Player Matchup

Medusa
Medusa
Carpetfrog23
Medusa
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Janus
Janus
Flickmybeanpod7
Janus
Level 82
God Stats
15W - 18L
1,426 SR
Queue Stats
401W - 401L
1,495 Elo+
Party 1
Kali
Kali
Hailaux
Kali
Level 107
God Stats
51W - 39L
1,639 SR
Queue Stats
691W - 685L
1,587 Elo+
Solo
King Arthur
King Arthur
SuchANiceGuy
King Arthur
Level 95
God Stats
0W - 2L
1,866 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
TujTuj
Ymir
Level 83
God Stats
23W - 15L
1,495 SR
Queue Stats
415W - 413L
1,510 Elo+
Party 1
Team Averages
Level 90
1,585 SR
1,518 Elo+

VS

Team Averages
Level 112
1,750 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
AfrikaKorps
Ah Muzen Cab
Level 97
God Stats
16W - 5L
1,862 SR
Queue Stats
210W - 182L
1,551 Elo+
Solo
Bastet
Bastet
DBhaiou
Bastet
Level 121
God Stats
3W - 0L
1,864 SR
Queue Stats
37W - 28L
1,402 Elo+
Solo
Cerberus
Cerberus
IRevenantl
Cerberus
Level 105
God Stats
6W - 1L
1,830 SR
Queue Stats
123W - 130L
1,534 Elo+
Solo
Horus
Horus
datF1YA
Horus
Level 84
God Stats
94W - 56L
1,692 SR
Queue Stats
383W - 342L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
faridkevinPy
Kuzenbo
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 199L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 7 / 1
6,484
381
3,465
9,485
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 2 / 1
8,338
490
6,586
6,654
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Hailaux
Kali
11
2 / 5 / 2
7,273
428
9,098
12,099
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SuchANiceGuy
King Arthur
12
1 / 3 / 0
7,454
438
9,110
18,734
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
TujTuj
Ymir
11
1 / 2 / 4
7,231
425
4,805
11,462
7,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AfrikaKorps
Ah Muzen Cab
16
7 / 1 / 3
9,858
580
10,132
7,492
2,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
DBhaiou
Bastet
15
4 / 0 / 5
8,981
528
10,658
12,247
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IRevenantl
Cerberus
12
1 / 3 / 12
8,321
489
7,673
11,230
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
datF1YA
Horus
15
3 / 0 / 1
9,095
535
8,154
12,830
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
faridkevinPy
Kuzenbo
14
4 / 3 / 2
8,236
484
7,036
10,388
7,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
19
19
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AfrikaKorps
Ah Muzen Cab
7
1
3
8.5
L
Medusa
0
7
1
0.07
W
Bastet
DBhaiou
Bastet
4
0
5
6.5
L
3
2
1
1.75
L
Kali
Hailaux
Kali
2
5
2
0.6
W
Cerberus
IRevenantl
Cerberus
1
3
12
2.33
L
King Arthur
SuchANiceGuy
King Arthur
1
3
0
0.33
L
Ymir
TujTuj
Ymir
1
2
4
1.5
W
Horus
datF1YA
Horus
3
0
1
3.5
W
Kuzenbo
faridkevinPy
Kuzenbo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
43,653
58,434
Taken
54,187
28,215
Mitigated
37,884
14,681
Healing
20,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AfrikaKorps
Ah Muzen Cab
10,132
5,294
0
3,850
7,492
2,949
3,881
2,144
5,216
0
77,780
L
Medusa
3,465
1,571
209
493
9,485
1,971
129
3,686
5,799
0
22,473
W
Bastet
DBhaiou
Bastet
10,658
2,399
0
4,246
12,247
6,020
571
1,270
10,914
0
60,037
L
6,586
466
0
1,945
6,654
1,547
0
3,010
3,644
53,953
0
L
Kali
Hailaux
Kali
9,098
4,529
0
3,301
12,099
4,791
0
4,010
8,064
0
44,339
W
Cerberus
IRevenantl
Cerberus
7,673
456
0
2,709
11,230
7,903
296
3,646
7,435
22,310
0
L
King Arthur
SuchANiceGuy
King Arthur
9,110
1,583
0
6,868
18,734
12,270
0
1,617
16,482
0
41,076
L
Ymir
TujTuj
Ymir
4,805
881
0
1,865
11,462
7,636
0
2,386
9,051
22,769
0
W
Horus
datF1YA
Horus
8,154
2,967
499
5,328
12,830
13,693
362
1,339
10,753
0
43,607
W
Kuzenbo
faridkevinPy
Kuzenbo
7,036
1,365
0
3,989
10,388
7,319
0
2,426
7,757
41,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
44,491
395
Minions Killed
431
0
Camps Cleared
0
1,534,095
Distance Traveled
1,582,321
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,858
580
134
8
0
320,317
7
L
Medusa
6,484
381
53
3
0
239,882
0
W
Bastet
8,981
528
102
6
0
375,760
0
L
Janus
8,338
490
140
8
0
320,743
2
L
Kali
7,273
428
74
4
0
335,389
1
W
Cerberus
8,321
489
37
2
0
301,918
2
L
King Arthur
7,454
438
86
5
0
290,040
9
L
Ymir
7,231
425
42
2
0
348,041
0
W
Horus
9,095
535
86
5
0
277,427
3
W
Kuzenbo
8,236
484
72
4
0
306,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role