Player Matchup

Anubis
Anubis
Diamond II
CROISTIAN2
Anubis
Diamond II
Level 106
God Stats
48W - 26L
1,751 SR
Queue Stats
56W - 32L
2,401 MMR
Solo
Geb
Geb
Diamond IV
D4rkZin
Geb
Diamond IV
Level 149
God Stats
10W - 9L
1,464 SR
Queue Stats
76W - 59L
2,390 MMR
Solo
Achilles
Achilles
Masters
DrunkenSaiIor
Achilles
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Emmpiror
Scylla
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Wiwok
Sun Wukong
Diamond II
Level 130
God Stats
6W - 2L
1,963 SR
Queue Stats
203W - 184L
2,284 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,635 SR
2,015 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,576 SR
2,243 MMR
Janus
Janus
Masters
Dracö
Janus
Masters
Level 84
God Stats
0W - 5L
1,332 SR
Queue Stats
700W - 673L
2,503 MMR
Party 1
Mercury
Mercury
Masters
Hardcore3
Mercury
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Ivandylann
Rama
Masters
Level 88
God Stats
25W - 16L
1,573 SR
Queue Stats
248W - 201L
2,616 MMR
Party 1
Hercules
Hercules
Diamond II
Krisu145
Hercules
Diamond II
Level 146
God Stats
7W - 9L
1,631 SR
Queue Stats
179W - 166L
2,364 MMR
Solo
Sobek
Sobek
Diamond III
Sw33tApple
Sobek
Diamond III
Level 85
God Stats
21W - 7L
1,844 SR
Queue Stats
293W - 285L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CROISTIAN2
Anubis
18
7 / 2 / 1
10,489
656
10,987
8,599
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
14
3 / 0 / 11
9,071
567
5,987
8,522
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
DrunkenSaiIor
Achilles
16
5 / 3 / 8
9,514
595
12,576
14,683
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Emmpiror
Scylla
17
7 / 1 / 4
9,861
616
11,600
5,842
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Wiwok
Sun Wukong
17
3 / 3 / 3
10,068
629
7,561
11,371
7,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatSetApolloAthenaTsukuyomi

VS

Bans
AphroditeFafnirChang'eFenrirRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dracö
Janus
16
1 / 3 / 0
8,958
560
1,874
8,995
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Hardcore3
Mercury
13
1 / 5 / 5
8,108
507
6,054
11,874
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 7 / 0
8,288
518
6,569
15,335
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Krisu145
Hercules
14
3 / 4 / 2
8,445
528
10,304
12,774
12,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
10
1 / 6 / 0
6,989
437
4,854
14,451
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
8
9
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
CROISTIAN2
Anubis
7
2
1
3.75
W
Geb
3
0
11
8.5
L
Janus
Dracö
Janus
1
3
0
0.33
W
Achilles
DrunkenSaiIor
Achilles
5
3
8
3
W
Scylla
Emmpiror
Scylla
7
1
4
9
L
Mercury
Hardcore3
Mercury
1
5
5
0.7
L
2
7
0
0.29
L
Hercules
Krisu145
Hercules
3
4
2
1
L
Sobek
1
6
0
0.17
W
Sun Wukong
Wiwok
Sun Wukong
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,711
Damage
29,655
49,017
Taken
63,429
24,850
Mitigated
30,058
15,834
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CROISTIAN2
Anubis
10,987
70
0
5,922
8,599
3,893
0
284
8,315
82,235
0
W
Geb
5,987
1,151
0
980
8,522
4,926
0
1,997
6,499
23,379
0
L
Janus
Dracö
Janus
1,874
0
0
1,360
8,995
2,291
0
608
8,293
79,706
0
W
Achilles
DrunkenSaiIor
Achilles
12,576
4,132
0
4,735
14,683
6,414
1,162
2,278
12,335
0
59,615
W
Scylla
Emmpiror
Scylla
11,600
1,346
0
215
5,842
2,094
0
1,971
3,843
67,509
0
L
Mercury
Hardcore3
Mercury
6,054
2,759
0
974
11,874
4,664
0
3,915
7,853
0
56,362
L
6,569
5,522
0
4,303
15,335
2,569
0
11,777
3,522
0
56,615
L
Hercules
Krisu145
Hercules
10,304
4,043
0
3,263
12,774
12,985
0
2,681
10,000
0
52,681
L
Sobek
4,854
441
0
3,600
14,451
7,549
0
9,032
5,187
18,070
0
W
Sun Wukong
Wiwok
Sun Wukong
7,561
1,209
0
3,982
11,371
7,523
972
74
11,297
0
69,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
40,788
567
Minions Killed
529
0
Camps Cleared
0
1,660,796
Distance Traveled
1,582,266
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,489
656
151
9
0
296,460
3
W
Geb
9,071
567
26
2
0
370,157
1
L
Janus
8,958
560
187
12
0
341,728
4
W
Achilles
9,514
595
98
6
0
353,928
7
W
Scylla
9,861
616
138
9
0
324,968
7
L
Mercury
8,108
507
100
6
0
350,293
3
L
Rama
8,288
518
112
7
0
237,485
5
L
Hercules
8,445
528
109
7
0
323,534
3
L
Sobek
6,989
437
21
1
0
329,226
5
W
Sun Wukong
10,068
629
154
10
0
315,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role