Player Matchup

Sol
Sol
chenxin11
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
nicemaker
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Artemis
Artemis
strikerNn
Artemis
Level 27
God Stats
2W - 4L
1,384 SR
Queue Stats
5W - 7L
1,276 Elo+
Solo
Cthulhu
Cthulhu
waalberit666
Cthulhu
Level 6
God Stats
0W - 3L
1,394 SR
Queue Stats
0W - 7L
972 Elo+
Solo
Medusa
Medusa
Аридея
Medusa
Level 7
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 5L
1,013 Elo+
Solo
Team Averages
Level 9
1,380 SR
1,252 Elo+

VS

Team Averages
Level 23
1,523 SR
1,305 Elo+
Odin
Odin
AshelonWar
Odin
Level 29
God Stats
3W - 3L
1,433 SR
Queue Stats
116W - 140L
1,388 Elo+
Solo
Mercury
Mercury
DFMM
Mercury
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 190L
1,244 Elo+
Solo
Ares
Ares
Norczan4455
Ares
Level 27
God Stats
22W - 29L
1,418 SR
Queue Stats
95W - 139L
1,293 Elo+
Solo
Hachiman
Hachiman
horvath0722
Hachiman
Level 21
God Stats
17W - 13L
1,448 SR
Queue Stats
61W - 76L
1,289 Elo+
Solo
Merlin
Merlin
sirMiridin
Merlin
Level 16
God Stats
6W - 6L
1,816 SR
Queue Stats
87W - 92L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,862
347
743
3,227
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
nicemaker
Thanatos
9
2 / 6 / 2
6,311
451
2,189
9,939
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
strikerNn
Artemis
13
2 / 1 / 0
7,254
518
2,315
3,859
1,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
waalberit666
Cthulhu
10
1 / 2 / 2
6,013
430
4,706
8,266
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
5 / 6 / 0
7,534
538
8,346
9,469
3,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,630
545
1,901
5,483
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
DFMM
Mercury
12
6 / 1 / 4
7,628
545
6,309
9,200
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 5
7,499
536
1,549
8,065
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
horvath0722
Hachiman
11
4 / 4 / 7
7,461
533
6,321
7,841
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
sirMiridin
Merlin
11
4 / 0 / 2
6,842
489
4,178
3,833
1,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
17
19
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Mercury
DFMM
Mercury
6
1
4
8
W
3
3
5
1.83
L
0
4
1
0.13
W
Hachiman
horvath0722
Hachiman
4
4
7
1.88
L
Thanatos
nicemaker
Thanatos
2
6
2
0.5
W
Merlin
sirMiridin
Merlin
4
0
2
5
L
Artemis
strikerNn
Artemis
2
1
0
2
L
Cthulhu
waalberit666
Cthulhu
1
2
2
1
L
Medusa
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
20,258
34,760
Taken
34,422
11,128
Mitigated
17,074
8,932
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,901
0
0
325
5,483
4,952
468
815
4,668
0
36,258
W
Mercury
DFMM
Mercury
6,309
3,335
0
2,403
9,200
3,012
0
855
8,345
0
32,253
W
1,549
449
0
1,234
8,065
5,579
766
989
7,076
15,294
0
L
743
290
0
238
3,227
882
0
927
2,300
5,107
351
W
Hachiman
horvath0722
Hachiman
6,321
4,084
0
1,615
7,841
2,366
2,602
1,639
6,202
0
31,362
L
Thanatos
nicemaker
Thanatos
2,189
791
0
4,497
9,939
2,755
18
960
8,979
0
21,770
W
Merlin
sirMiridin
Merlin
4,178
521
0
1,430
3,833
1,165
414
1,101
2,732
23,910
0
L
Artemis
strikerNn
Artemis
2,315
548
0
689
3,859
1,151
552
0
3,609
0
37,033
L
Cthulhu
waalberit666
Cthulhu
4,706
412
171
1,031
8,266
3,219
78
1,366
6,835
18,649
0
L
Medusa
8,346
5,233
0
2,306
9,469
3,121
1,501
2,474
6,970
0
34,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
37,060
236
Minions Killed
280
0
Camps Cleared
0
1,101,582
Distance Traveled
1,333,870
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,630
545
81
6
0
253,551
0
W
Mercury
7,628
545
66
5
0
288,215
1
W
Ares
7,499
536
23
2
0
289,921
0
L
Sol
4,862
347
7
1
0
94,591
1
W
Hachiman
7,461
533
65
5
0
251,036
0
L
Thanatos
6,311
451
38
3
0
270,943
1
W
Merlin
6,842
489
45
3
0
251,147
1
L
Artemis
7,254
518
85
6
0
270,440
0
L
Cthulhu
6,013
430
44
3
0
258,899
2
L
Medusa
7,534
538
62
4
0
206,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role