Player Matchup

King Arthur
King Arthur
Gold IV
Endseekers1
King Arthur
Gold IV
Level 125
God Stats
5W - 7L
1,539 SR
Queue Stats
171W - 178L
1,520 MMR
Party 1
Khepri
Khepri
Gold V
PlunkMasterFlex
Khepri
Gold V
Level 61
God Stats
106W - 104L
1,590 SR
Queue Stats
435W - 533L
1,350 MMR
Solo
Kukulkan
Kukulkan
Silver I
superultranova
Kukulkan
Silver I
Level 87
God Stats
14W - 11L
1,778 SR
Queue Stats
108W - 119L
1,441 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,636 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,523 SR
1,425 MMR
Ymir
Ymir
Gold I
FlowSlowbroLTD
Ymir
Gold I
Level 125
God Stats
8W - 16L
1,539 SR
Queue Stats
128W - 132L
1,484 MMR
Solo
Medusa
Medusa
Silver I
SwaggySteve22
Medusa
Silver I
Level 126
God Stats
28W - 31L
1,465 SR
Queue Stats
106W - 145L
1,411 MMR
Solo
Loki
Loki
Bronze III
TitledBlaze2
Loki
Bronze III
Level 83
God Stats
2W - 0L
1,565 SR
Queue Stats
10W - 23L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Endseekers1
King Arthur
17
6 / 8 / 4
14,188
676
17,668
30,953
28,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 9
14,262
679
8,301
25,137
44,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
7 / 10 / 5
13,676
651
21,309
20,955
10,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouAthenaCthulhuTiamatChaac

VS

Bans
SetBaron SamediCupidAphroditeCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
15,118
720
15,441
25,028
29,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 5 / 5
15,831
754
31,176
25,326
10,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 8 / 7
13,728
654
15,273
14,888
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
15
Kills
22
22
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Endseekers1
King Arthur
6
8
4
1
W
3
2
17
5.75
L
2
4
9
1.63
W
12
5
5
2.9
W
7
8
7
1.31
L
Kukulkan
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
61,890
77,045
Taken
65,242
83,202
Mitigated
46,738
18,543
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Endseekers1
King Arthur
17,668
3,093
1,173
9,960
30,953
28,286
692
5,635
25,318
0
48,736
W
15,441
2,017
0
4,017
25,028
29,879
0
11,139
12,928
44,934
0
L
8,301
1,167
0
1,393
25,137
44,750
503
3,977
21,160
21,135
0
W
31,176
16,879
0
11,431
25,326
10,660
2,294
12,675
11,997
0
100,610
W
15,273
5,206
0
538
14,888
6,199
506
4,766
9,775
0
78,287
L
Kukulkan
21,309
1,603
1,091
4,926
20,955
10,166
873
5,880
15,075
66,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
44,677
161
Minions Killed
236
0
Camps Cleared
0
995,410
Distance Traveled
953,833
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,188
676
47
2
0
339,074
7
W
Ymir
15,118
720
40
2
0
375,140
2
L
Khepri
14,262
679
26
1
0
365,510
3
W
Medusa
15,831
754
117
6
0
299,164
2
W
Loki
13,728
654
79
4
0
279,529
1
L
Kukulkan
13,676
651
88
4
0
290,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role