Player Matchup

Kukulkan
Kukulkan
BeJaYorBJ
Kukulkan
Level 53
God Stats
0W - 2L
1,278 SR
Queue Stats
39W - 30L
1,500 Elo+
Party 1
Ymir
Ymir
SZEN369
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 23L
1,279 Elo+
Party 1
Bacchus
Bacchus
xKiiqbaa
Bacchus
Level 89
God Stats
0W - 1L
1,196 SR
Queue Stats
48W - 46L
1,415 Elo+
Party 1
Team Averages
Level 53
1,325 SR
1,398 Elo+

VS

Team Averages
Level 26
1,427 SR
1,425 Elo+
Ne Zha
Ne Zha
KSA_FDR
Ne Zha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Izanami
Izanami
d_rengevych
Izanami
Level 45
God Stats
16W - 19L
1,443 SR
Queue Stats
171W - 217L
1,430 Elo+
Solo
Olorun
Olorun
mogv_11_13
Olorun
Level 28
God Stats
2W - 3L
1,338 SR
Queue Stats
102W - 142L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeJaYorBJ
Kukulkan
14
4 / 5 / 4
10,305
687
8,706
10,233
4,119
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
SZEN369
Ymir
13
2 / 4 / 6
10,225
682
5,305
16,725
18,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
xKiiqbaa
Bacchus
13
6 / 6 / 5
10,717
714
9,161
12,053
8,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KSA_FDR
Ne Zha
15
7 / 6 / 5
11,515
768
13,604
13,524
11,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
d_rengevych
Izanami
15
6 / 2 / 4
10,871
725
10,246
9,416
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
mogv_11_13
Olorun
13
2 / 5 / 6
9,585
639
5,713
12,433
4,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
15
15
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeJaYorBJ
Kukulkan
4
5
4
1.2
W
Ne Zha
KSA_FDR
Ne Zha
7
6
5
1.58
L
Ymir
SZEN369
Ymir
2
4
6
1.25
W
Izanami
d_rengevych
Izanami
6
2
4
4
W
Olorun
mogv_11_13
Olorun
2
5
6
1
L
Bacchus
xKiiqbaa
Bacchus
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
29,563
39,011
Taken
35,373
31,690
Mitigated
19,666
2,342
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeJaYorBJ
Kukulkan
8,706
779
0
500
10,233
4,119
0
541
9,446
42,952
0
W
Ne Zha
KSA_FDR
Ne Zha
13,604
6,945
0
2,911
13,524
11,882
0
7,031
6,493
0
48,930
L
Ymir
SZEN369
Ymir
5,305
1,222
0
773
16,725
18,716
245
1,908
14,525
24,904
0
W
Izanami
d_rengevych
Izanami
10,246
5,537
0
440
9,416
3,409
1,994
5,974
3,442
0
62,509
W
Olorun
mogv_11_13
Olorun
5,713
1,675
88
3,034
12,433
4,375
658
10,268
2,165
15,834
0
L
Bacchus
xKiiqbaa
Bacchus
9,161
1,153
0
1,069
12,053
8,855
400
3,400
8,565
29,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
31,971
145
Minions Killed
173
0
Camps Cleared
0
695,917
Distance Traveled
751,457
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,305
687
74
5
0
219,736
0
W
Ne Zha
11,515
768
60
4
0
233,061
2
L
Ymir
10,225
682
33
2
0
234,666
1
W
Izanami
10,871
725
95
6
0
262,804
2
W
Olorun
9,585
639
18
1
0
255,592
1
L
Bacchus
10,717
714
38
3
0
241,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role