Player Matchup

Izanami
Izanami
Avalon Azazel
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
Donte_Jacie79
Sun Wukong
Level 44
God Stats
1W - 3L
1,412 SR
Queue Stats
596W - 618L
1,390 Elo+
Party 2
The Morrigan
The Morrigan
NaomiBarbie
The Morrigan
Level 29
God Stats
6W - 8L
1,412 SR
Queue Stats
286W - 350L
1,426 Elo+
Solo
Kali
Kali
You1scrub
Kali
Level 28
God Stats
2W - 4L
1,512 SR
Queue Stats
236W - 249L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
mightymikkes
Kukulkan
Level 7
God Stats
14W - 22L
1,602 SR
Queue Stats
15W - 27L
1,157 Elo+
Party 2
Team Averages
Level 25
1,487 SR
1,346 Elo+

VS

Team Averages
Level 21
1,531 SR
1,274 Elo+
Thor
Thor
Darkshadow1719
Thor
Level 22
God Stats
25W - 22L
1,504 SR
Queue Stats
357W - 394L
1,340 Elo+
Party 1
Athena
Athena
Gilforce
Athena
Level 18
God Stats
75W - 82L
1,539 SR
Queue Stats
93W - 120L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
Quatriplelfit
Gilgamesh
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 17L
1,056 Elo+
Solo
Zhong Kui
Zhong Kui
iNiightingale
Zhong Kui
Level 24
God Stats
8W - 7L
1,641 SR
Queue Stats
230W - 290L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
josephr91
Cernunnos
Level 24
God Stats
11W - 8L
1,470 SR
Queue Stats
102W - 126L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 8 / 2
8,618
410
13,041
12,634
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Donte_Jacie79
Sun Wukong
13
1 / 3 / 1
8,736
416
7,142
15,384
6,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
NaomiBarbie
The Morrigan
13
2 / 6 / 1
8,732
416
8,371
11,198
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
16
3 / 5 / 1
10,002
476
7,602
17,854
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
mightymikkes
Kukulkan
12
1 / 4 / 0
7,916
377
6,406
8,707
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,400
495
9,529
14,690
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Gilforce
Athena
15
0 / 0 / 9
9,551
455
2,839
21,159
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Quatriplelfit
Gilgamesh
17
6 / 2 / 0
10,424
496
10,751
12,688
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
iNiightingale
Zhong Kui
18
8 / 1 / 5
11,436
545
16,834
8,194
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
josephr91
Cernunnos
17
7 / 2 / 5
10,783
513
9,826
13,152
4,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
25
26
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
8
2
0.13
W
4
2
6
3.5
L
Sun Wukong
Donte_Jacie79
Sun Wukong
1
3
1
0.5
W
Athena
Gilforce
Athena
0
0
9
4.5
L
The Morrigan
NaomiBarbie
The Morrigan
2
6
1
0.42
W
Gilgamesh
Quatriplelfit
Gilgamesh
6
2
0
3
L
Kali
3
5
1
0.7
W
Zhong Kui
iNiightingale
Zhong Kui
8
1
5
10.5
W
Cernunnos
josephr91
Cernunnos
7
2
5
4.75
L
Kukulkan
mightymikkes
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
49,779
65,777
Taken
69,883
25,123
Mitigated
37,199
8,254
Healing
24,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
13,041
7,907
0
910
12,634
5,439
539
2,159
10,445
0
62,882
W
9,529
2,144
0
5,051
14,690
5,725
752
2,629
12,061
0
69,056
L
Sun Wukong
Donte_Jacie79
Sun Wukong
7,142
1,226
0
3,713
15,384
6,068
642
4,882
10,262
0
41,424
W
Athena
Gilforce
Athena
2,839
434
1,124
7,625
21,159
13,315
1,119
3,674
17,485
30,057
0
L
The Morrigan
NaomiBarbie
The Morrigan
8,371
1,471
0
998
11,198
3,481
222
2,659
8,467
38,797
1,180
W
Gilgamesh
Quatriplelfit
Gilgamesh
10,751
2,379
0
1,672
12,688
7,665
1,880
1,806
10,882
68
49,910
L
Kali
7,602
3,874
0
2,633
17,854
7,709
678
6,539
11,085
0
59,969
W
Zhong Kui
iNiightingale
Zhong Kui
16,834
2,319
583
4,549
8,194
6,242
726
1,653
6,541
76,113
0
W
Cernunnos
josephr91
Cernunnos
9,826
5,255
477
3,421
13,152
4,252
2,067
5,015
8,137
0
78,834
L
Kukulkan
mightymikkes
Kukulkan
6,406
1,952
0
0
8,707
2,426
53
2,882
5,797
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,004
Gold Earned
52,594
415
Minions Killed
536
0
Camps Cleared
0
1,823,026
Distance Traveled
1,990,189
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,618
410
113
5
0
294,905
6
W
Thor
10,400
495
106
5
0
450,364
0
L
Sun Wukong
8,736
416
65
3
0
413,916
1
W
Athena
9,551
455
50
2
0
428,080
2
L
The Morrigan
8,732
416
68
3
0
337,853
2
W
Gilgamesh
10,424
496
108
5
0
400,836
0
L
Kali
10,002
476
119
6
0
413,080
0
W
Zhong Kui
11,436
545
132
6
0
383,451
4
W
Cernunnos
10,783
513
140
7
0
327,458
2
L
Kukulkan
7,916
377
50
2
0
363,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role