Player Matchup

Ra
Ra
Abiogabols
Ra
Level 12
God Stats
1W - 7L
1,348 SR
Queue Stats
31W - 42L
1,266 Elo+
Party 2
Hun Batz
Hun Batz
Aspuzicles
Hun Batz
Level 16
God Stats
2W - 4L
1,173 SR
Queue Stats
88W - 88L
1,318 Elo+
Party 2
Jing Wei
Jing Wei
Mutombobo
Jing Wei
Level 14
God Stats
0W - 3L
1,173 SR
Queue Stats
57W - 56L
1,352 Elo+
Party 2
Achilles
Achilles
falconfanatic12
Achilles
Level 28
God Stats
58W - 61L
1,589 SR
Queue Stats
225W - 218L
1,500 Elo+
Solo
Yemoja
Yemoja
jomaboii
Yemoja
Level 15
God Stats
9W - 7L
1,529 SR
Queue Stats
75W - 82L
1,343 Elo+
Party 2
Team Averages
Level 17
1,362 SR
1,356 Elo+

VS

Team Averages
Level 25
1,533 SR
1,316 Elo+
Mercury
Mercury
Donte_Jacie79
Mercury
Level 44
God Stats
6W - 8L
1,348 SR
Queue Stats
596W - 618L
1,376 Elo+
Party 1
Cerberus
Cerberus
You1scrub
Cerberus
Level 28
God Stats
5W - 0L
1,825 SR
Queue Stats
236W - 249L
1,436 Elo+
Party 1
Anubis
Anubis
daddeh_kalani22
Anubis
Level 20
God Stats
84W - 74L
1,511 SR
Queue Stats
118W - 123L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
mightymikkes
Kukulkan
Level 7
God Stats
14W - 22L
1,449 SR
Queue Stats
15W - 27L
1,105 Elo+
Party 1
Merlin
Merlin
yagomurgia
Merlin
Level 25
God Stats
14W - 9L
1,530 SR
Queue Stats
48W - 66L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 2
11,681
377
7,305
19,198
7,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Aspuzicles
Hun Batz
20
10 / 8 / 8
14,377
464
27,417
24,409
10,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Mutombobo
Jing Wei
20
7 / 6 / 6
13,579
438
16,264
23,086
9,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
1 / 3 / 0
9,753
315
6,527
12,742
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
jomaboii
Yemoja
18
3 / 4 / 8
12,757
412
14,312
31,161
31,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
12 / 3 / 7
16,844
543
19,833
24,033
13,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
You1scrub
Cerberus
20
10 / 1 / 9
15,748
508
15,081
30,809
47,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 5 / 1
14,653
473
16,292
17,720
10,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
mightymikkes
Kukulkan
18
2 / 10 / 6
12,684
409
7,378
17,097
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
yagomurgia
Merlin
20
2 / 3 / 14
14,533
469
29,151
15,867
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
22
Kills
31
32
Deaths
22
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Hun Batz
Aspuzicles
Hun Batz
10
8
8
1.75
W
Mercury
12
3
7
5.17
L
Jing Wei
Mutombobo
Jing Wei
7
6
6
1.67
W
Cerberus
You1scrub
Cerberus
10
1
9
14.5
W
5
5
1
1.1
L
Achilles
1
3
0
0.33
L
Yemoja
jomaboii
Yemoja
3
4
8
1.75
W
Kukulkan
mightymikkes
Kukulkan
2
10
6
0.5
W
Merlin
yagomurgia
Merlin
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,825
Damage
87,735
110,596
Taken
105,526
71,277
Mitigated
87,562
11,916
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,305
812
1,110
1,040
19,198
7,895
962
11,670
6,942
65,100
0
L
Hun Batz
Aspuzicles
Hun Batz
27,417
7,942
0
1,443
24,409
10,512
756
12,072
12,131
0
96,713
W
Mercury
19,833
8,058
0
3,791
24,033
13,303
1,915
3,762
20,015
0
131,199
L
Jing Wei
Mutombobo
Jing Wei
16,264
10,642
0
1,477
23,086
9,235
549
12,388
10,524
0
73,680
W
Cerberus
You1scrub
Cerberus
15,081
1,803
0
4,589
30,809
47,986
2,270
6,845
23,786
72,866
0
W
16,292
378
0
5,679
17,720
10,457
2,341
2,930
14,603
89,931
0
L
Achilles
6,527
1,484
0
3,648
12,742
12,191
0
5,387
6,639
0
29,108
L
Yemoja
jomaboii
Yemoja
14,312
2,068
1,255
1,943
31,161
31,444
589
24,051
6,458
59,126
0
W
Kukulkan
mightymikkes
Kukulkan
7,378
1,160
0
0
17,097
7,875
2,730
4,306
12,651
41,345
0
W
Merlin
yagomurgia
Merlin
29,151
296
0
4,471
15,867
7,941
2,362
2,996
12,229
106,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,147
Gold Earned
74,462
535
Minions Killed
686
0
Camps Cleared
0
2,549,407
Distance Traveled
2,885,736
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,681
377
140
5
0
526,428
3
L
Hun Batz
14,377
464
128
4
0
530,927
0
W
Mercury
16,844
543
167
5
0
619,433
2
L
Jing Wei
13,579
438
127
4
0
586,208
0
W
Cerberus
15,748
508
141
5
0
645,283
0
W
Anubis
14,653
473
135
4
0
537,816
0
L
Achilles
9,753
315
63
2
0
304,895
2
L
Yemoja
12,757
412
77
2
0
600,949
4
W
Kukulkan
12,684
409
62
2
0
510,034
0
W
Merlin
14,533
469
181
6
0
573,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role