Player Matchup

Gilgamesh
Gilgamesh
CommieObommie
Gilgamesh
Level 109
God Stats
5W - 2L
1,671 SR
Queue Stats
95W - 109L
1,596 Elo+
Party 1
Cupid
Cupid
Hasan1453
Cupid
Level 83
God Stats
3W - 0L
1,783 SR
Queue Stats
31W - 27L
1,401 Elo+
Solo
Athena
Athena
Leafstrom
Athena
Level 39
God Stats
2W - 1L
1,757 SR
Queue Stats
51W - 49L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
TitoBurrito8324
Cu Chulainn
Level 103
God Stats
10W - 12L
1,558 SR
Queue Stats
117W - 130L
1,501 Elo+
Party 1
Sol
Sol
killercrislo
Sol
Level 107
God Stats
3W - 2L
1,314 SR
Queue Stats
38W - 43L
1,408 Elo+
Solo
Team Averages
Level 88
1,617 SR
1,484 Elo+

VS

Team Averages
Level 60
1,631 SR
1,498 Elo+
Cabrakan
Cabrakan
AK Marss
Cabrakan
Level 29
God Stats
22W - 25L
1,438 SR
Queue Stats
36W - 61L
1,319 Elo+
Party 2
Fenrir
Fenrir
Gauzyy
Fenrir
Level 66
God Stats
10W - 13L
1,532 SR
Queue Stats
173W - 194L
1,484 Elo+
Party 2
Eset
Eset
Lyss14Molody
Eset
Level 78
God Stats
92W - 91L
1,533 SR
Queue Stats
795W - 744L
1,493 Elo+
Party 2
Achilles
Achilles
Soyymilk
Achilles
Level 33
God Stats
0W - 1L
1,804 SR
Queue Stats
78W - 48L
1,683 Elo+
Solo
Chernobog
Chernobog
Twomasks
Chernobog
Level 93
God Stats
12W - 6L
1,851 SR
Queue Stats
86W - 73L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CommieObommie
Gilgamesh
18
14 / 1 / 2
11,098
617
10,247
11,971
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Hasan1453
Cupid
14
4 / 3 / 7
9,007
500
7,956
9,221
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Leafstrom
Athena
14
3 / 2 / 10
9,323
518
6,083
10,790
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
TitoBurrito8324
Cu Chulainn
16
2 / 2 / 9
9,732
541
11,135
15,281
9,465
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 8
9,602
533
6,674
9,511
3,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AK Marss
Cabrakan
12
1 / 4 / 2
7,672
426
3,317
9,817
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Gauzyy
Fenrir
14
3 / 6 / 2
8,591
477
5,538
15,472
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 7 / 5
8,827
490
8,327
11,539
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Soyymilk
Achilles
11
2 / 4 / 1
7,850
436
7,578
12,058
7,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Twomasks
Chernobog
13
3 / 4 / 3
8,317
462
6,772
9,790
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
25
Kills
9
10
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AK Marss
Cabrakan
1
4
2
0.5
W
Gilgamesh
CommieObommie
Gilgamesh
14
1
2
15
L
Fenrir
Gauzyy
Fenrir
3
6
2
0.67
W
Cupid
Hasan1453
Cupid
4
3
7
2.5
W
Athena
Leafstrom
Athena
3
2
10
4
L
0
7
5
0.36
L
Achilles
Soyymilk
Achilles
2
4
1
0.63
W
Cu Chulainn
TitoBurrito8324
Cu Chulainn
2
2
9
3.25
L
Chernobog
Twomasks
Chernobog
3
4
3
1.13
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
31,532
56,774
Taken
58,676
27,490
Mitigated
28,314
17,982
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AK Marss
Cabrakan
3,317
481
0
1,704
9,817
7,135
114
2,892
6,925
21,507
0
W
Gilgamesh
CommieObommie
Gilgamesh
10,247
4,143
0
4,801
11,971
6,521
346
1,232
10,621
0
76,287
L
Fenrir
Gauzyy
Fenrir
5,538
763
0
4,826
15,472
6,586
0
4,847
10,625
0
49,923
W
Cupid
Hasan1453
Cupid
7,956
4,558
0
3,270
9,221
2,880
1,787
2,299
6,822
0
47,526
W
Athena
Leafstrom
Athena
6,083
1,541
0
3,000
10,790
5,511
610
3,390
7,258
33,695
0
L
8,327
605
290
1,818
11,539
3,590
95
3,679
7,860
52,869
0
L
Achilles
Soyymilk
Achilles
7,578
2,524
0
3,766
12,058
7,584
0
941
11,117
0
38,324
W
Cu Chulainn
TitoBurrito8324
Cu Chulainn
11,135
1,956
0
3,640
15,281
9,465
315
855
14,408
7,078
56,039
L
Chernobog
Twomasks
Chernobog
6,772
4,632
0
2,613
9,790
3,419
1,261
1,685
8,105
0
51,086
W
6,674
1,331
0
3,271
9,511
3,113
2,940
3,264
6,021
48,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,762
Gold Earned
41,257
474
Minions Killed
418
0
Camps Cleared
0
1,755,169
Distance Traveled
1,532,648
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,672
426
37
2
0
327,825
2
W
Gilgamesh
11,098
617
111
6
0
409,644
8
L
Fenrir
8,591
477
93
5
0
346,876
2
W
Cupid
9,007
500
86
5
0
299,685
0
W
Athena
9,323
518
49
3
0
386,258
6
L
Eset
8,827
490
115
6
0
308,490
4
L
Achilles
7,850
436
68
4
0
231,591
3
W
Cu Chulainn
9,732
541
124
7
0
349,762
0
L
Chernobog
8,317
462
105
6
0
317,866
4
W
Sol
9,602
533
104
6
0
309,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role