Player Matchup

Scylla
Scylla
MattCrysis
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,484 Elo+
Solo
Merlin
Merlin
ShroomsterOg
Merlin
Level 29
God Stats
2W - 8L
1,453 SR
Queue Stats
212W - 230L
1,329 Elo+
Solo
Nemesis
Nemesis
Sn1p3rxXx iTa
Nemesis
Level 24
God Stats
21W - 17L
1,525 SR
Queue Stats
37W - 49L
1,353 Elo+
Solo
Cthulhu
Cthulhu
StarlessTie2000
Cthulhu
Level 14
God Stats
3W - 4L
1,715 SR
Queue Stats
64W - 67L
1,372 Elo+
Solo
Sylvanus
Sylvanus
fizmani33
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,284 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,364 Elo+

VS

Team Averages
Level 22
1,595 SR
1,469 Elo+
Amaterasu
Amaterasu
Kantidote
Amaterasu
Level 27
God Stats
31W - 28L
1,500 SR
Queue Stats
807W - 789L
1,346 Elo+
Solo
Kukulkan
Kukulkan
MoonDark7682
Kukulkan
Level 8
God Stats
9W - 11L
1,604 SR
Queue Stats
30W - 33L
1,617 Elo+
Solo
Loki
Loki
Robdn244
Loki
Level 21
God Stats
25W - 17L
1,479 SR
Queue Stats
53W - 47L
1,486 Elo+
Solo
Odin
Odin
SylarNM
Odin
Level 29
God Stats
10W - 11L
1,853 SR
Queue Stats
129W - 167L
1,448 Elo+
Solo
Neith
Neith
theundertaker59
Neith
Level 23
God Stats
121W - 107L
1,539 SR
Queue Stats
395W - 419L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MattCrysis
Scylla
19
3 / 11 / 5
13,552
968
13,058
23,337
6,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
19
1 / 7 / 9
12,820
916
13,471
16,400
5,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
19
6 / 3 / 7
13,595
971
11,093
14,289
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 10
13,192
942
13,342
21,876
21,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
fizmani33
Sylvanus
18
0 / 16 / 4
11,284
806
4,629
36,573
28,095
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kantidote
Amaterasu
20
4 / 5 / 23
13,310
951
13,998
23,274
15,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MoonDark7682
Kukulkan
20
15 / 0 / 15
15,234
1,088
31,065
4,802
1,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
20
13 / 4 / 15
15,324
1,095
18,479
15,234
5,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
SylarNM
Odin
20
4 / 2 / 26
14,021
1,002
14,786
12,642
13,381
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 23
13,689
978
26,916
8,129
2,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
144
13
Kills
42
42
Deaths
13
35
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Kantidote
Amaterasu
4
5
23
3.1
L
Scylla
MattCrysis
Scylla
3
11
5
0.5
W
Kukulkan
MoonDark7682
Kukulkan
15
0
15
22.5
W
Loki
13
4
15
5.13
L
Merlin
1
7
9
0.79
L
Nemesis
6
3
7
3.17
L
3
5
10
1.6
W
Odin
SylarNM
Odin
4
2
26
8.5
L
Sylvanus
fizmani33
Sylvanus
0
16
4
0.13
W
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,593
Damage
105,244
112,475
Taken
64,081
67,934
Mitigated
38,265
5,100
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Kantidote
Amaterasu
13,998
7,629
0
3,409
23,274
15,096
0
16,868
6,406
229
20,941
L
Scylla
MattCrysis
Scylla
13,058
880
0
0
23,337
6,894
0
4,312
19,025
48,321
0
W
Kukulkan
MoonDark7682
Kukulkan
31,065
720
342
307
4,802
1,467
0
4,290
512
60,703
0
W
Loki
18,479
4,518
0
0
15,234
5,494
0
8,162
7,072
0
45,374
L
Merlin
13,471
469
0
73
16,400
5,525
0
5,248
11,152
68,882
0
L
Nemesis
11,093
4,758
0
14
14,289
5,424
0
3,558
10,731
0
17,544
L
13,342
1,062
299
0
21,876
21,996
0
11,148
10,728
29,293
0
W
Odin
SylarNM
Odin
14,786
4,440
690
833
12,642
13,381
0
8,911
3,731
0
30,476
L
Sylvanus
fizmani33
Sylvanus
4,629
568
1,410
3,304
36,573
28,095
0
7,028
29,545
8,116
0
W
26,916
14,853
609
1,827
8,129
2,827
0
6,269
1,860
0
49,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
71,578
257
Minions Killed
281
6
Camps Cleared
5
1,217,093
Distance Traveled
1,304,001
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,310
951
16
1
1
242,781
1
L
Scylla
13,552
968
93
7
2
230,898
0
W
Kukulkan
15,234
1,088
99
7
0
277,577
0
W
Loki
15,324
1,095
50
4
4
263,671
0
L
Merlin
12,820
916
124
9
3
238,237
0
L
Nemesis
13,595
971
9
1
0
316,544
0
L
Cthulhu
13,192
942
24
2
1
285,572
4
W
Odin
14,021
1,002
40
3
0
269,048
0
L
Sylvanus
11,284
806
7
1
0
145,842
4
W
Neith
13,689
978
76
5
0
250,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role