1.3
W
Sol
9
2
15
8.25
L
Serqet
Tugok
Serqet
0
5
7
0.7
L
0
5
8
0.8
W
Anubis
Zenowen
Anubis
7
3
14
4.67
W
Yemoja
3
2
14
5
L
Skadi
3
6
5
0.92
W
Gilgamesh
nW Slabz
Gilgamesh
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
43,500
47,189
Taken
58,938
25,301
Mitigated
46,873
6,449
Healing
26,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,719
455
467
1,659
12,077
6,917
207
1,148
10,483
0
17,362
L
Chronos
BkBuSiNeSs
Chronos
9,011
1,077
0
650
11,457
3,175
0
8,119
3,338
12,682
0
L
Gilgamesh
Doykia
Gilgamesh
8,370
1,262
14
357
9,713
8,915
0
4,001
5,712
0
13,485
W
Sol
13,634
2,612
1,307
1,702
9,013
5,093
3,700
881
8,082
35,220
0
L
Serqet
Tugok
Serqet
2,474
77
367
1,443
8,109
7,310
53
3,608
4,501
0
2,556
L
7,999
2,343
563
1,771
8,559
2,796
764
5,325
3,234
0
21,011
W
Anubis
Zenowen
Anubis
10,888
147
949
3,018
11,087
6,318
465
3,341
7,746
20,954
0
W
Yemoja
1,447
510
10,683
1,587
6,710
7,230
274
1,380
4,957
4,104
0
L
Skadi
9,118
3,681
554
730
9,351
3,105
929
4,916
4,435
0
22,974
W
Gilgamesh
nW Slabz
Gilgamesh
8,812
953
1,101
3,617
20,051
21,315
170
2,261
17,665
0
17,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
46,575
72
Minions Killed
105
0
Camps Cleared
0
762,492
Distance Traveled
878,218
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,903
890
12
1
0
165,935
0
L
Chronos
6,938
694
8
1
0
142,301
0
L
Gilgamesh
8,499
850
14
1
0
184,913
0
W
Sol
10,132
1,013
49
5
0
170,272
1
L
Serqet
7,002
700
1
0
0
141,110
0
L
Neith
7,390
739
23
2
0
150,065
0
W
Anubis
9,325
933
22
2
0
179,707
0
W
Yemoja
8,906
891
7
1
0
161,414
4
L
Skadi
8,342
834
26
3
0
144,103
0
W
Gilgamesh
9,309
931
15
2
0
200,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role