Player Matchup

Neith
Neith
Antartika02
Neith
Level 26
God Stats
7W - 7L
1,488 SR
Queue Stats
74W - 78L
1,480 Elo+
Solo
Zeus
Zeus
Fakjenka
Zeus
Level 26
God Stats
4W - 10L
1,373 SR
Queue Stats
20W - 20L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
JerryoftheRock
Gilgamesh
Level 29
God Stats
182W - 185L
1,548 SR
Queue Stats
290W - 288L
1,472 Elo+
Solo
Serqet
Serqet
Vahnnh
Serqet
Level 25
God Stats
4W - 7L
1,447 SR
Queue Stats
140W - 145L
1,522 Elo+
Solo
Medusa
Medusa
飞翔的海绵体
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,551 Elo+
Solo
Team Averages
Level 24
1,471 SR
1,509 Elo+

VS

Team Averages
Level 19
1,488 SR
1,523 Elo+
Aphrodite
Aphrodite
Object717
Aphrodite
Level 5
God Stats
2W - 2L
1,674 SR
Queue Stats
8W - 4L
1,828 Elo+
Solo
Kukulkan
Kukulkan
Semura11
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,448 Elo+
Solo
Chang'e
Chang'e
Sharessa
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,384 Elo+
Solo
Chaac
Chaac
ToaNuva
Chaac
Level 28
God Stats
17W - 10L
1,433 SR
Queue Stats
154W - 180L
1,446 Elo+
Solo
Cernunnos
Cernunnos
czarSDV
Cernunnos
Level 20
God Stats
2W - 1L
1,331 SR
Queue Stats
339W - 256L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
11,308
942
9,344
18,949
7,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
1 / 4 / 4
10,740
895
20,460
15,071
5,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JerryoftheRock
Gilgamesh
17
1 / 0 / 5
11,415
951
4,508
8,222
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Vahnnh
Serqet
17
2 / 10 / 2
11,203
934
11,687
20,970
8,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 4
10,464
872
10,147
25,388
10,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Object717
Aphrodite
19
7 / 3 / 15
12,434
1,036
19,007
13,874
13,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Semura11
Kukulkan
20
8 / 1 / 17
13,704
1,142
19,867
9,039
3,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sharessa
Chang'e
18
1 / 1 / 16
11,000
917
7,749
8,412
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ToaNuva
Chaac
19
5 / 2 / 19
12,175
1,015
15,422
17,089
22,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
czarSDV
Cernunnos
19
10 / 1 / 14
13,380
1,115
21,730
13,415
6,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
8
Kills
31
31
Deaths
8
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Zeus
1
4
4
0.75
L
Gilgamesh
JerryoftheRock
Gilgamesh
1
0
5
3.5
W
Aphrodite
Object717
Aphrodite
7
3
15
4.83
W
Kukulkan
Semura11
Kukulkan
8
1
17
16.5
W
Chang'e
Sharessa
Chang'e
1
1
16
9
W
Chaac
ToaNuva
Chaac
5
2
19
7.25
L
Serqet
Vahnnh
Serqet
2
10
2
0.3
W
Cernunnos
czarSDV
Cernunnos
10
1
14
17
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,146
Damage
83,775
88,600
Taken
61,829
38,670
Mitigated
48,547
4,583
Healing
37,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,344
5,063
0
1,894
18,949
7,770
0
9,123
9,826
0
22,025
L
Zeus
20,460
1,800
0
130
15,071
5,857
0
7,970
7,101
46,234
0
L
Gilgamesh
JerryoftheRock
Gilgamesh
4,508
408
0
1,804
8,222
6,563
0
4,411
3,811
0
11,550
W
Aphrodite
Object717
Aphrodite
19,007
882
9,157
7,052
13,874
13,024
0
6,409
7,465
31,892
0
W
Kukulkan
Semura11
Kukulkan
19,867
922
1,108
788
9,039
3,961
0
2,992
5,549
48,818
0
W
Chang'e
Sharessa
Chang'e
7,749
872
9,165
3,403
8,412
2,953
0
2,725
5,507
18,906
0
W
Chaac
ToaNuva
Chaac
15,422
1,314
0
3,398
17,089
22,349
0
5,191
11,710
0
44,128
L
Serqet
Vahnnh
Serqet
11,687
3,677
0
80
20,970
8,324
0
10,428
10,542
0
34,376
W
Cernunnos
czarSDV
Cernunnos
21,730
10,203
342
2,844
13,415
6,260
0
3,143
10,053
0
35,106
L
10,147
4,503
0
675
25,388
10,156
0
14,691
10,697
0
25,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
62,693
182
Minions Killed
251
11
Camps Cleared
5
1,107,099
Distance Traveled
1,263,112
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,308
942
33
3
1
182,321
1
L
Zeus
10,740
895
46
4
1
199,059
0
L
Gilgamesh
11,415
951
9
1
3
261,736
1
W
Aphrodite
12,434
1,036
34
3
1
240,967
0
W
Kukulkan
13,704
1,142
90
8
1
262,178
4
W
Chang'e
11,000
917
24
2
1
261,732
4
W
Chaac
12,175
1,015
62
5
0
261,255
0
L
Serqet
11,203
934
53
4
4
248,658
2
W
Cernunnos
13,380
1,115
41
3
2
236,980
0
L
Medusa
10,464
872
41
3
2
215,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role