Player Matchup

Fenrir
Fenrir
AbrilianD
Fenrir
Level 27
God Stats
7W - 7L
1,401 SR
Queue Stats
51W - 58L
1,461 Elo+
Party 3
Bellona
Bellona
BotPremium
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 19L
1,208 Elo+
Party 3
Thor
Thor
Fabaryus
Thor
Level 14
God Stats
0W - 2L
1,741 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo
Ymir
Ymir
Hugeed
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Reverret
Tiamat
Level 14
God Stats
4W - 4L
1,418 SR
Queue Stats
121W - 120L
1,373 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,384 Elo+

VS

Team Averages
Level 18
1,435 SR
1,372 Elo+
Ares
Ares
Danielboon
Ares
Level 16
God Stats
9W - 12L
1,358 SR
Queue Stats
33W - 38L
1,303 Elo+
Party 1
Zeus
Zeus
ITorukmaktoI
Zeus
Level 15
God Stats
13W - 7L
1,606 SR
Queue Stats
36W - 36L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
ImTheAlphaMF
Gilgamesh
Level 27
God Stats
15W - 19L
1,528 SR
Queue Stats
197W - 209L
1,380 Elo+
Party 2
Hou Yi
Hou Yi
STRBEAST
Hou Yi
Level 20
God Stats
15W - 10L
1,500 SR
Queue Stats
101W - 121L
1,342 Elo+
Solo
Olorun
Olorun
SpaztasticXD
Olorun
Level 13
God Stats
4W - 3L
1,183 SR
Queue Stats
36W - 33L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbrilianD
Fenrir
14
4 / 3 / 3
8,934
470
7,669
12,670
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
BotPremium
Bellona
15
3 / 3 / 1
9,054
477
5,019
11,544
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
1 / 14 / 0
6,424
338
1,317
13,644
4,837
Ymir
Hugeed
Ymir
9
0 / 8 / 3
6,702
353
3,553
11,898
6,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Reverret
Tiamat
15
3 / 3 / 0
9,050
476
8,566
13,785
10,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
9,692
510
5,946
9,754
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 4 / 5
10,668
561
16,795
10,291
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ImTheAlphaMF
Gilgamesh
17
8 / 0 / 5
10,756
566
11,247
12,242
12,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
STRBEAST
Hou Yi
16
5 / 4 / 5
10,256
540
6,195
11,094
3,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
4 / 2 / 10
9,265
488
5,035
9,265
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
30
31
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AbrilianD
Fenrir
4
3
3
1.83
L
Bellona
BotPremium
Bellona
3
3
1
1.17
W
4
1
11
9.5
L
Thor
1
14
0
0.07
L
Ymir
Hugeed
Ymir
0
8
3
0.19
W
9
4
5
2.88
W
Gilgamesh
ImTheAlphaMF
Gilgamesh
8
0
5
10.5
L
Tiamat
Reverret
Tiamat
3
3
0
1
W
Hou Yi
STRBEAST
Hou Yi
5
4
5
1.88
W
Olorun
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
45,218
63,541
Taken
52,646
36,636
Mitigated
33,259
8,819
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AbrilianD
Fenrir
7,669
1,131
0
4,057
12,670
5,333
0
4,590
7,963
0
46,427
L
Bellona
BotPremium
Bellona
5,019
1,307
0
515
11,544
9,652
658
6,575
4,847
0
47,056
W
5,946
433
0
1,376
9,754
8,352
464
2,229
7,525
26,596
0
L
Thor
1,317
770
0
0
13,644
4,837
30
3,234
10,324
0
9,004
L
Ymir
Hugeed
Ymir
3,553
698
0
237
11,898
6,771
72
6,503
5,317
12,290
0
W
16,795
3,681
134
3,602
10,291
4,254
646
3,851
6,440
73,921
0
W
Gilgamesh
ImTheAlphaMF
Gilgamesh
11,247
3,848
0
1,990
12,242
12,895
2,927
2,496
9,746
634
60,580
L
Tiamat
Reverret
Tiamat
8,566
837
124
3,886
13,785
10,043
466
6,359
7,159
59,165
0
W
Hou Yi
STRBEAST
Hou Yi
6,195
3,254
0
3,382
11,094
3,929
2,506
1,325
9,769
0
51,366
W
Olorun
5,035
2,300
1,201
4,865
9,265
3,829
1,598
2,218
7,047
47,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
50,637
338
Minions Killed
478
0
Camps Cleared
0
1,685,073
Distance Traveled
1,733,383
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,934
470
92
5
0
374,136
1
L
Bellona
9,054
477
90
5
0
385,426
1
W
Ares
9,692
510
35
2
0
381,988
0
L
Thor
6,424
338
12
1
0
292,133
2
L
Ymir
6,702
353
20
1
0
307,808
0
W
Zeus
10,668
561
152
8
0
330,339
0
W
Gilgamesh
10,756
566
114
6
0
351,386
3
L
Tiamat
9,050
476
124
7
0
325,570
4
W
Hou Yi
10,256
540
95
5
0
327,604
0
W
Olorun
9,265
488
82
4
0
342,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role