Player Matchup

Cupid
Cupid
Lakeflower
Cupid
Level 17
God Stats
22W - 21L
1,456 SR
Queue Stats
38W - 42L
1,357 Elo+
Solo
Mercury
Mercury
Voidum
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,282 Elo+
Solo
Ymir
Ymir
jonpro
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,380 Elo+

VS

Team Averages
Level 86
1,561 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
CelticQuest9
Ah Muzen Cab
Level 96
God Stats
19W - 11L
1,563 SR
Queue Stats
166W - 125L
1,565 Elo+
Party 1
Hel
Hel
CosierLemon
Hel
Level 116
God Stats
23W - 18L
1,486 SR
Queue Stats
120W - 102L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
NoBody58
Gilgamesh
Level 47
God Stats
23W - 13L
1,634 SR
Queue Stats
60W - 57L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 5 / 1
7,143
714
5,383
6,786
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Voidum
Mercury
7
0 / 8 / 0
5,588
559
949
6,561
2,120
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
jonpro
Ymir
10
1 / 3 / 1
6,886
689
2,752
9,163
7,983
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CelticQuest9
Ah Muzen Cab
11
3 / 0 / 10
7,834
783
5,341
3,005
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 9
7,171
717
3,665
4,161
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NoBody58
Gilgamesh
11
10 / 1 / 4
8,465
847
9,681
7,360
4,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CelticQuest9
Ah Muzen Cab
3
0
10
8
W
3
1
9
7.5
L
Cupid
1
5
1
0.3
W
Gilgamesh
NoBody58
Gilgamesh
10
1
4
12
L
Mercury
Voidum
Mercury
0
8
0
0
L
Ymir
jonpro
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,084
Damage
18,687
22,510
Taken
14,526
12,473
Mitigated
7,187
1,261
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CelticQuest9
Ah Muzen Cab
5,341
2,189
0
1,187
3,005
1,050
1,196
1,022
1,983
0
24,277
W
3,665
221
1,234
2,078
4,161
1,364
486
560
3,601
15,301
0
L
Cupid
5,383
1,787
65
696
6,786
2,370
0
1,280
5,506
0
29,739
W
Gilgamesh
NoBody58
Gilgamesh
9,681
2,759
0
423
7,360
4,773
455
1,222
6,138
0
20,686
L
Mercury
Voidum
Mercury
949
304
0
0
6,561
2,120
0
1,148
5,413
0
3,516
L
Ymir
jonpro
Ymir
2,752
250
0
500
9,163
7,983
0
1,375
7,788
15,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,617
Gold Earned
23,470
98
Minions Killed
96
0
Camps Cleared
0
437,341
Distance Traveled
386,769
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,834
783
42
4
0
130,327
1
W
Hel
7,171
717
24
2
0
99,545
0
L
Cupid
7,143
714
60
6
0
140,195
1
W
Gilgamesh
8,465
847
30
3
0
156,897
2
L
Mercury
5,588
559
10
1
0
130,009
2
L
Ymir
6,886
689
28
3
0
167,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role