Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
by-xXL0caXx
Janus
Level 107
God Stats
2W - 1L
1,393 SR
Queue Stats
158W - 82L
1,675 Elo+
Party 1
Horus
Horus
cecimo
Horus
Level 86
God Stats
16W - 14L
1,511 SR
Queue Stats
349W - 356L
1,585 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,586 Elo+

VS

Team Averages
Level 117
1,412 SR
1,460 Elo+
Sun Wukong
Sun Wukong
GolDRogerGR
Sun Wukong
Level 122
God Stats
35W - 42L
1,476 SR
Queue Stats
541W - 606L
1,547 Elo+
Solo
Discordia
Discordia
JUSTXXL
Discordia
Level 107
God Stats
0W - 7L
1,259 SR
Queue Stats
49W - 66L
1,334 Elo+
Solo
Ullr
Ullr
dehn8063
Ullr
Level 123
God Stats
6W - 10L
1,500 SR
Queue Stats
85W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
12 / 1 / 7
13,214
734
20,666
19,525
17,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 5 / 9
11,970
665
12,161
13,673
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
cecimo
Horus
16
3 / 3 / 15
12,978
721
5,807
17,271
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GolDRogerGR
Sun Wukong
13
2 / 8 / 5
10,831
602
11,182
20,342
19,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
JUSTXXL
Discordia
14
4 / 7 / 4
11,102
617
11,383
12,669
4,313
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
3 / 5 / 6
10,964
609
18,199
12,393
5,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
9
9
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
1
7
15.5
L
Sun Wukong
GolDRogerGR
Sun Wukong
2
8
5
0.56
L
Discordia
JUSTXXL
Discordia
4
7
4
0.86
W
5
5
9
1.9
W
Horus
cecimo
Horus
3
3
15
3.5
L
Ullr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
40,764
50,469
Taken
45,404
41,738
Mitigated
29,453
13,829
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,666
5,942
561
788
19,525
17,494
26
3,607
15,918
0
57,025
L
Sun Wukong
GolDRogerGR
Sun Wukong
11,182
2,416
0
2,949
20,342
19,757
0
4,007
16,111
0
29,062
L
Discordia
JUSTXXL
Discordia
11,383
566
0
1,619
12,669
4,313
0
4,912
7,457
40,979
0
W
12,161
487
596
1,785
13,673
5,665
370
4,750
8,923
61,299
0
W
Horus
cecimo
Horus
5,807
3,462
4,284
5,815
17,271
18,579
399
3,367
13,904
0
24,870
L
Ullr
18,199
6,692
0
1,515
12,393
5,383
0
2,655
9,626
0
60,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
32,897
189
Minions Killed
179
0
Camps Cleared
0
1,019,781
Distance Traveled
902,733
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,214
734
59
3
0
362,041
6
L
Sun Wukong
10,831
602
33
2
0
330,380
3
L
Discordia
11,102
617
63
4
0
281,580
1
W
Janus
11,970
665
95
5
0
294,613
3
W
Horus
12,978
721
35
2
0
363,127
5
L
Ullr
10,964
609
83
5
0
290,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role