Player Matchup

Odin
Odin
AgentKrazyG
Odin
Level 98
God Stats
1W - 1L
1,809 SR
Queue Stats
20W - 15L
1,613 Elo+
Party 1
Tiamat
Tiamat
Aiegis
Tiamat
Level 119
God Stats
8W - 3L
1,663 SR
Queue Stats
47W - 33L
1,659 Elo+
Party 1
Sol
Sol
Blink1958
Sol
Level 103
God Stats
1W - 3L
1,819 SR
Queue Stats
53W - 33L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
Captain_Milky63
Gilgamesh
Level 121
God Stats
19W - 6L
1,729 SR
Queue Stats
53W - 32L
1,688 Elo+
Party 1
Team Averages
Level 110
1,755 SR
1,660 Elo+

VS

Team Averages
Level 135
1,559 SR
1,506 Elo+
Tiamat
Tiamat
Gxdew
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 2
Hera
Hera
HitsuiBunny
Hera
Level 145
God Stats
0W - 1L
1,528 SR
Queue Stats
4W - 5L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
KingEnvyMX
Sylvanus
Level 148
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 2
Ullr
Ullr
vBadAim
Ullr
Level 101
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,280
1,035
4,959
8,329
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Aiegis
Tiamat
14
4 / 2 / 7
8,679
1,085
5,542
5,673
3,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 4
9,215
1,152
6,674
5,325
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Captain_Milky63
Gilgamesh
13
4 / 1 / 10
8,816
1,102
7,373
11,343
8,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gxdew
Tiamat
12
2 / 5 / 1
7,135
892
3,962
6,756
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
6,679
835
4,935
7,122
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
KingEnvyMX
Sylvanus
12
1 / 4 / 2
7,204
901
4,062
9,093
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
vBadAim
Ullr
12
1 / 4 / 2
6,900
863
3,651
7,496
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
4
4
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Tiamat
Aiegis
Tiamat
4
2
7
3.75
W
7
0
4
9
W
Gilgamesh
Captain_Milky63
Gilgamesh
4
1
10
9
L
Tiamat
Gxdew
Tiamat
2
5
1
0.5
L
0
5
3
0.3
L
Sylvanus
KingEnvyMX
Sylvanus
1
4
2
0.5
L
Ullr
vBadAim
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
16,610
30,670
Taken
30,467
17,562
Mitigated
16,672
7,406
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,959
754
0
1,330
8,329
3,988
389
4,640
3,619
0
17,001
W
Tiamat
Aiegis
Tiamat
5,542
391
110
2,106
5,673
3,316
212
2,766
2,873
25,160
0
W
6,674
1,813
0
2,287
5,325
1,741
6,228
1,996
3,234
33,232
0
W
Gilgamesh
Captain_Milky63
Gilgamesh
7,373
1,763
0
1,573
11,343
8,517
172
3,807
7,443
0
18,387
L
Tiamat
Gxdew
Tiamat
3,962
649
0
645
6,756
4,279
280
2,889
3,867
16,300
0
L
4,935
1,182
0
461
7,122
2,552
105
2,493
4,629
18,267
0
L
Sylvanus
KingEnvyMX
Sylvanus
4,062
647
874
2,589
9,093
6,959
165
4,706
4,387
13,234
0
L
Ullr
vBadAim
Ullr
3,651
1,236
0
14
7,496
2,882
0
2,449
5,047
0
22,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
27,918
163
Minions Killed
154
7
Camps Cleared
6
722,694
Distance Traveled
528,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,280
1,035
30
4
3
175,402
1
W
Tiamat
8,679
1,085
43
5
1
154,066
1
W
Sol
9,215
1,152
69
9
0
177,466
0
W
Gilgamesh
8,816
1,102
21
3
3
215,760
3
L
Tiamat
7,135
892
40
5
4
122,116
0
L
Hera
6,679
835
56
7
1
117,789
1
L
Sylvanus
7,204
901
19
2
1
119,501
0
L
Ullr
6,900
863
39
5
0
168,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role