Player Matchup

Guan Yu
Guan Yu
Shadows2000
Guan Yu
Level 20
God Stats
2W - 3L
1,478 SR
Queue Stats
77W - 103L
1,343 Elo+
Solo
Izanami
Izanami
ThaEDB
Izanami
Level 29
God Stats
10W - 8L
1,558 SR
Queue Stats
59W - 71L
1,295 Elo+
Solo
Janus
Janus
alxd_20
Janus
Level 13
God Stats
3W - 5L
1,430 SR
Queue Stats
24W - 31L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
deadeyejake-
Baron Samedi
Level 28
God Stats
4W - 11L
1,686 SR
Queue Stats
352W - 434L
1,174 Elo+
Solo
Olorun
Olorun
slim_rayya
Olorun
Level 15
God Stats
25W - 19L
1,514 SR
Queue Stats
71W - 61L
1,345 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,292 Elo+

VS

Team Averages
Level 18
1,532 SR
1,266 Elo+
Kukulkan
Kukulkan
Hectorm212
Kukulkan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 97L
1,239 Elo+
Party 1
Horus
Horus
dullerstatue123
Horus
Level 17
God Stats
9W - 4L
1,618 SR
Queue Stats
111W - 142L
1,239 Elo+
Party 1
Cernunnos
Cernunnos
gusevreal
Cernunnos
Level 29
God Stats
32W - 39L
1,384 SR
Queue Stats
88W - 135L
1,276 Elo+
Solo
Ganesha
Ganesha
hummer69420
Ganesha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Solo
Loki
Loki
taylorson2
Loki
Level 13
God Stats
4W - 1L
1,659 SR
Queue Stats
7W - 6L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Shadows2000
Guan Yu
9
1 / 10 / 1
8,824
339
5,074
11,837
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ThaEDB
Izanami
17
0 / 6 / 3
11,400
438
7,075
15,789
10,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
alxd_20
Janus
13
4 / 6 / 0
10,436
401
9,766
9,945
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
deadeyejake-
Baron Samedi
16
1 / 5 / 0
10,301
396
5,952
13,155
13,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
slim_rayya
Olorun
20
3 / 5 / 0
14,111
543
16,424
18,723
6,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hectorm212
Kukulkan
20
3 / 1 / 5
12,872
495
13,215
12,694
5,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 1 / 4
12,838
494
4,240
20,042
12,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
gusevreal
Cernunnos
19
11 / 3 / 3
13,252
510
11,118
20,853
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
hummer69420
Ganesha
18
2 / 2 / 9
12,919
497
8,817
24,767
25,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 3 / 4
14,149
544
10,915
15,945
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
9
Kills
31
32
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hectorm212
Kukulkan
3
1
5
5.5
L
Guan Yu
Shadows2000
Guan Yu
1
10
1
0.15
L
Izanami
ThaEDB
Izanami
0
6
3
0.25
L
Janus
alxd_20
Janus
4
6
0
0.67
L
Baron Samedi
deadeyejake-
Baron Samedi
1
5
0
0.2
W
2
1
4
4
W
Cernunnos
gusevreal
Cernunnos
11
3
3
4.17
W
Ganesha
hummer69420
Ganesha
2
2
9
3.25
L
Olorun
slim_rayya
Olorun
3
5
0
0.6
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,291
Damage
48,305
69,449
Taken
94,301
38,133
Mitigated
57,279
12,987
Healing
30,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hectorm212
Kukulkan
13,215
1,950
0
0
12,694
5,049
1,229
5,344
7,195
81,510
0
L
Guan Yu
Shadows2000
Guan Yu
5,074
2,832
47
590
11,837
4,685
289
2,543
9,294
247
18,035
L
Izanami
ThaEDB
Izanami
7,075
4,616
0
1,162
15,789
10,150
2,827
7,149
8,640
0
63,448
L
Janus
alxd_20
Janus
9,766
462
0
72
9,945
2,973
1,022
3,399
6,546
41,489
0
L
Baron Samedi
deadeyejake-
Baron Samedi
5,952
319
0
556
13,155
13,387
0
2,842
10,313
60,237
0
W
4,240
1,848
2,284
6,043
20,042
12,186
1,680
12,812
6,998
0
60,439
W
Cernunnos
gusevreal
Cernunnos
11,118
7,221
195
10,714
20,853
8,291
4,520
9,660
11,155
0
97,481
W
Ganesha
hummer69420
Ganesha
8,817
1,189
317
6,003
24,767
25,434
1,007
7,175
17,578
68,709
0
L
Olorun
slim_rayya
Olorun
16,424
7,817
456
10,104
18,723
6,938
4,052
6,099
12,624
108,920
0
W
10,915
3,187
0
4,876
15,945
6,319
1,212
3,265
12,528
0
90,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,072
Gold Earned
66,030
522
Minions Killed
580
0
Camps Cleared
0
1,740,132
Distance Traveled
2,372,521
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,872
495
135
5
0
484,699
0
L
Guan Yu
8,824
339
25
1
0
236,145
0
L
Izanami
11,400
438
129
5
0
401,097
4
L
Janus
10,436
401
84
3
0
366,614
3
L
Baron Samedi
10,301
396
74
3
0
423,653
0
W
Horus
12,838
494
132
5
0
466,791
0
W
Cernunnos
13,252
510
143
6
0
415,676
0
W
Ganesha
12,919
497
47
2
0
467,517
3
L
Olorun
14,111
543
210
8
0
312,623
6
W
Loki
14,149
544
123
5
0
537,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role