Player Matchup

Tiamat
Tiamat
Darklay
Tiamat
Level 103
God Stats
25W - 47L
1,443 SR
Queue Stats
616W - 589L
1,535 Elo+
Solo
Awilix
Awilix
PAIN-PANIC_805_
Awilix
Level 68
God Stats
14W - 14L
1,167 SR
Queue Stats
342W - 344L
1,451 Elo+
Party 1
Bacchus
Bacchus
S0undwav3-z0mbi3
Bacchus
Level 74
God Stats
4W - 8L
1,180 SR
Queue Stats
222W - 253L
1,433 Elo+
Party 1
Skadi
Skadi
Soner Goon
Skadi
Level 73
God Stats
66W - 61L
1,526 SR
Queue Stats
327W - 372L
1,478 Elo+
Solo
He Bo
He Bo
hirc11
He Bo
Level 75
God Stats
2W - 5L
1,328 SR
Queue Stats
76W - 69L
1,524 Elo+
Party 1
Team Averages
Level 79
1,329 SR
1,484 Elo+

VS

Team Averages
Level 109
1,491 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Midas Touch7152
Gilgamesh
Level 86
God Stats
19W - 22L
1,491 SR
Queue Stats
641W - 648L
1,534 Elo+
Party 2
Ymir
Ymir
RastatutionOG
Ymir
Level 113
God Stats
38W - 34L
1,515 SR
Queue Stats
1,458W - 1,435L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
patrick15
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,425 Elo+
Solo
Chang'e
Chang'e
vJ-nasty
Chang'e
Level 128
God Stats
15W - 15L
1,451 SR
Queue Stats
487W - 439L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darklay
Tiamat
9
0 / 3 / 0
5,573
464
2,643
8,732
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 1
6,416
535
1,477
9,025
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 1
5,220
435
2,098
8,323
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
10
0 / 1 / 1
5,484
457
4,138
4,171
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
hirc11
He Bo
11
2 / 3 / 1
6,696
558
6,262
7,467
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 2
6,404
534
3,928
2,965
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Midas Touch7152
Gilgamesh
14
6 / 1 / 1
7,628
636
7,106
8,134
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 5
7,089
591
3,277
6,230
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
patrick15
Zhong Kui
13
2 / 1 / 0
7,410
618
5,451
6,603
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
vJ-nasty
Chang'e
11
1 / 1 / 4
6,474
540
4,887
7,078
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
L
Tiamat
Darklay
Tiamat
0
3
0
0
W
Gilgamesh
Midas Touch7152
Gilgamesh
6
1
1
6.5
L
1
2
1
0.75
W
3
0
5
5.5
L
0
4
1
0.13
L
Skadi
0
1
1
0.5
L
He Bo
hirc11
He Bo
2
3
1
0.83
W
Zhong Kui
patrick15
Zhong Kui
2
1
0
2
W
Chang'e
vJ-nasty
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,618
Damage
24,649
37,718
Taken
31,010
14,819
Mitigated
14,756
10,639
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,928
968
123
1,627
2,965
875
1,199
329
2,636
0
36,144
L
Tiamat
Darklay
Tiamat
2,643
693
0
2,656
8,732
4,430
0
4,600
4,132
28,290
0
W
Gilgamesh
Midas Touch7152
Gilgamesh
7,106
2,757
0
3,470
8,134
3,660
284
2,155
5,881
0
53,609
L
1,477
516
0
3,530
9,025
2,808
0
1,372
7,617
0
29,381
W
3,277
135
0
2,614
6,230
3,367
41
2,452
3,694
26,918
0
L
2,098
220
0
1,304
8,323
4,288
0
1,381
6,906
11,278
0
L
Skadi
4,138
1,290
0
1,484
4,171
1,187
0
2,183
1,912
0
32,084
L
He Bo
hirc11
He Bo
6,262
392
0
1,665
7,467
2,106
0
3,677
3,536
29,947
0
W
Zhong Kui
patrick15
Zhong Kui
5,451
1,038
0
3,015
6,603
4,725
212
3,101
3,480
44,873
0
W
Chang'e
vJ-nasty
Chang'e
4,887
259
680
2,305
7,078
2,129
168
2,556
4,316
30,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
35,005
292
Minions Killed
371
0
Camps Cleared
0
1,117,850
Distance Traveled
1,185,993
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,404
534
62
5
0
217,109
3
L
Tiamat
5,573
464
75
6
0
192,907
1
W
Gilgamesh
7,628
636
103
9
0
274,810
2
L
Awilix
6,416
535
71
6
0
264,873
1
W
Ymir
7,089
591
45
4
0
225,238
0
L
Bacchus
5,220
435
22
2
0
228,826
0
L
Skadi
5,484
457
64
5
0
211,339
1
L
He Bo
6,696
558
60
5
0
219,905
1
W
Zhong Kui
7,410
618
93
8
0
220,352
3
W
Chang'e
6,474
540
68
6
0
248,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role