Player Matchup

Sun Wukong
Sun Wukong
Alisoneitor
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Drakdras
Olorun
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
FeLiXp90
Cthulhu
Level 25
God Stats
2W - 0L
1,145 SR
Queue Stats
11W - 10L
1,573 Elo+
Party 1
Izanami
Izanami
Guanais3280
Izanami
Level 22
God Stats
14W - 6L
1,791 SR
Queue Stats
100W - 117L
1,402 Elo+
Solo
Horus
Horus
ThreatToSurvival
Horus
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
37W - 29L
1,440 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,497 Elo+

VS

Team Averages
Level 23
1,480 SR
1,369 Elo+
Cthulhu
Cthulhu
Det0xiano
Cthulhu
Level 8
God Stats
5W - 27L
1,089 SR
Queue Stats
5W - 30L
1,049 Elo+
Party 2
Thoth
Thoth
Eli3r
Thoth
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 4L
1,450 Elo+
Solo
Susano
Susano
MENDIGODz
Susano
Level 69
God Stats
41W - 30L
1,510 SR
Queue Stats
126W - 123L
1,446 Elo+
Party 3
Neith
Neith
micropeni
Neith
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 3
Fenrir
Fenrir
sssslade1980
Fenrir
Level 9
God Stats
11W - 22L
1,364 SR
Queue Stats
11W - 29L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alisoneitor
Sun Wukong
19
5 / 7 / 23
13,448
1,034
9,888
21,067
21,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Drakdras
Olorun
20
12 / 10 / 22
15,654
1,204
17,804
22,551
8,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
FeLiXp90
Cthulhu
20
12 / 9 / 28
15,728
1,210
25,259
28,156
47,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Guanais3280
Izanami
20
13 / 8 / 11
15,283
1,176
26,843
20,950
9,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 30
14,627
1,125
16,064
23,071
22,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Det0xiano
Cthulhu
19
6 / 12 / 15
13,526
1,040
17,606
24,344
12,315
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
Eli3r
Thoth
20
9 / 6 / 18
15,172
1,167
21,583
17,388
6,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
MENDIGODz
Susano
20
18 / 8 / 13
17,456
1,343
45,822
22,703
10,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
micropeni
Neith
20
3 / 11 / 22
13,168
1,013
10,623
18,363
8,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
4 / 12 / 21
13,967
1,074
13,897
22,749
12,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
129
49
Kills
40
40
Deaths
49
114
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alisoneitor
Sun Wukong
5
7
23
2.36
L
Cthulhu
Det0xiano
Cthulhu
6
12
15
1.13
W
Olorun
Drakdras
Olorun
12
10
22
2.3
L
Thoth
Eli3r
Thoth
9
6
18
3
W
Cthulhu
FeLiXp90
Cthulhu
12
9
28
2.89
W
Izanami
Guanais3280
Izanami
13
8
11
2.31
L
Susano
MENDIGODz
Susano
18
8
13
3.06
W
7
6
30
3.67
L
Neith
micropeni
Neith
3
11
22
1.27
L
Fenrir
4
12
21
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,858
Damage
109,531
115,795
Taken
105,547
110,038
Mitigated
50,691
16,325
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alisoneitor
Sun Wukong
9,888
2,282
0
451
21,067
21,550
0
5,849
15,218
336
16,492
L
Cthulhu
Det0xiano
Cthulhu
17,606
3,145
474
537
24,344
12,315
0
10,154
14,190
35,283
0
W
Olorun
Drakdras
Olorun
17,804
8,245
2,123
4,165
22,551
8,983
0
8,260
14,291
41,485
0
L
Thoth
Eli3r
Thoth
21,583
1,562
334
2,167
17,388
6,958
0
9,382
8,006
64,429
0
W
Cthulhu
FeLiXp90
Cthulhu
25,259
4,029
1,469
0
28,156
47,924
0
12,877
15,279
51,870
0
W
Izanami
Guanais3280
Izanami
26,843
23,209
315
315
20,950
9,123
0
2,634
18,316
0
63,547
L
Susano
MENDIGODz
Susano
45,822
19,276
0
3,381
22,703
10,552
0
6,712
15,991
0
68,748
W
16,064
11,405
2,898
4,589
23,071
22,458
0
10,021
13,050
336
21,000
L
Neith
micropeni
Neith
10,623
4,889
0
782
18,363
8,340
0
9,718
8,645
0
23,793
L
Fenrir
13,897
4,234
0
3,346
22,749
12,526
0
7,748
15,001
469
25,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,740
Gold Earned
73,289
219
Minions Killed
223
4
Camps Cleared
6
1,063,892
Distance Traveled
1,202,111
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,448
1,034
11
1
0
211,695
2
L
Cthulhu
13,526
1,040
36
3
0
264,275
0
W
Olorun
15,654
1,204
54
4
1
211,815
2
L
Thoth
15,172
1,167
96
7
0
245,020
2
W
Cthulhu
15,728
1,210
70
5
0
231,649
0
W
Izanami
15,283
1,176
81
6
3
212,338
0
L
Susano
17,456
1,343
48
4
5
271,664
2
W
Horus
14,627
1,125
3
0
0
196,395
0
L
Neith
13,168
1,013
16
1
0
192,557
1
L
Fenrir
13,967
1,074
27
2
1
228,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role