Player Matchup

Persephone
Persephone
DemonTwin666
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,707 Elo+
Party 3
Izanami
Izanami
KuroOkami108
Izanami
Level 83
God Stats
3W - 1L
1,756 SR
Queue Stats
200W - 201L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
Not-Destructor-J
Sun Wukong
Level 34
God Stats
1W - 2L
1,229 SR
Queue Stats
53W - 66L
1,280 Elo+
Solo
Aphrodite
Aphrodite
barale6791
Aphrodite
Level 48
God Stats
9W - 10L
1,478 SR
Queue Stats
106W - 140L
1,387 Elo+
Solo
Fenrir
Fenrir
vulpes92
Fenrir
Level 37
God Stats
41W - 35L
1,485 SR
Queue Stats
210W - 224L
1,389 Elo+
Solo
Team Averages
Level 50
1,490 SR
1,444 Elo+

VS

Team Averages
Level 58
1,374 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
BeJaYorBJ
Kumbhakarna
Level 54
God Stats
150W - 140L
1,501 SR
Queue Stats
152W - 144L
1,456 Elo+
Party 1
Achilles
Achilles
Kajii_-
Achilles
Level 109
God Stats
9W - 9L
1,337 SR
Queue Stats
73W - 61L
1,495 Elo+
Party 2
Artemis
Artemis
Nithu_Ni2
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,451 Elo+
Party 2
Nemesis
Nemesis
SZEN369
Nemesis
Level 17
God Stats
4W - 5L
1,059 SR
Queue Stats
24W - 24L
1,382 Elo+
Party 1
Scylla
Scylla
gamechanger0807
Scylla
Level 29
God Stats
42W - 53L
1,474 SR
Queue Stats
70W - 78L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DemonTwin666
Persephone
20
3 / 6 / 4
21,019
513
20,273
23,313
15,274
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
KuroOkami108
Izanami
20
27 / 6 / 9
29,221
713
70,502
38,770
18,355
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Not-Destructor-J
Sun Wukong
20
8 / 11 / 4
20,910
510
19,420
47,936
54,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
barale6791
Aphrodite
20
4 / 4 / 19
19,123
466
18,257
27,854
21,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
vulpes92
Fenrir
20
6 / 11 / 12
19,345
472
17,234
35,992
24,514
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeJaYorBJ
Kumbhakarna
20
1 / 6 / 16
16,273
397
11,278
41,640
61,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Kajii_-
Achilles
20
13 / 9 / 14
23,380
570
48,769
54,078
55,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Nithu_Ni2
Artemis
20
7 / 14 / 10
18,795
458
21,580
30,502
16,001
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SZEN369
Nemesis
20
1 / 9 / 15
18,693
456
13,580
36,997
23,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 10 / 12
25,059
611
33,214
37,734
15,979
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
104
48
Kills
37
38
Deaths
48
48
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BeJaYorBJ
Kumbhakarna
1
6
16
1.5
W
Persephone
DemonTwin666
Persephone
3
6
4
0.83
L
Achilles
Kajii_-
Achilles
13
9
14
2.22
W
Izanami
KuroOkami108
Izanami
27
6
9
5.25
L
Artemis
Nithu_Ni2
Artemis
7
14
10
0.86
W
Sun Wukong
Not-Destructor-J
Sun Wukong
8
11
4
0.91
L
Nemesis
SZEN369
Nemesis
1
9
15
0.94
W
Aphrodite
barale6791
Aphrodite
4
4
19
3.38
L
15
10
12
2.1
W
Fenrir
vulpes92
Fenrir
6
11
12
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,686
Damage
128,421
173,865
Taken
200,951
133,811
Mitigated
172,009
60,450
Healing
41,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BeJaYorBJ
Kumbhakarna
11,278
837
7
5,603
41,640
61,257
68
8,439
33,097
56,252
0
W
Persephone
DemonTwin666
Persephone
20,273
406
1,350
5,423
23,313
15,274
2,656
11,220
11,713
130,710
0
L
Achilles
Kajii_-
Achilles
48,769
32,806
0
19,800
54,078
55,401
4,106
7,826
46,048
0
203,222
W
Izanami
KuroOkami108
Izanami
70,502
59,820
0
9,046
38,770
18,355
15,866
11,194
27,428
0
264,558
L
Artemis
Nithu_Ni2
Artemis
21,580
8,158
0
3,203
30,502
16,001
0
8,461
21,963
0
118,388
W
Sun Wukong
Not-Destructor-J
Sun Wukong
19,420
4,777
0
3,388
47,936
54,108
1,014
8,836
37,656
0
127,678
L
Nemesis
SZEN369
Nemesis
13,580
5,240
0
2,492
36,997
23,371
1,613
4,581
32,352
0
184,116
W
Aphrodite
barale6791
Aphrodite
18,257
1,831
13,353
19,075
27,854
21,560
1,384
7,884
19,808
118,780
0
L
33,214
2,653
335
10,032
37,734
15,979
1,059
8,852
28,438
181,063
0
W
Fenrir
vulpes92
Fenrir
17,234
2,521
0
8,815
35,992
24,514
0
4,573
31,351
523
105,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

109,618
Gold Earned
102,200
1,030
Minions Killed
954
0
Camps Cleared
0
3,300,285
Distance Traveled
3,591,916
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
16,273
397
70
2
0
774,424
0
W
Persephone
21,019
513
219
5
0
697,864
5
L
Achilles
23,380
570
227
6
0
636,894
11
W
Izanami
29,221
713
331
8
0
691,601
4
L
Artemis
18,795
458
142
3
0
653,172
0
W
Sun Wukong
20,910
510
223
5
0
670,365
2
L
Nemesis
18,693
456
222
5
0
774,799
0
W
Aphrodite
19,123
466
129
3
0
569,776
10
L
Scylla
25,059
611
293
7
0
752,627
0
W
Fenrir
19,345
472
128
3
0
670,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role