Player Matchup

Fenrir
Fenrir
JoelLoki
Fenrir
Level 84
God Stats
11W - 12L
1,537 SR
Queue Stats
69W - 74L
1,417 Elo+
Solo
Nu Wa
Nu Wa
KIDDLANDO
Nu Wa
Level 41
God Stats
35W - 31L
1,418 SR
Queue Stats
201W - 287L
1,380 Elo+
Solo
Neith
Neith
fostertai
Neith
Level 115
God Stats
14W - 23L
1,476 SR
Queue Stats
71W - 95L
1,488 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,428 Elo+

VS

Team Averages
Level 93
1,453 SR
1,414 Elo+
Aphrodite
Aphrodite
Alirica
Aphrodite
Level 68
God Stats
7W - 5L
1,643 SR
Queue Stats
10W - 11L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Rollo1008
Sun Wukong
Level 83
God Stats
104W - 123L
1,209 SR
Queue Stats
195W - 245L
1,354 Elo+
Solo
Cernunnos
Cernunnos
ThatOneDude517
Cernunnos
Level 127
God Stats
22W - 20L
1,508 SR
Queue Stats
581W - 677L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoelLoki
Fenrir
10
0 / 5 / 1
7,912
565
6,709
10,489
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Nu Wa
KIDDLANDO
Nu Wa
10
0 / 3 / 1
7,930
566
6,362
8,529
2,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
fostertai
Neith
13
1 / 2 / 0
8,775
627
11,702
10,875
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alirica
Aphrodite
14
2 / 1 / 7
10,929
781
7,716
11,309
4,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Rollo1008
Sun Wukong
11
0 / 0 / 6
8,590
614
4,996
10,463
8,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
ThatOneDude517
Cernunnos
15
8 / 0 / 2
10,945
782
11,131
12,185
4,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alirica
Aphrodite
2
1
7
5.5
L
Fenrir
JoelLoki
Fenrir
0
5
1
0.1
L
Nu Wa
KIDDLANDO
Nu Wa
0
3
1
0.17
W
Sun Wukong
Rollo1008
Sun Wukong
0
0
6
3
W
Cernunnos
ThatOneDude517
Cernunnos
8
0
2
9
L
Neith
fostertai
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
23,843
29,893
Taken
33,957
13,821
Mitigated
17,131
5,772
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alirica
Aphrodite
7,716
1,015
6,595
7,306
11,309
4,589
499
1,427
9,882
30,901
0
L
Fenrir
JoelLoki
Fenrir
6,709
733
0
288
10,489
7,210
0
3,041
7,448
0
17,058
L
Nu Wa
KIDDLANDO
Nu Wa
6,362
1,349
111
930
8,529
2,600
0
1,636
6,893
25,750
0
W
Sun Wukong
Rollo1008
Sun Wukong
4,996
684
1,437
1,871
10,463
8,482
126
2,083
8,380
0
21,688
W
Cernunnos
ThatOneDude517
Cernunnos
11,131
6,137
0
5,226
12,185
4,060
3,100
3,544
8,641
0
72,886
L
Neith
fostertai
Neith
11,702
3,541
0
4,443
10,875
4,011
0
3,123
7,752
0
60,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
30,464
142
Minions Killed
189
0
Camps Cleared
0
747,568
Distance Traveled
808,913
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,929
781
47
3
0
248,067
1
L
Fenrir
7,912
565
14
1
0
278,891
4
L
Nu Wa
7,930
566
41
3
0
212,584
4
W
Sun Wukong
8,590
614
25
2
0
312,887
1
W
Cernunnos
10,945
782
117
8
0
247,959
0
L
Neith
8,775
627
87
6
0
256,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role