Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AL-MAADRE
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Set
Set
HyperArbri
Set
Level 13
God Stats
1W - 2L
1,661 SR
Queue Stats
24W - 18L
1,589 Elo+
Solo
Bacchus
Bacchus
flawedhitman22
Bacchus
Level 14
God Stats
2W - 1L
1,814 SR
Queue Stats
7W - 13L
1,260 Elo+
Solo
Xbalanque
Xbalanque
nonomartin
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,253 Elo+
Solo
Olorun
Olorun
wolfieg614
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Team Averages
Level 10
1,595 SR
1,420 Elo+

VS

Team Averages
Level 27
1,445 SR
1,444 Elo+
Hou Yi
Hou Yi
Antal123
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,398 Elo+
Solo
Set
Set
Antony3015
Set
Level 25
God Stats
5W - 7L
1,455 SR
Queue Stats
77W - 89L
1,446 Elo+
Party 1
Bellona
Bellona
Elian_507
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 118L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
calipider
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,305 Elo+
Solo
Tiamat
Tiamat
ああうえお
Tiamat
Level 28
God Stats
2W - 0L
1,268 SR
Queue Stats
8W - 4L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AL-MAADRE
Ah Muzen Cab
16
5 / 14 / 2
10,594
424
12,479
18,883
9,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 10 / 4
10,393
416
10,036
22,186
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 6
11,349
454
14,727
23,025
29,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
nonomartin
Xbalanque
15
3 / 7 / 2
10,327
413
3,692
14,948
6,122
Olorun
wolfieg614
Olorun
14
1 / 13 / 4
9,024
361
6,319
19,412
7,650
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Antal123
Hou Yi
16
1 / 7 / 10
10,552
422
5,816
15,438
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
19 / 0 / 15
14,246
570
18,507
12,597
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Elian_507
Bellona
20
12 / 0 / 16
13,668
547
26,662
18,635
17,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
calipider
Sun Wukong
15
4 / 6 / 9
10,692
428
3,267
12,204
5,313
19
9 / 6 / 10
12,800
512
16,990
19,568
11,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
19
Kills
45
46
Deaths
19
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AL-MAADRE
Ah Muzen Cab
5
14
2
0.43
W
Hou Yi
Antal123
Hou Yi
1
7
10
0.86
W
19
0
15
26.5
W
Bellona
Elian_507
Bellona
12
0
16
20
L
4
10
4
0.6
W
Sun Wukong
calipider
Sun Wukong
4
6
9
1.42
L
6
2
6
4.5
L
Xbalanque
nonomartin
Xbalanque
3
7
2
0.57
L
Olorun
wolfieg614
Olorun
1
13
4
0.23
W
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,253
Damage
71,242
98,454
Taken
78,442
63,186
Mitigated
47,808
17,319
Healing
25,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AL-MAADRE
Ah Muzen Cab
12,479
8,156
0
2,396
18,883
9,553
937
1,721
17,162
0
64,637
W
Hou Yi
Antal123
Hou Yi
5,816
2,055
0
4,036
15,438
5,168
1,670
6,063
9,375
0
57,906
W
18,507
7,153
0
3,517
12,597
8,330
2,068
2,735
9,862
0
73,495
W
Bellona
Elian_507
Bellona
26,662
10,592
0
8,140
18,635
17,269
2,926
3,627
15,008
36
107,742
L
10,036
4,085
0
3,665
22,186
10,000
1,397
5,116
17,070
0
55,456
W
Sun Wukong
calipider
Sun Wukong
3,267
385
0
918
12,204
5,313
76
3,401
8,803
0
29,375
L
14,727
2,602
1,397
7,871
23,025
29,861
840
4,867
18,158
43,760
0
L
Xbalanque
nonomartin
Xbalanque
3,692
1,416
0
0
14,948
6,122
716
3,228
11,720
0
35,413
L
Olorun
wolfieg614
Olorun
6,319
3,932
563
1,427
19,412
7,650
280
2,058
17,354
44,117
0
W
16,990
1,753
589
7,872
19,568
11,728
1,258
5,220
14,348
64,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
61,958
372
Minions Killed
484
0
Camps Cleared
0
1,840,901
Distance Traveled
2,226,320
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,594
424
94
4
0
315,241
0
W
Hou Yi
10,552
422
97
4
0
449,838
0
W
Set
14,246
570
130
5
0
494,915
1
W
Bellona
13,668
547
117
5
0
457,443
0
L
Set
10,393
416
83
3
0
418,360
2
W
Sun Wukong
10,692
428
49
2
0
382,294
8
L
Bacchus
11,349
454
63
3
0
482,226
6
L
Xbalanque
10,327
413
74
3
0
319,738
0
L
Olorun
9,024
361
58
2
0
305,336
5
W
Tiamat
12,800
512
91
4
0
441,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role