Player Matchup

Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BIG X36011
Bakasura
Level 108
God Stats
12W - 15L
1,283 SR
Queue Stats
421W - 418L
1,485 Elo+
Solo
Heimdallr
Heimdallr
DEVILS_VENGANCE
Heimdallr
Level 138
God Stats
38W - 39L
1,531 SR
Queue Stats
649W - 619L
1,552 Elo+
Solo
Sol
Sol
Sativa_Psyborg
Sol
Level 94
God Stats
22W - 12L
1,506 SR
Queue Stats
636W - 583L
1,508 Elo+
Party 2
Tiamat
Tiamat
ndan loq
Tiamat
Level 126
God Stats
32W - 32L
1,725 SR
Queue Stats
251W - 254L
1,542 Elo+
Solo
Team Averages
Level 124
1,509 SR
1,518 Elo+

VS

Team Averages
Level 89
1,560 SR
1,490 Elo+
King Arthur
King Arthur
KingJucimo
King Arthur
Level 119
God Stats
4W - 6L
1,460 SR
Queue Stats
24W - 23L
1,515 Elo+
Party 3
Neith
Neith
PAIN-PANIC_805_
Neith
Level 68
God Stats
5W - 6L
1,614 SR
Queue Stats
342W - 344L
1,458 Elo+
Party 1
Terra
Terra
S0undwav3-z0mbi3
Terra
Level 74
God Stats
3W - 3L
1,527 SR
Queue Stats
222W - 253L
1,439 Elo+
Party 1
Awilix
Awilix
hirc11
Awilix
Level 75
God Stats
1W - 0L
1,698 SR
Queue Stats
76W - 69L
1,537 Elo+
Party 1
Scylla
Scylla
wolf_man_ted
Scylla
Level 107
God Stats
7W - 7L
1,500 SR
Queue Stats
104W - 92L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 1 / 0
5,119
427
1,400
4,534
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
BIG X36011
Bakasura
11
2 / 4 / 1
6,405
534
3,068
9,087
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
DEVILS_VENGANCE
Heimdallr
12
4 / 2 / 0
7,274
606
5,350
7,416
2,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
5,886
491
4,732
6,870
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
ndan loq
Tiamat
12
0 / 3 / 0
6,624
552
3,084
7,583
4,362
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingJucimo
King Arthur
12
4 / 0 / 1
7,209
601
7,383
8,421
3,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 2
6,165
514
4,490
5,052
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 1
5,375
448
1,471
5,641
2,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
hirc11
Awilix
11
5 / 1 / 2
6,994
583
5,176
6,282
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
2 / 5 / 3
6,902
575
3,746
6,699
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
12
12
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
0
1
L
Bakasura
BIG X36011
Bakasura
2
4
1
0.63
L
Heimdallr
DEVILS_VENGANCE
Heimdallr
4
2
0
2
W
King Arthur
KingJucimo
King Arthur
4
0
1
4.5
W
1
1
2
2
W
0
1
1
0.5
L
0
2
2
0.5
W
Awilix
hirc11
Awilix
5
1
2
6
L
Tiamat
ndan loq
Tiamat
0
3
0
0
W
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
22,266
35,490
Taken
32,095
12,801
Mitigated
10,986
12,291
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,400
112
103
1,599
4,534
1,613
0
411
4,123
11,270
0
L
Bakasura
BIG X36011
Bakasura
3,068
2,351
0
1,450
9,087
2,795
0
1,351
7,692
0
29,806
L
Heimdallr
DEVILS_VENGANCE
Heimdallr
5,350
2,526
0
3,025
7,416
2,456
962
2,669
4,469
0
36,078
W
King Arthur
KingJucimo
King Arthur
7,383
1,549
0
2,785
8,421
3,861
132
3,000
5,421
0
38,182
W
4,490
1,865
0
2,390
5,052
1,413
616
2,505
2,547
0
34,612
W
1,471
77
548
2,102
5,641
2,133
322
2,252
3,315
14,983
0
L
4,732
1,112
0
3,656
6,870
1,575
451
464
6,406
36,957
0
W
Awilix
hirc11
Awilix
5,176
2,534
0
2,184
6,282
1,792
183
1,459
4,651
0
31,365
L
Tiamat
ndan loq
Tiamat
3,084
500
0
2,458
7,583
4,362
96
0
7,583
38,662
0
W
Scylla
3,746
683
0
1,637
6,699
1,787
683
0
6,622
37,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
32,645
345
Minions Killed
323
0
Camps Cleared
0
966,060
Distance Traveled
1,210,905
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,119
427
18
2
0
116,376
2
L
Bakasura
6,405
534
78
7
0
253,624
0
L
Heimdallr
7,274
606
85
7
0
219,079
0
W
King Arthur
7,209
601
80
7
0
261,617
1
W
Neith
6,165
514
69
6
0
211,276
0
W
Terra
5,375
448
25
2
0
234,097
0
L
Sol
5,886
491
75
6
0
208,448
4
W
Awilix
6,994
583
67
6
0
293,388
1
L
Tiamat
6,624
552
89
7
0
168,533
2
W
Scylla
6,902
575
82
7
0
210,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role