Player Matchup

Cernunnos
Cernunnos
Lil_Toothless
Cernunnos
Level 29
God Stats
12W - 10L
1,434 SR
Queue Stats
141W - 174L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Selborn
Jormungandr
Level 11
God Stats
15W - 9L
1,689 SR
Queue Stats
22W - 19L
1,339 Elo+
Party 1
Discordia
Discordia
zafar487
Discordia
Level 88
God Stats
59W - 68L
1,530 SR
Queue Stats
434W - 653L
1,325 Elo+
Solo
Team Averages
Level 43
1,551 SR
1,358 Elo+

VS

Team Averages
Level 30
1,449 SR
1,297 Elo+
Danzaburou
Danzaburou
OxfordComma_45
Danzaburou
Level 13
God Stats
6W - 7L
1,342 SR
Queue Stats
19W - 23L
1,173 Elo+
Party 2
Nemesis
Nemesis
TACOSfrmMRS0825
Nemesis
Level 24
God Stats
7W - 6L
1,577 SR
Queue Stats
13W - 17L
1,353 Elo+
Party 2
Cerberus
Cerberus
dmay10
Cerberus
Level 52
God Stats
1W - 5L
1,428 SR
Queue Stats
57W - 56L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lil_Toothless
Cernunnos
15
3 / 4 / 14
11,386
670
15,855
15,272
4,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Selborn
Jormungandr
16
11 / 2 / 8
12,623
743
13,267
17,467
11,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
zafar487
Discordia
16
7 / 2 / 11
12,181
717
17,607
11,079
3,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OxfordComma_45
Danzaburou
11
0 / 11 / 3
9,161
539
6,313
20,119
7,495
15
2 / 5 / 3
11,287
664
6,227
14,589
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
dmay10
Cerberus
16
5 / 5 / 3
12,190
717
15,158
21,677
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
8
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Lil_Toothless
Cernunnos
3
4
14
2.5
L
Danzaburou
OxfordComma_45
Danzaburou
0
11
3
0.14
W
Jormungandr
Selborn
Jormungandr
11
2
8
7.5
L
2
5
3
0.7
L
Cerberus
dmay10
Cerberus
5
5
3
1.3
W
Discordia
zafar487
Discordia
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
27,698
43,818
Taken
56,385
19,504
Mitigated
30,712
9,256
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Lil_Toothless
Cernunnos
15,855
8,516
0
1,494
15,272
4,960
258
5,609
9,488
0
30,638
L
Danzaburou
OxfordComma_45
Danzaburou
6,313
2,533
0
466
20,119
7,495
503
10,564
9,555
0
23,764
W
Jormungandr
Selborn
Jormungandr
13,267
2,077
0
3,315
17,467
11,336
0
5,047
12,170
42,715
0
L
6,227
1,686
588
2,367
14,589
5,562
0
9,982
4,607
0
34,132
L
Cerberus
dmay10
Cerberus
15,158
357
0
6,027
21,677
17,655
126
10,412
11,265
67,211
0
W
Discordia
zafar487
Discordia
17,607
1,498
0
4,447
11,079
3,208
483
4,279
6,625
71,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
32,638
164
Minions Killed
231
0
Camps Cleared
0
896,594
Distance Traveled
877,288
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,386
670
43
3
0
315,565
2
L
Danzaburou
9,161
539
27
2
0
232,592
0
W
Jormungandr
12,623
743
37
2
0
274,154
1
L
Nemesis
11,287
664
63
4
0
337,060
0
L
Cerberus
12,190
717
141
8
0
307,636
0
W
Discordia
12,181
717
84
5
0
306,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role